Player Matchup

Bakasura
Bakasura
LordLuneth
Bakasura
Level 103
God Stats
3W - 0L
1,687 SR
Queue Stats
10W - 7L
1,638 Elo+
Party 1
Zeus
Zeus
NightxJbird
Zeus
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 29L
1,589 Elo+
Party 1
Athena
Athena
PsicoCM06
Athena
Level 28
God Stats
9W - 5L
1,761 SR
Queue Stats
78W - 84L
1,614 Elo+
Solo
Rama
Rama
SolidZog
Rama
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 2L
1,638 Elo+
Party 1
Cthulhu
Cthulhu
elRivotrilo
Cthulhu
Level 29
God Stats
6W - 4L
1,712 SR
Queue Stats
67W - 74L
1,418 Elo+
Solo
Team Averages
Level 63
1,632 SR
1,580 Elo+

VS

Team Averages
Level 19
1,495 SR
1,430 Elo+
Scylla
Scylla
 
Scylla
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Chief Vie
Fenrir
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,420 Elo+
Party 2
Ares
Ares
USVdefault
Ares
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,450 Elo+
Party 2
Thanatos
Thanatos
ZyphsHome
Thanatos
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,447 Elo+
Party 2
Chaac
Chaac
carlsons711
Chaac
Level 17
God Stats
0W - 2L
1,477 SR
Queue Stats
3W - 2L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LordLuneth
Bakasura
19
14 / 2 / 10
11,199
933
17,232
12,640
5,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
10 / 0 / 7
10,414
868
11,358
4,585
2,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
PsicoCM06
Athena
17
6 / 1 / 21
10,096
841
7,967
12,254
11,418
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
15
0 / 1 / 13
8,766
731
3,197
4,501
1,533
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
elRivotrilo
Cthulhu
16
4 / 1 / 19
9,502
792
11,021
8,336
7,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 6 / 1
7,819
652
5,306
9,116
3,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Chief Vie
Fenrir
13
1 / 9 / 3
7,661
638
3,976
15,556
7,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 9 / 3
7,335
611
3,637
18,093
13,020
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
ZyphsHome
Thanatos
14
2 / 6 / 3
8,017
668
5,705
12,289
5,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 5 / 0
7,434
620
4,508
13,072
11,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
15
34
Kills
5
5
Deaths
35
70
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
6
1
0.42
L
Fenrir
Chief Vie
Fenrir
1
9
3
0.28
W
Bakasura
LordLuneth
Bakasura
14
2
10
9.5
W
10
0
7
13.5
W
Athena
PsicoCM06
Athena
6
1
21
16.5
W
Rama
0
1
13
6.5
L
0
9
3
0.17
L
Thanatos
ZyphsHome
Thanatos
2
6
3
0.58
L
0
5
0
0
W
Cthulhu
elRivotrilo
Cthulhu
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,775
Damage
23,132
42,316
Taken
68,126
28,046
Mitigated
41,477
13,716
Healing
8,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,306
861
285
347
9,116
3,236
0
4,291
4,462
20,813
0
L
Fenrir
Chief Vie
Fenrir
3,976
1,087
0
308
15,556
7,792
1,180
6,710
7,902
38
13,190
W
Bakasura
LordLuneth
Bakasura
17,232
12,301
0
6,170
12,640
5,448
2,688
1,583
10,810
0
46,121
W
11,358
1,694
0
2,134
4,585
2,109
3,362
432
4,056
48,050
1,320
W
Athena
PsicoCM06
Athena
7,967
1,561
828
1,079
12,254
11,418
786
2,645
9,270
14,128
0
W
Rama
3,197
2,404
0
1,185
4,501
1,533
4,585
1,991
2,462
0
19,985
L
3,637
459
320
15
18,093
13,020
0
8,456
8,843
14,997
0
L
Thanatos
ZyphsHome
Thanatos
5,705
1,510
0
3,713
12,289
5,801
254
3,720
8,068
0
17,137
L
4,508
325
0
3,042
13,072
11,628
247
5,966
6,288
0
25,896
W
Cthulhu
elRivotrilo
Cthulhu
11,021
586
0
2,320
8,336
7,538
440
2,330
5,715
30,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,977
Gold Earned
38,266
223
Minions Killed
138
0
Camps Cleared
0
1,283,088
Distance Traveled
970,015
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,819
652
39
3
0
171,070
0
L
Fenrir
7,661
638
24
2
0
206,787
0
W
Bakasura
11,199
933
70
6
0
278,872
1
W
Zeus
10,414
868
68
6
0
237,860
0
W
Athena
10,096
841
14
1
0
278,065
4
W
Rama
8,766
731
38
3
0
222,005
1
L
Ares
7,335
611
8
1
0
187,746
0
L
Thanatos
8,017
668
30
3
0
192,710
2
L
Chaac
7,434
620
37
3
0
211,702
0
W
Cthulhu
9,502
792
33
3
0
266,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role