Player Matchup

Awilix
Awilix
Silver I
 
Awilix
Silver I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver V
 
Aphrodite
Silver V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
ArielVII
Ymir
Silver II
Level 159
God Stats
4W - 6L
1,253 SR
Queue Stats
510W - 510L
1,017 MMR
Solo
Vulcan
Vulcan
Silver II
ZaAaAaAaAZa
Vulcan
Silver II
Level 144
God Stats
8W - 3L
1,274 SR
Queue Stats
72W - 89L
1,058 MMR
Solo
Medusa
Medusa
Silver IV
reinhard1
Medusa
Silver IV
Level 101
God Stats
3W - 3L
1,180 SR
Queue Stats
38W - 29L
913 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,341 SR
1,198 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 127
1,416 SR
1,022 MMR
Bellona
Bellona
Silver IV
Mistershadow122
Bellona
Silver IV
Level 114
God Stats
9W - 14L
1,324 SR
Queue Stats
620W - 654L
752 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Mu964
Nu Wa
Bronze III
Level 154
God Stats
0W - 2L
1,173 SR
Queue Stats
6W - 16L
1,065 MMR
Party 1
Nemesis
Nemesis
Bronze III
Nishino3
Nemesis
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,065 MMR
Party 1
Danzaburou
Danzaburou
Bronze IV
SoggySlopper
Danzaburou
Bronze IV
Level 86
God Stats
1W - 2L
1,534 SR
Queue Stats
27W - 42L
1,078 MMR
Solo
Serqet
Serqet
Silver I
ZelDUUUUUH
Serqet
Silver I
Level 135
God Stats
37W - 39L
1,549 SR
Queue Stats
449W - 465L
1,147 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
7 / 2 / 2
7,192
719
5,434
6,918
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
 
Aphrodite
11
1 / 0 / 2
6,383
638
3,634
5,249
1,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
0 / 0 / 4
5,971
597
2,238
7,017
3,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
11
4 / 1 / 3
6,966
697
7,745
4,291
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
reinhard1
Medusa
12
3 / 0 / 1
7,065
707
4,928
4,885
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ChironCliodhnaBastetApollo

VS

Bans
AtlasAchillesMulanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,067
507
3,246
5,967
3,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Mu964
Nu Wa
9
0 / 4 / 3
5,173
517
3,459
7,088
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Nishino3
Nemesis
9
3 / 4 / 0
5,616
562
3,069
7,849
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
SoggySlopper
Danzaburou
9
0 / 4 / 0
4,984
498
3,172
6,727
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
ZelDUUUUUH
Serqet
8
0 / 1 / 0
4,997
500
656
7,250
2,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
15
Kills
3
3
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
2
2
4
W
Aphrodite
 
Aphrodite
1
0
2
2
W
Ymir
0
0
4
2
L
0
2
1
0.25
L
Nu Wa
Mu964
Nu Wa
0
4
3
0.38
L
Nemesis
Nishino3
Nemesis
3
4
0
0.75
L
Danzaburou
SoggySlopper
Danzaburou
0
4
0
0
W
Vulcan
4
1
3
5.5
L
Serqet
ZelDUUUUUH
Serqet
0
1
0
0
W
Medusa
reinhard1
Medusa
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,979
Damage
13,602
28,360
Taken
34,881
10,419
Mitigated
12,434
11,775
Healing
10,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,434
2,253
0
3,136
6,918
2,232
68
848
5,910
0
43,079
W
Aphrodite
 
Aphrodite
3,634
1,239
0
4,019
5,249
1,968
556
203
4,706
27,141
3,544
W
Ymir
2,238
551
858
1,223
7,017
3,362
328
660
6,250
23,108
6,901
L
3,246
206
0
1,552
5,967
3,826
0
2,508
3,459
0
20,409
L
Nu Wa
Mu964
Nu Wa
3,459
758
188
2,373
7,088
2,009
0
3,889
2,975
32,836
0
L
Nemesis
Nishino3
Nemesis
3,069
1,167
0
2,677
7,849
2,478
0
2,279
5,502
0
21,882
L
Danzaburou
SoggySlopper
Danzaburou
3,172
2,091
0
1,677
6,727
1,277
217
504
6,223
0
27,566
W
Vulcan
7,745
2,313
0
250
4,291
1,309
0
1,243
2,864
41,058
0
L
Serqet
ZelDUUUUUH
Serqet
656
111
1,009
1,347
7,250
2,844
0
3,040
4,052
0
7,402
W
Medusa
reinhard1
Medusa
4,928
2,111
0
2,289
4,885
1,548
0
205
4,658
0
45,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,577
Gold Earned
25,837
368
Minions Killed
247
0
Camps Cleared
0
1,072,533
Distance Traveled
991,316
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,192
719
84
8
0
241,472
1
W
Aphrodite
6,383
638
57
6
0
192,860
5
W
Ymir
5,971
597
45
5
0
208,012
2
L
Bellona
5,067
507
47
5
0
215,635
5
L
Nu Wa
5,173
517
77
8
0
184,126
2
L
Nemesis
5,616
562
47
5
0
205,400
3
L
Danzaburou
4,984
498
63
6
0
167,154
0
W
Vulcan
6,966
697
84
8
0
226,223
1
L
Serqet
4,997
500
13
1
0
219,001
4
W
Medusa
7,065
707
98
10
0
203,966
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role