Player Matchup

Arachne
Arachne
Irevisionize
Arachne
Level 52
God Stats
4W - 5L
1,669 SR
Queue Stats
140W - 137L
1,385 Elo+
Solo
Tsukuyomi
Tsukuyomi
Littenyouup
Tsukuyomi
Level 68
God Stats
23W - 22L
1,468 SR
Queue Stats
901W - 864L
1,415 Elo+
Solo
Neith
Neith
Peeraphon
Neith
Level 33
God Stats
4W - 6L
1,500 SR
Queue Stats
340W - 359L
1,414 Elo+
Solo
Odin
Odin
Tony5690
Odin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,523 Elo+
Solo
Sylvanus
Sylvanus
TrashGodx
Sylvanus
Level 103
God Stats
0W - 4L
1,500 SR
Queue Stats
308W - 361L
1,136 Elo+
Solo
Team Averages
Level 65
1,527 SR
1,374 Elo+

VS

Team Averages
Level 89
1,467 SR
1,495 Elo+
Anubis
Anubis
AlirezaAlireza67
Anubis
Level 147
God Stats
1W - 2L
1,598 SR
Queue Stats
115W - 129L
1,454 Elo+
Solo
Thanatos
Thanatos
BobbyBo23
Thanatos
Level 100
God Stats
2W - 2L
1,104 SR
Queue Stats
148W - 125L
1,511 Elo+
Party 1
Jormungandr
Jormungandr
CynicalBacon
Jormungandr
Level 59
God Stats
10W - 5L
1,512 SR
Queue Stats
234W - 209L
1,490 Elo+
Party 1
Ra
Ra
PaterMortis1
Ra
Level 18
God Stats
1W - 1L
1,348 SR
Queue Stats
13W - 10L
1,530 Elo+
Party 1
Cabrakan
Cabrakan
Slamtown
Cabrakan
Level 121
God Stats
12W - 4L
1,771 SR
Queue Stats
220W - 173L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Irevisionize
Arachne
19
9 / 7 / 11
12,917
718
18,726
23,220
9,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Littenyouup
Tsukuyomi
20
11 / 9 / 7
13,589
755
22,640
21,360
10,129
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Peeraphon
Neith
19
1 / 5 / 17
11,627
646
13,551
17,655
7,475
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
19
2 / 5 / 18
11,514
640
9,917
20,725
23,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
TrashGodx
Sylvanus
20
2 / 5 / 16
12,416
690
11,439
22,551
22,000
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 16
12,803
711
13,433
12,576
7,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
BobbyBo23
Thanatos
20
19 / 7 / 9
15,519
862
32,087
19,159
11,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
CynicalBacon
Jormungandr
20
3 / 3 / 21
12,975
721
16,409
16,322
26,370
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
1 / 8 / 15
11,476
638
11,261
15,115
8,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Slamtown
Cabrakan
20
5 / 4 / 21
12,902
717
15,792
22,671
46,533
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
113
25
Kills
31
31
Deaths
25
69
Assists
82
Player
Kills
Deaths
Assists
KDA
W
3
3
16
3.67
W
Thanatos
BobbyBo23
Thanatos
19
7
9
3.36
W
Jormungandr
CynicalBacon
Jormungandr
3
3
21
4.5
L
Arachne
Irevisionize
Arachne
9
7
11
2.07
L
Tsukuyomi
Littenyouup
Tsukuyomi
11
9
7
1.61
W
1
8
15
1.06
L
Neith
Peeraphon
Neith
1
5
17
1.9
W
Cabrakan
Slamtown
Cabrakan
5
4
21
3.88
L
Odin
2
5
18
2.2
L
Sylvanus
TrashGodx
Sylvanus
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,273
Damage
88,982
105,511
Taken
85,843
72,977
Mitigated
99,712
44,649
Healing
43,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,433
63
1,727
3,570
12,576
7,243
1,170
689
11,887
45,641
0
W
Thanatos
BobbyBo23
Thanatos
32,087
9,238
2,787
14,893
19,159
11,507
2,273
2,177
16,982
0
57,964
W
Jormungandr
CynicalBacon
Jormungandr
16,409
2,066
3,620
1,973
16,322
26,370
496
2,555
13,767
44,140
0
L
Arachne
Irevisionize
Arachne
18,726
12,497
2,496
7,129
23,220
9,984
2,100
12,283
10,937
0
32,257
L
Tsukuyomi
Littenyouup
Tsukuyomi
22,640
5,718
893
2,789
21,360
10,129
1,327
13,801
7,559
0
54,042
W
11,261
986
6,493
3,172
15,115
8,059
0
1,572
13,543
29,709
0
L
Neith
Peeraphon
Neith
13,551
3,462
3,463
5,078
17,655
7,475
1,553
13,041
4,614
0
34,525
W
Cabrakan
Slamtown
Cabrakan
15,792
1,126
1,663
4,091
22,671
46,533
552
5,148
17,523
23,952
0
L
Odin
9,917
1,562
1,206
1,005
20,725
23,389
409
7,432
13,293
1,005
20,364
L
Sylvanus
TrashGodx
Sylvanus
11,439
3,617
12,395
8,195
22,551
22,000
146
10,338
12,213
24,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,063
Gold Earned
65,675
169
Minions Killed
268
0
Camps Cleared
0
1,436,119
Distance Traveled
1,559,169
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,803
711
73
4
0
338,036
3
W
Thanatos
15,519
862
53
3
0
316,377
0
W
Jormungandr
12,975
721
67
4
0
323,438
0
L
Arachne
12,917
718
33
2
0
295,267
1
L
Tsukuyomi
13,589
755
42
2
0
285,063
1
W
Ra
11,476
638
48
3
0
245,824
3
L
Neith
11,627
646
46
3
0
293,461
1
W
Cabrakan
12,902
717
27
2
0
335,494
3
L
Odin
11,514
640
18
1
0
309,863
1
L
Sylvanus
12,416
690
30
2
0
252,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role