Player Matchup

Sobek
Sobek
 
Sobek
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Mungo4690
Izanami
Level 89
God Stats
88W - 90L
1,482 SR
Queue Stats
653W - 672L
1,500 Elo+
Solo
Scylla
Scylla
Theee_Uncl3_
Scylla
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 173L
1,504 Elo+
Party 2
Mercury
Mercury
thePeacemen
Mercury
Level 149
God Stats
64W - 64L
1,528 SR
Queue Stats
113W - 127L
1,452 Elo+
Solo
Mulan
Mulan
zack00700
Mulan
Level 137
God Stats
4W - 3L
1,789 SR
Queue Stats
243W - 248L
1,596 Elo+
Solo
Team Averages
Level 128
1,560 SR
1,510 Elo+

VS

Team Averages
Level 100
1,595 SR
1,614 Elo+
The Morrigan
The Morrigan
Bobidibobob
The Morrigan
Level 102
God Stats
2W - 1L
1,547 SR
Queue Stats
54W - 30L
1,637 Elo+
Party 3
Loki
Loki
FunnyRat
Loki
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
545W - 519L
1,585 Elo+
Party 1
Baron Samedi
Baron Samedi
PoyoSlayer
Baron Samedi
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 27L
1,578 Elo+
Party 1
Erlang Shen
Erlang Shen
ariel___999
Erlang Shen
Level 120
God Stats
8W - 2L
1,928 SR
Queue Stats
236W - 223L
1,552 Elo+
Solo
Cernunnos
Cernunnos
huntsman123713
Cernunnos
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 18L
1,719 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
4 / 3 / 4
8,266
517
4,914
13,250
10,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Mungo4690
Izanami
13
4 / 6 / 2
7,924
495
9,080
14,486
4,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
12
1 / 2 / 6
7,363
460
7,330
8,288
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
thePeacemen
Mercury
15
5 / 4 / 3
9,089
568
6,565
10,829
4,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
zack00700
Mulan
10
2 / 9 / 0
7,039
440
5,370
19,340
10,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bobidibobob
The Morrigan
17
10 / 3 / 4
10,429
652
13,249
6,104
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Loki
13
3 / 5 / 9
8,412
526
7,764
11,730
3,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
PoyoSlayer
Baron Samedi
13
4 / 3 / 6
8,493
531
6,331
10,650
7,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
ariel___999
Erlang Shen
16
5 / 0 / 7
9,536
596
12,307
11,866
11,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
huntsman123713
Cernunnos
14
1 / 5 / 7
8,471
529
8,961
11,148
2,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
56
16
Kills
23
24
Deaths
16
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
4
3
4
2
W
The Morrigan
Bobidibobob
The Morrigan
10
3
4
4
W
Loki
3
5
9
1.5
L
Izanami
Mungo4690
Izanami
4
6
2
0.83
W
Baron Samedi
PoyoSlayer
Baron Samedi
4
3
6
2.33
L
Scylla
1
2
6
2
W
Erlang Shen
ariel___999
Erlang Shen
5
0
7
8.5
W
Cernunnos
huntsman123713
Cernunnos
1
5
7
0.9
L
Mercury
thePeacemen
Mercury
5
4
3
1.63
L
Mulan
zack00700
Mulan
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,259
Damage
48,612
66,193
Taken
51,498
32,157
Mitigated
28,197
16,911
Healing
20,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,914
415
346
4,399
13,250
10,814
0
5,423
7,745
17,113
1,706
W
The Morrigan
Bobidibobob
The Morrigan
13,249
2,881
0
1,723
6,104
2,505
81
1,653
4,212
73,182
0
W
Loki
7,764
2,730
0
4,074
11,730
3,579
0
2,776
8,710
0
45,214
L
Izanami
Mungo4690
Izanami
9,080
6,261
0
4,231
14,486
4,146
616
3,624
10,802
0
48,703
W
Baron Samedi
PoyoSlayer
Baron Samedi
6,331
1,302
1,408
3,683
10,650
7,959
258
3,592
6,795
22,544
0
L
Scylla
7,330
617
0
1,970
8,288
1,966
208
2,368
5,750
35,744
0
W
Erlang Shen
ariel___999
Erlang Shen
12,307
7,156
0
7,465
11,866
11,349
760
1,375
10,147
0
54,840
W
Cernunnos
huntsman123713
Cernunnos
8,961
4,525
0
2,627
11,148
2,805
2,488
2,253
8,835
0
52,342
L
Mercury
thePeacemen
Mercury
6,565
3,112
0
2,593
10,829
4,297
0
1,718
9,037
0
65,626
L
Mulan
zack00700
Mulan
5,370
1,452
0
3,372
19,340
10,934
0
5,951
13,279
2,204
27,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,681
Gold Earned
45,341
330
Minions Killed
444
0
Camps Cleared
0
1,496,457
Distance Traveled
1,563,378
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,266
517
18
1
0
298,951
1
W
The Morrigan
10,429
652
132
8
0
291,133
5
W
Loki
8,412
526
78
5
0
337,849
2
L
Izanami
7,924
495
76
5
0
258,842
8
W
Baron Samedi
8,493
531
41
3
0
299,331
0
L
Scylla
7,363
460
74
5
0
313,965
3
W
Erlang Shen
9,536
596
103
6
0
325,421
1
W
Cernunnos
8,471
529
90
6
0
309,644
3
L
Mercury
9,089
568
106
7
0
380,151
2
L
Mulan
7,039
440
56
4
0
244,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role