Player Matchup

Bacchus
Bacchus
AzzaxeQc
Bacchus
Level 80
God Stats
6W - 3L
1,875 SR
Queue Stats
90W - 95L
1,482 Elo+
Party 1
Bakasura
Bakasura
Killer-_14-_Qc
Bakasura
Level 27
God Stats
10W - 9L
1,624 SR
Queue Stats
27W - 42L
1,430 Elo+
Party 1
Hou Yi
Hou Yi
RealMikeGames
Hou Yi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
Agni
Agni
UncleBenjamin
Agni
Level 88
God Stats
7W - 7L
1,607 SR
Queue Stats
50W - 62L
1,459 Elo+
Party 3
Ratatoskr
Ratatoskr
powderdog
Ratatoskr
Level 39
God Stats
4W - 17L
1,300 SR
Queue Stats
12W - 29L
1,393 Elo+
Solo
Team Averages
Level 47
1,581 SR
1,453 Elo+

VS

Team Averages
Level 96
1,555 SR
1,572 Elo+
Thoth
Thoth
Bilkinz
Thoth
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 85L
1,610 Elo+
Party 2
Neith
Neith
CheapKillz
Neith
Level 127
God Stats
11W - 10L
1,669 SR
Queue Stats
116W - 88L
1,640 Elo+
Party 2
Arachne
Arachne
LilLolyta
Arachne
Level 89
God Stats
66W - 54L
1,496 SR
Queue Stats
184W - 191L
1,413 Elo+
Solo
Bellona
Bellona
MadeeMayflower
Bellona
Level 127
God Stats
9W - 9L
1,439 SR
Queue Stats
99W - 78L
1,599 Elo+
Party 2
Sylvanus
Sylvanus
kissofdeath0412
Sylvanus
Level 18
God Stats
10W - 11L
1,668 SR
Queue Stats
102W - 83L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AzzaxeQc
Bacchus
10
0 / 3 / 3
6,762
520
6,215
12,593
6,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
9
1 / 6 / 0
5,679
437
2,489
10,885
3,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 0
5,816
447
3,610
6,014
1,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 3 / 1
7,400
569
8,046
8,182
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
powderdog
Ratatoskr
10
1 / 4 / 1
6,296
484
1,812
9,931
5,316
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bilkinz
Thoth
12
2 / 2 / 5
7,535
580
5,597
5,247
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
12
3 / 1 / 3
7,542
580
5,988
5,048
1,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arachne
LilLolyta
Arachne
14
7 / 3 / 0
8,767
674
9,389
11,556
3,973
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
5 / 1 / 5
7,749
596
8,017
7,679
4,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
11
2 / 1 / 8
6,747
519
3,439
9,386
5,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
7
Kills
19
19
Deaths
8
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AzzaxeQc
Bacchus
0
3
3
0.5
W
Thoth
Bilkinz
Thoth
2
2
5
2.25
W
Neith
3
1
3
4.5
L
Bakasura
1
6
0
0.17
W
Arachne
LilLolyta
Arachne
7
3
0
2.33
W
5
1
5
7.5
L
1
3
0
0.33
L
4
3
1
1.5
W
Sylvanus
2
1
8
6
L
Ratatoskr
powderdog
Ratatoskr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,172
Damage
32,430
47,605
Taken
38,916
18,173
Mitigated
17,090
13,084
Healing
16,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AzzaxeQc
Bacchus
6,215
666
1,252
4,291
12,593
6,018
0
1,155
11,438
22,751
0
W
Thoth
Bilkinz
Thoth
5,597
718
0
691
5,247
1,479
992
2,079
3,029
48,269
0
W
Neith
5,988
2,194
0
2,231
5,048
1,673
2,016
1,709
3,339
0
47,212
L
Bakasura
2,489
1,839
0
1,936
10,885
3,442
0
2,656
8,229
0
20,789
W
Arachne
LilLolyta
Arachne
9,389
5,579
0
5,984
11,556
3,973
496
2,955
8,518
0
41,855
W
8,017
1,456
328
1,844
7,679
4,263
0
3,238
4,235
0
48,551
L
3,610
1,232
0
1,119
6,014
1,358
174
1,849
4,165
0
26,048
L
8,046
345
0
2,159
8,182
2,039
538
2,090
6,092
48,966
0
W
Sylvanus
3,439
555
2,248
2,676
9,386
5,702
296
3,809
5,170
10,062
7,297
L
Ratatoskr
powderdog
Ratatoskr
1,812
770
0
2,327
9,931
5,316
322
185
9,746
0
28,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,953
Gold Earned
38,340
311
Minions Killed
398
0
Camps Cleared
0
1,269,236
Distance Traveled
1,303,795
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,762
520
39
3
0
281,406
3
W
Thoth
7,535
580
84
6
0
247,548
2
W
Neith
7,542
580
95
7
0
236,113
2
L
Bakasura
5,679
437
60
5
0
268,950
0
W
Arachne
8,767
674
86
7
0
294,743
3
W
Bellona
7,749
596
92
7
0
284,844
3
L
Hou Yi
5,816
447
47
4
0
240,415
1
L
Agni
7,400
569
97
7
0
231,938
3
W
Sylvanus
6,747
519
41
3
0
240,547
4
L
Ratatoskr
6,296
484
68
5
0
246,527
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role