Player Matchup

Bacchus
Bacchus
LucidKrazyfish
Bacchus
Level 67
God Stats
6W - 5L
1,447 SR
Queue Stats
51W - 71L
1,412 Elo+
Party 1
Merlin
Merlin
ewok slayer47
Merlin
Level 23
God Stats
2W - 2L
1,414 SR
Queue Stats
9W - 11L
1,444 Elo+
Party 1
Chaac
Chaac
illimanati666
Chaac
Level 58
God Stats
3W - 4L
1,700 SR
Queue Stats
30W - 50L
1,400 Elo+
Party 1
Team Averages
Level 49
1,520 SR
1,419 Elo+

VS

Team Averages
Level 103
1,668 SR
1,557 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Darth Malgus636
Hel
Level 155
God Stats
6W - 3L
1,886 SR
Queue Stats
336W - 239L
1,628 Elo+
Party 2
Danzaburou
Danzaburou
SaenzBroOMG
Danzaburou
Level 26
God Stats
16W - 10L
1,619 SR
Queue Stats
241W - 232L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 3
6,728
673
4,040
16,562
10,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 6 / 1
6,399
640
5,771
9,023
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 5 / 1
7,225
723
7,649
12,935
6,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
2 / 1 / 15
7,803
780
6,495
8,434
6,280
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
8 / 0 / 9
8,796
880
15,138
6,594
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
SaenzBroOMG
Danzaburou
13
8 / 2 / 8
8,683
868
10,720
8,512
2,816
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
3
Kills
18
18
Deaths
3
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
1
15
9.5
W
8
0
9
12.5
L
0
7
3
0.21
W
Danzaburou
SaenzBroOMG
Danzaburou
8
2
8
6
L
1
6
1
0.25
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,460
Damage
32,353
38,520
Taken
23,540
18,777
Mitigated
11,442
8,941
Healing
9,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
6,495
703
0
0
8,434
6,280
272
3,281
4,550
16,109
0
W
15,138
1,008
3,535
4,665
6,594
2,346
0
2,470
3,822
30,323
0
L
4,040
143
269
3,632
16,562
10,138
0
8,936
7,283
8,929
0
W
Danzaburou
SaenzBroOMG
Danzaburou
10,720
3,850
0
1,623
8,512
2,816
610
3,860
4,129
0
30,194
L
5,771
576
0
232
9,023
2,610
0
4,757
4,038
17,252
0
L
7,649
217
39
4,769
12,935
6,029
0
7,786
4,781
0
23,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,352
Gold Earned
25,282
78
Minions Killed
112
3
Camps Cleared
5
493,775
Distance Traveled
578,996
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,803
780
22
2
0
195,329
4
W
Hel
8,796
880
40
4
5
212,858
1
L
Bacchus
6,728
673
13
1
0
149,812
0
W
Danzaburou
8,683
868
50
5
0
170,809
0
L
Merlin
6,399
640
22
2
0
160,111
1
L
Chaac
7,225
723
43
4
3
183,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role