Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Andro77-_-
Merlin
Level 42
God Stats
292W - 305L
1,571 SR
Queue Stats
307W - 330L
1,517 Elo+
Party 3
Vulcan
Vulcan
El__PIOLA
Vulcan
Level 26
God Stats
137W - 143L
1,625 SR
Queue Stats
301W - 337L
1,571 Elo+
Party 3
Freya
Freya
Tersertuner5152
Freya
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 128L
1,409 Elo+
Party 2
Hades
Hades
WaddaJuug
Hades
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,504 Elo+
Solo
Team Averages
Level 53
1,539 SR
1,500 Elo+

VS

Team Averages
Level 89
1,494 SR
1,506 Elo+
Ah Puch
Ah Puch
BreezeDrunk_FYB
Ah Puch
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 25L
1,555 Elo+
Party 1
Artio
Artio
Coffeeey
Artio
Level 146
God Stats
26W - 15L
1,330 SR
Queue Stats
366W - 387L
1,478 Elo+
Solo
Susano
Susano
ConstantMatrix
Susano
Level 48
God Stats
78W - 43L
1,642 SR
Queue Stats
97W - 70L
1,560 Elo+
Solo
Danzaburou
Danzaburou
NaNo_Looty
Danzaburou
Level 78
God Stats
7W - 4L
1,454 SR
Queue Stats
31W - 34L
1,470 Elo+
Party 1
Thanatos
Thanatos
iDELAYPaRks-_-
Thanatos
Level 16
God Stats
7W - 5L
1,546 SR
Queue Stats
7W - 5L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
3 / 4 / 3
10,965
1,218
15,990
12,257
4,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Andro77-_-
Merlin
15
2 / 4 / 4
9,904
1,100
6,344
6,064
1,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
El__PIOLA
Vulcan
14
0 / 4 / 1
8,856
984
2,122
5,767
1,531
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
2 / 8 / 6
10,183
1,131
4,950
14,856
4,312
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
WaddaJuug
Hades
16
3 / 6 / 7
10,789
1,199
6,394
14,830
6,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

115

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 12
12,031
1,337
15,240
5,570
2,045
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
Coffeeey
Artio
18
2 / 0 / 16
11,914
1,324
4,362
10,858
11,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
15 / 2 / 6
13,695
1,522
18,691
8,555
3,622
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
NaNo_Looty
Danzaburou
17
5 / 2 / 12
11,865
1,318
8,288
9,925
3,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
14
0 / 4 / 1
8,673
964
1,502
5,072
1,739
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
73
10
Kills
26
26
Deaths
10
21
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
4
3
1.13
L
Merlin
Andro77-_-
Merlin
2
4
4
1
W
4
2
12
5
W
Artio
Coffeeey
Artio
2
0
16
10
W
15
2
6
9
L
Vulcan
El__PIOLA
Vulcan
0
4
1
0.13
W
Danzaburou
NaNo_Looty
Danzaburou
5
2
12
5.5
L
2
8
6
0.63
L
Hades
WaddaJuug
Hades
3
6
7
1.08
W
Thanatos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,800
Damage
48,083
53,774
Taken
39,980
18,722
Mitigated
22,834
7,302
Healing
7,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
15,990
1,111
0
2,075
12,257
4,925
0
2,706
9,551
35,832
0
L
Merlin
Andro77-_-
Merlin
6,344
227
158
359
6,064
1,745
0
2,159
3,905
19,847
0
W
15,240
170
0
1,032
5,570
2,045
0
4,957
569
53,078
0
W
Artio
Coffeeey
Artio
4,362
160
148
4,510
10,858
11,733
0
9,771
882
18,063
0
W
18,691
5,920
0
564
8,555
3,622
0
7,363
1,100
0
28,526
L
Vulcan
El__PIOLA
Vulcan
2,122
736
0
0
5,767
1,531
0
1,550
4,217
7,838
0
W
Danzaburou
NaNo_Looty
Danzaburou
8,288
2,372
0
1,159
9,925
3,695
0
8,607
1,187
0
19,969
L
4,950
1,917
0
1,584
14,856
4,312
0
7,025
7,831
13,770
0
L
Hades
WaddaJuug
Hades
6,394
912
291
2,835
14,830
6,209
0
6,162
8,668
18,256
0
W
Thanatos
1,502
0
0
504
5,072
1,739
0
4,580
388
0
2,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,697
Gold Earned
58,178
127
Minions Killed
190
3
Camps Cleared
10
702,163
Distance Traveled
889,257
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,965
1,218
48
5
0
176,157
0
L
Merlin
9,904
1,100
27
3
0
112,406
0
W
Ah Puch
12,031
1,337
110
12
3
183,941
0
W
Artio
11,914
1,324
18
2
0
210,093
1
W
Susano
13,695
1,522
23
3
5
202,958
2
L
Vulcan
8,856
984
7
1
0
109,544
0
W
Danzaburou
11,865
1,318
37
4
1
204,873
0
L
Freya
10,183
1,131
8
1
2
151,921
0
L
Hades
10,789
1,199
37
4
1
152,135
0
W
Thanatos
8,673
964
2
0
1
87,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role