Player Matchup

Loki
Loki
CamOnQuack6T9
Loki
Level 79
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 21L
1,337 Elo+
Solo
Bacchus
Bacchus
Dano0711
Bacchus
Level 118
God Stats
40W - 19L
1,819 SR
Queue Stats
292W - 271L
1,533 Elo+
Solo
Apollo
Apollo
Pannub
Apollo
Level 82
God Stats
5W - 1L
1,589 SR
Queue Stats
5W - 4L
1,471 Elo+
Party 1
Scylla
Scylla
XGodzilla7X
Scylla
Level 106
God Stats
13W - 20L
1,353 SR
Queue Stats
464W - 537L
1,394 Elo+
Solo
Gilgamesh
Gilgamesh
xXAkuma_HazashiX
Gilgamesh
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,482 Elo+
Party 1
Team Averages
Level 98
1,552 SR
1,443 Elo+

VS

Team Averages
Level 93
1,637 SR
1,453 Elo+
Mercury
Mercury
KHANE986
Mercury
Level 118
God Stats
8W - 8L
1,562 SR
Queue Stats
347W - 401L
1,432 Elo+
Party 2
Anubis
Anubis
Msaber786
Anubis
Level 68
God Stats
46W - 71L
1,554 SR
Queue Stats
149W - 191L
1,465 Elo+
Party 2
Medusa
Medusa
Nasu786
Medusa
Level 67
God Stats
4W - 3L
1,875 SR
Queue Stats
42W - 37L
1,432 Elo+
Party 2
Neith
Neith
Shushii3101
Neith
Level 66
God Stats
65W - 79L
1,502 SR
Queue Stats
143W - 178L
1,498 Elo+
Party 2
Hades
Hades
kittypritty
Hades
Level 147
God Stats
58W - 50L
1,690 SR
Queue Stats
94W - 102L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 5
7,875
606
5,762
8,260
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Dano0711
Bacchus
11
2 / 0 / 9
7,088
545
5,976
8,786
7,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Pannub
Apollo
13
6 / 1 / 2
7,414
570
7,562
9,401
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
13
2 / 2 / 6
7,340
565
4,348
3,705
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
11
1 / 2 / 0
6,378
491
2,289
6,529
4,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KHANE986
Mercury
11
3 / 4 / 1
6,916
532
3,696
8,658
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Msaber786
Anubis
12
1 / 3 / 1
7,048
542
1,727
7,138
2,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Nasu786
Medusa
14
2 / 1 / 0
8,414
647
4,519
5,811
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 0
6,472
498
8,078
8,903
2,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 1
5,813
447
2,801
9,665
7,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
16
Kills
7
7
Deaths
16
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
W
Bacchus
Dano0711
Bacchus
2
0
9
6.5
L
Mercury
KHANE986
Mercury
3
4
1
0.88
L
Anubis
Msaber786
Anubis
1
3
1
0.5
L
Medusa
Nasu786
Medusa
2
1
0
2
W
Apollo
Pannub
Apollo
6
1
2
7
L
1
5
0
0.2
W
Scylla
2
2
6
2.5
L
0
3
1
0.17
W
Gilgamesh
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,937
Damage
20,821
36,681
Taken
40,175
17,889
Mitigated
16,741
13,452
Healing
11,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,762
1,392
0
2,563
8,260
2,601
214
878
7,382
0
44,326
W
Bacchus
Dano0711
Bacchus
5,976
568
584
3,201
8,786
7,726
213
1,770
7,016
18,446
0
L
Mercury
KHANE986
Mercury
3,696
1,505
0
2,812
8,658
2,371
0
1,694
6,964
0
29,425
L
Anubis
Msaber786
Anubis
1,727
0
0
2,087
7,138
2,883
374
2,660
4,478
39,725
0
L
Medusa
Nasu786
Medusa
4,519
2,098
0
3,349
5,811
1,738
33
0
5,542
0
53,325
W
Apollo
Pannub
Apollo
7,562
5,856
0
5,174
9,401
2,313
700
1,627
7,774
0
44,163
L
8,078
3,080
0
1,351
8,903
2,517
0
3,434
5,469
0
39,014
W
Scylla
4,348
155
0
1,022
3,705
965
285
253
3,452
44,422
0
L
2,801
461
210
2,018
9,665
7,232
0
2,536
7,129
12,886
0
W
Gilgamesh
2,289
371
0
908
6,529
4,284
0
0
6,529
0
20,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,095
Gold Earned
34,663
329
Minions Killed
338
0
Camps Cleared
0
1,303,351
Distance Traveled
1,160,191
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,875
606
89
7
0
271,264
2
W
Bacchus
7,088
545
17
1
0
261,659
1
L
Mercury
6,916
532
60
5
0
254,926
4
L
Anubis
7,048
542
70
5
0
204,205
4
L
Medusa
8,414
647
114
9
0
289,074
6
W
Apollo
7,414
570
87
7
0
262,013
0
L
Neith
6,472
498
81
6
0
230,524
0
W
Scylla
7,340
565
83
6
0
247,398
7
L
Hades
5,813
447
13
1
0
181,462
6
W
Gilgamesh
6,378
491
53
4
0
261,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role