Player Matchup

Neith
Neith
Mela_qui
Neith
Level 17
God Stats
26W - 56L
1,285 SR
Queue Stats
38W - 78L
1,303 Elo+
Party 2
Bellona
Bellona
RGX_13
Bellona
Level 43
God Stats
25W - 29L
1,438 SR
Queue Stats
231W - 271L
1,304 Elo+
Solo
Da Ji
Da Ji
Zubol876
Da Ji
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,519 Elo+
Solo
Aphrodite
Aphrodite
minecraft62001
Aphrodite
Level 82
God Stats
3W - 8L
1,103 SR
Queue Stats
109W - 147L
1,370 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
tisa2011
Morgan Le Fay
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 91L
1,453 Elo+
Party 2
Team Averages
Level 45
1,365 SR
1,390 Elo+

VS

Team Averages
Level 50
1,452 SR
1,335 Elo+
Neith
Neith
FaZe_conni123
Neith
Level 8
God Stats
7W - 12L
1,687 SR
Queue Stats
15W - 36L
1,347 Elo+
Party 1
Geb
Geb
Nawar_NB
Geb
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 110L
1,270 Elo+
Solo
Loki
Loki
bushkpe
Loki
Level 107
God Stats
9W - 7L
1,241 SR
Queue Stats
130W - 155L
1,370 Elo+
Party 3
Anubis
Anubis
egor89smirnoff
Anubis
Level 32
God Stats
24W - 28L
1,331 SR
Queue Stats
93W - 109L
1,330 Elo+
Party 3
Sun Wukong
Sun Wukong
eliprobeli
Sun Wukong
Level 69
God Stats
1W - 7L
1,500 SR
Queue Stats
183W - 206L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mela_qui
Neith
20
4 / 4 / 15
13,290
458
13,154
17,696
7,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
RGX_13
Bellona
20
3 / 2 / 7
14,311
493
15,370
21,239
25,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Zubol876
Da Ji
20
14 / 4 / 5
15,989
551
16,856
25,801
13,008
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
minecraft62001
Aphrodite
20
6 / 4 / 16
14,877
513
9,748
18,725
18,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
tisa2011
Morgan Le Fay
20
7 / 6 / 12
15,247
526
21,943
19,722
5,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 4
13,568
468
16,925
20,699
7,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
1 / 5 / 5
12,079
417
11,695
19,724
21,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
bushkpe
Loki
20
4 / 6 / 4
13,641
470
13,411
21,011
10,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 12 / 1
14,231
491
18,507
22,658
12,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
eliprobeli
Sun Wukong
19
1 / 4 / 7
12,983
448
11,901
28,347
32,835
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
41
34
Kills
20
20
Deaths
35
55
Assists
21
Player
Kills
Deaths
Assists
KDA
L
7
8
4
1.13
W
Neith
Mela_qui
Neith
4
4
15
2.88
L
1
5
5
0.7
W
Bellona
RGX_13
Bellona
3
2
7
3.25
W
Da Ji
Zubol876
Da Ji
14
4
5
4.13
L
Loki
bushkpe
Loki
4
6
4
1
L
7
12
1
0.63
L
Sun Wukong
eliprobeli
Sun Wukong
1
4
7
1.13
W
Aphrodite
minecraft62001
Aphrodite
6
4
16
3.5
W
Morgan Le Fay
tisa2011
Morgan Le Fay
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,071
Damage
72,439
103,183
Taken
112,439
70,067
Mitigated
83,399
37,466
Healing
17,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,925
6,801
0
3,777
20,699
7,086
2,074
6,414
14,175
0
82,614
W
Neith
Mela_qui
Neith
13,154
6,352
0
1,707
17,696
7,222
3,499
5,818
11,775
0
64,716
L
11,695
499
0
1,237
19,724
21,150
972
4,544
15,140
68,530
0
W
Bellona
RGX_13
Bellona
15,370
9,208
0
8,445
21,239
25,318
2,873
3,564
17,675
0
100,349
W
Da Ji
Zubol876
Da Ji
16,856
4,634
0
10,675
25,801
13,008
126
3,246
22,555
0
124,179
L
Loki
bushkpe
Loki
13,411
2,944
376
4,968
21,011
10,148
570
6,240
14,489
0
97,424
L
18,507
186
0
2,421
22,658
12,180
299
10,055
12,133
94,944
0
L
Sun Wukong
eliprobeli
Sun Wukong
11,901
2,480
0
4,646
28,347
32,835
885
3,414
24,811
411
88,186
W
Aphrodite
minecraft62001
Aphrodite
9,748
1,697
6,572
7,719
18,725
18,969
987
6,819
11,906
44,796
0
W
Morgan Le Fay
tisa2011
Morgan Le Fay
21,943
2,653
259
2,089
19,722
5,550
1,668
11,166
8,556
80,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,714
Gold Earned
66,502
633
Minions Killed
619
0
Camps Cleared
0
2,754,194
Distance Traveled
2,398,953
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,568
468
126
4
0
477,395
0
W
Neith
13,290
458
101
3
0
544,243
0
L
Geb
12,079
417
71
2
0
497,371
0
W
Bellona
14,311
493
181
6
0
527,803
8
W
Da Ji
15,989
551
135
5
0
600,763
1
L
Loki
13,641
470
144
5
0
500,886
4
L
Anubis
14,231
491
144
5
0
380,613
2
L
Sun Wukong
12,983
448
134
5
0
542,688
1
W
Aphrodite
14,877
513
75
3
0
547,151
2
W
Morgan Le Fay
15,247
526
141
5
0
534,234
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role