Player Matchup

Erlang Shen
Erlang Shen
Brenticus29icus
Erlang Shen
Level 98
God Stats
13W - 8L
1,641 SR
Queue Stats
48W - 31L
1,609 Elo+
Solo
Skadi
Skadi
HeroShedu
Skadi
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
210W - 180L
1,514 Elo+
Party 1
Thoth
Thoth
MailBySnail
Thoth
Level 124
God Stats
4W - 1L
1,666 SR
Queue Stats
165W - 140L
1,556 Elo+
Solo
Ares
Ares
PhillPanic
Ares
Level 40
God Stats
7W - 3L
1,859 SR
Queue Stats
44W - 57L
1,525 Elo+
Solo
Mercury
Mercury
fabri08
Mercury
Level 100
God Stats
3W - 1L
1,629 SR
Queue Stats
142W - 135L
1,611 Elo+
Party 1
Team Averages
Level 98
1,659 SR
1,563 Elo+

VS

Team Averages
Level 73
1,518 SR
1,555 Elo+
Kali
Kali
 
Kali
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
IxISpacerIxI
Ra
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,740 Elo+
Solo
Ganesha
Ganesha
NavatS
Ganesha
Level 82
God Stats
4W - 7L
1,590 SR
Queue Stats
105W - 87L
1,533 Elo+
Solo
Bellona
Bellona
zoulou111
Bellona
Level 38
God Stats
2W - 4L
1,500 SR
Queue Stats
23W - 33L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Brenticus29icus
Erlang Shen
13
2 / 0 / 3
7,153
650
5,067
6,504
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
HeroShedu
Skadi
13
7 / 0 / 7
7,774
707
8,100
5,523
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
5 / 1 / 7
6,735
612
5,451
4,563
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 12
5,986
544
6,151
8,143
6,490
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
fabri08
Mercury
10
3 / 0 / 4
6,063
551
1,844
5,940
1,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
1 / 3 / 1
5,834
530
2,977
9,690
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
 
Cernunnos
9
0 / 4 / 0
5,267
479
3,806
6,907
1,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 3 / 1
5,644
513
2,584
4,052
885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
NavatS
Ganesha
8
0 / 5 / 1
4,829
439
1,683
9,956
4,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
zoulou111
Bellona
10
1 / 3 / 0
5,833
530
4,605
7,348
5,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
18
Kills
2
2
Deaths
18
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
3
1
0.5
L
Cernunnos
 
Cernunnos
0
4
0
0
W
Erlang Shen
Brenticus29icus
Erlang Shen
2
0
3
3.5
W
Skadi
HeroShedu
Skadi
7
0
7
10.5
L
0
3
1
0.17
W
5
1
7
8.5
L
Ganesha
NavatS
Ganesha
0
5
1
0.1
W
1
1
12
7
W
Mercury
fabri08
Mercury
3
0
4
5
L
Bellona
zoulou111
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,613
Damage
15,655
30,673
Taken
37,953
16,148
Mitigated
15,221
11,298
Healing
10,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,977
985
0
3,739
9,690
3,131
0
2,658
6,744
0
30,931
L
Cernunnos
 
Cernunnos
3,806
1,453
0
2,064
6,907
1,380
0
1,764
5,143
0
30,308
W
Erlang Shen
Brenticus29icus
Erlang Shen
5,067
1,959
0
4,992
6,504
4,795
0
0
6,504
0
44,210
W
Skadi
HeroShedu
Skadi
8,100
3,503
0
2,343
5,523
1,708
0
480
5,011
0
50,633
L
2,584
180
595
524
4,052
885
0
1,598
2,454
33,586
0
W
5,451
301
0
1,102
4,563
1,264
870
661
3,766
37,373
1,396
L
Ganesha
NavatS
Ganesha
1,683
177
354
1,895
9,956
4,580
0
4,811
5,145
10,676
0
W
6,151
174
509
1,852
8,143
6,490
0
1,736
6,246
12,965
0
W
Mercury
fabri08
Mercury
1,844
465
0
500
5,940
1,891
0
1,097
4,783
0
29,190
L
Bellona
zoulou111
Bellona
4,605
1,396
0
1,090
7,348
5,245
0
247
7,101
0
25,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,711
Gold Earned
27,407
337
Minions Killed
299
0
Camps Cleared
0
1,118,588
Distance Traveled
1,023,843
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,834
530
71
6
0
215,773
2
L
Cernunnos
5,267
479
69
6
0
177,219
1
W
Erlang Shen
7,153
650
99
9
0
194,478
1
W
Skadi
7,774
707
94
9
0
213,478
7
L
Ra
5,644
513
86
8
0
218,332
2
W
Thoth
6,735
612
66
6
0
207,126
4
L
Ganesha
4,829
439
1
0
0
213,858
2
W
Ares
5,986
544
16
1
0
241,465
2
W
Mercury
6,063
551
62
6
0
262,041
2
L
Bellona
5,833
530
72
7
0
198,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role