Player Matchup

Persephone
Persephone
Platinum III
FrostaFlake
Persephone
Platinum III
Level 128
God Stats
17W - 13L
1,591 SR
Queue Stats
149W - 119L
1,801 MMR
Party 1
Achilles
Achilles
Masters
THE L A M BO399
Achilles
Masters
Level 101
God Stats
6W - 3L
1,659 SR
Queue Stats
327W - 291L
2,309 MMR
Party 1
Cabrakan
Cabrakan
Masters
iTz x CrusaderX
Cabrakan
Masters
Level 145
God Stats
647W - 351L
1,873 SR
Queue Stats
706W - 457L
2,509 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,707 SR
2,206 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,377 SR
1,251 MMR
Scylla
Scylla
Silver III
PorSuPollo_
Scylla
Silver III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,320 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
TheLastOz_
Baron Samedi
Silver III
Level 104
God Stats
91W - 82L
1,516 SR
Queue Stats
228W - 260L
1,184 MMR
Solo
Merlin
Merlin
Silver I
arvanites440
Merlin
Silver I
Level 148
God Stats
0W - 3L
1,114 SR
Queue Stats
67W - 73L
1,250 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FrostaFlake
Persephone
15
4 / 1 / 4
10,264
733
9,364
6,100
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
14
4 / 1 / 3
9,359
669
5,184
16,513
15,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cabrakan
15
1 / 1 / 8
10,179
727
7,773
12,978
15,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AtlasZeusBastetGilgamesh

VS

Bans
FenrirChaacThothVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
0 / 2 / 2
8,261
590
4,836
7,710
2,534
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
TheLastOz_
Baron Samedi
12
1 / 6 / 1
8,263
590
2,407
9,422
3,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
15
2 / 1 / 1
9,050
646
11,617
7,996
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
9
Kills
3
3
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Persephone
FrostaFlake
Persephone
4
1
4
6
L
Scylla
0
2
2
0.5
W
Achilles
4
1
3
5.5
L
Baron Samedi
TheLastOz_
Baron Samedi
1
6
1
0.25
L
Merlin
2
1
1
2.5
W
Cabrakan
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,321
Damage
18,860
35,591
Taken
25,128
33,413
Mitigated
8,637
7,931
Healing
5,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
FrostaFlake
Persephone
9,364
79
0
1,397
6,100
1,997
971
4,538
1,561
47,081
0
L
Scylla
4,836
648
0
857
7,710
2,534
259
5,910
1,475
30,174
0
W
Achilles
5,184
754
618
3,209
16,513
15,460
552
8,458
8,055
0
30,083
L
Baron Samedi
TheLastOz_
Baron Samedi
2,407
86
193
1,447
9,422
3,624
38
5,794
3,075
16,368
0
L
Merlin
11,617
177
0
2,527
7,996
2,479
174
5,340
2,437
39,816
0
W
Cabrakan
7,773
1,235
334
2,373
12,978
15,956
252
6,088
6,890
17,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,802
Gold Earned
25,574
149
Minions Killed
166
7
Camps Cleared
6
768,689
Distance Traveled
707,862
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,264
733
97
7
2
255,472
2
L
Scylla
8,261
590
70
5
4
234,493
5
W
Achilles
9,359
669
39
3
4
262,507
3
L
Baron Samedi
8,263
590
37
3
0
217,130
3
L
Merlin
9,050
646
59
4
2
256,239
2
W
Cabrakan
10,179
727
13
1
1
250,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role