Player Matchup

Sol
Sol
DarkRumorz
Sol
Level 120
God Stats
7W - 7L
1,352 SR
Queue Stats
643W - 642L
1,534 Elo+
Solo
Ymir
Ymir
HurtfulJade
Ymir
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,159 Elo+
Party 2
Charybdis
Charybdis
JuticusPrime
Charybdis
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 46L
1,521 Elo+
Party 2
Chang'e
Chang'e
Knb583
Chang'e
Level 126
God Stats
10W - 20L
1,500 SR
Queue Stats
179W - 188L
1,417 Elo+
Solo
Achilles
Achilles
KrombopulosCaleb
Achilles
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
156W - 178L
1,493 Elo+
Solo
Team Averages
Level 126
1,470 SR
1,425 Elo+

VS

Team Averages
Level 110
1,442 SR
1,476 Elo+
Vamana
Vamana
 
Vamana
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Ac1dify
Nox
Level 140
God Stats
18W - 22L
1,514 SR
Queue Stats
74W - 81L
1,486 Elo+
Party 1
Xbalanque
Xbalanque
Kagekuari
Xbalanque
Level 64
God Stats
4W - 9L
1,256 SR
Queue Stats
33W - 43L
1,405 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sevencraft
Kumbhakarna
Level 98
God Stats
13W - 11L
1,438 SR
Queue Stats
979W - 1,051L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 3
10,437
1,044
9,347
9,944
2,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 5 / 5
10,573
1,057
4,397
19,468
20,469
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
JuticusPrime
Charybdis
16
3 / 8 / 2
11,431
1,143
9,947
14,376
4,567
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Knb583
Chang'e
16
1 / 2 / 4
10,953
1,095
9,731
13,314
4,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 1 / 5
10,803
1,080
13,195
17,924
21,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

157

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
5 / 4 / 10
12,288
1,229
9,940
17,012
18,141
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
 
Ah Puch
17
5 / 0 / 7
12,147
1,215
21,645
6,099
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nox
18
2 / 0 / 14
11,735
1,174
10,195
3,592
1,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Kagekuari
Xbalanque
17
6 / 1 / 4
11,962
1,196
22,991
10,175
4,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
Sevencraft
Kumbhakarna
17
0 / 2 / 10
11,442
1,144
5,105
17,517
20,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
7
Kills
18
18
Deaths
7
19
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
4
10
2.5
W
Ah Puch
 
Ah Puch
5
0
7
8.5
W
Nox
2
0
14
9
L
1
2
3
1.25
L
1
5
5
0.7
L
Charybdis
JuticusPrime
Charybdis
3
8
2
0.5
W
Xbalanque
Kagekuari
Xbalanque
6
1
4
8
L
Chang'e
Knb583
Chang'e
1
2
4
1.5
L
1
1
5
3.5
W
Kumbhakarna
Sevencraft
Kumbhakarna
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,617
Damage
69,876
75,026
Taken
54,395
53,632
Mitigated
46,898
8,969
Healing
13,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
9,940
3,474
0
3,225
17,012
18,141
0
7,842
8,814
0
18,897
W
Ah Puch
 
Ah Puch
21,645
379
163
2,276
6,099
2,537
0
1,272
4,750
56,181
0
W
Nox
10,195
782
156
1,081
3,592
1,537
0
1,030
2,407
28,759
0
L
9,347
2,444
139
1,797
9,944
2,856
0
6,301
3,643
28,960
0
L
4,397
1,225
0
0
19,468
20,469
0
8,488
10,784
7,710
0
L
Charybdis
JuticusPrime
Charybdis
9,947
5,210
0
286
14,376
4,567
0
5,930
8,446
0
28,268
W
Xbalanque
Kagekuari
Xbalanque
22,991
15,127
0
0
10,175
4,131
0
3,965
6,007
0
44,342
L
Chang'e
Knb583
Chang'e
9,731
1,597
2,631
2,830
13,314
4,376
0
7,635
5,679
35,560
0
L
13,195
1,496
0
1,286
17,924
21,364
0
8,201
9,529
0
26,106
W
Kumbhakarna
Sevencraft
Kumbhakarna
5,105
86
0
6,145
17,517
20,552
0
9,366
7,835
8,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,197
Gold Earned
59,574
197
Minions Killed
215
6
Camps Cleared
8
837,816
Distance Traveled
1,048,302
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,288
1,229
13
1
0
218,136
1
W
Ah Puch
12,147
1,215
85
9
4
222,460
0
W
Nox
11,735
1,174
47
5
3
218,791
1
L
Sol
10,437
1,044
51
5
2
114,450
0
L
Ymir
10,573
1,057
9
1
0
153,647
1
L
Charybdis
11,431
1,143
45
5
2
141,186
1
W
Xbalanque
11,962
1,196
63
6
1
187,364
0
L
Chang'e
10,953
1,095
75
8
1
202,845
0
L
Achilles
10,803
1,080
17
2
1
225,688
0
W
Kumbhakarna
11,442
1,144
7
1
0
201,551
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role