Player Matchup

Cthulhu
Cthulhu
DarKnightNiko
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,841 Elo+
Party 1
Geb
Geb
Einresi
Geb
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,796 Elo+
Party 1
Raijin
Raijin
Simresi
Raijin
Level 81
God Stats
0W - 1L
1,163 SR
Queue Stats
8W - 6L
1,796 Elo+
Party 1
Neith
Neith
Spindsgud
Neith
Level 18
God Stats
2W - 1L
1,853 SR
Queue Stats
3W - 2L
1,796 Elo+
Party 1
Kali
Kali
nathanmax2
Kali
Level 42
God Stats
1W - 2L
1,715 SR
Queue Stats
106W - 116L
1,282 Elo+
Solo
Team Averages
Level 62
1,546 SR
1,702 Elo+

VS

Team Averages
Level 82
1,540 SR
1,533 Elo+
Ares
Ares
JoseS77
Ares
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 23L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Tiggs18
Jing Wei
Level 42
God Stats
27W - 22L
1,524 SR
Queue Stats
41W - 55L
1,500 Elo+
Party 2
Nox
Nox
hazzzzaaaa
Nox
Level 65
God Stats
43W - 47L
1,663 SR
Queue Stats
51W - 55L
1,500 Elo+
Party 2
Bellona
Bellona
mng80
Bellona
Level 43
God Stats
16W - 16L
1,512 SR
Queue Stats
548W - 567L
1,412 Elo+
Solo
Ravana
Ravana
xxPandaBearr
Ravana
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
144W - 136L
1,755 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
4 / 3 / 2
10,535
479
14,764
15,251
19,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Geb
15
1 / 3 / 2
9,438
429
5,851
16,439
17,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Simresi
Raijin
15
0 / 9 / 1
9,489
431
7,047
15,413
5,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Spindsgud
Neith
15
1 / 6 / 0
9,441
429
10,700
13,258
4,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 7 / 2
9,804
446
10,062
19,516
9,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
JoseS77
Ares
17
3 / 1 / 2
11,096
504
5,842
17,225
21,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
Tiggs18
Jing Wei
19
2 / 1 / 4
11,653
530
7,449
11,981
4,350
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
7 / 0 / 11
12,829
583
15,602
12,882
5,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
mng80
Bellona
17
2 / 5 / 12
11,053
502
13,870
18,526
19,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
20
14 / 1 / 5
12,944
588
12,537
12,356
6,372
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
8
Kills
28
28
Deaths
8
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
4
3
2
1.67
L
Geb
1
3
2
0.67
W
Ares
JoseS77
Ares
3
1
2
4
L
Raijin
Simresi
Raijin
0
9
1
0.06
L
Neith
Spindsgud
Neith
1
6
0
0.17
W
Jing Wei
Tiggs18
Jing Wei
2
1
4
4
W
7
0
11
12.5
W
Bellona
mng80
Bellona
2
5
12
1.6
L
2
7
2
0.43
W
Ravana
14
1
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,424
Damage
55,300
79,877
Taken
72,970
56,730
Mitigated
57,937
13,896
Healing
24,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
14,764
1,005
455
1,410
15,251
19,059
798
6,758
8,493
60,183
0
L
Geb
5,851
545
0
1,320
16,439
17,443
0
5,394
11,045
26,636
0
W
Ares
JoseS77
Ares
5,842
277
0
2,036
17,225
21,714
328
4,335
12,732
53,851
9,751
L
Raijin
Simresi
Raijin
7,047
680
106
2,105
15,413
5,840
342
4,946
10,467
61,839
0
L
Neith
Spindsgud
Neith
10,700
3,183
0
1,942
13,258
4,836
324
3,524
9,734
0
63,563
W
Jing Wei
Tiggs18
Jing Wei
7,449
5,732
0
5,823
11,981
4,350
1,570
1,773
10,208
0
70,628
W
15,602
843
0
8,156
12,882
5,987
2,644
5,648
6,723
95,997
0
W
Bellona
mng80
Bellona
13,870
2,497
149
2,357
18,526
19,514
1,595
8,718
9,248
8,401
51,406
L
10,062
5,147
0
6,558
19,516
9,552
0
2,834
16,682
0
53,381
W
Ravana
12,537
3,678
0
5,620
12,356
6,372
0
5,570
6,397
0
83,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,707
Gold Earned
59,575
483
Minions Killed
606
0
Camps Cleared
0
2,027,051
Distance Traveled
2,132,708
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,535
479
108
5
0
441,962
1
L
Geb
9,438
429
39
2
0
456,824
5
W
Ares
11,096
504
72
3
0
401,284
5
L
Raijin
9,489
431
121
6
0
350,117
4
L
Neith
9,441
429
131
6
0
356,523
2
W
Jing Wei
11,653
530
152
7
0
411,493
5
W
Nox
12,829
583
164
7
0
419,063
3
W
Bellona
11,053
502
91
4
0
400,410
2
L
Kali
9,804
446
84
4
0
421,625
1
W
Ravana
12,944
588
127
6
0
500,458
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role