Player Matchup

Ymir
Ymir
Alysium49
Ymir
Level 39
God Stats
9W - 7L
1,688 SR
Queue Stats
39W - 65L
1,334 Elo+
Solo
The Morrigan
The Morrigan
Ghost-Xtremee-
The Morrigan
Level 101
God Stats
3W - 4L
1,474 SR
Queue Stats
147W - 123L
1,466 Elo+
Party 3
Neith
Neith
Kequoche
Neith
Level 83
God Stats
2W - 4L
1,500 SR
Queue Stats
37W - 55L
1,500 Elo+
Party 2
Bastet
Bastet
The-Best_Avenge
Bastet
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
115W - 108L
1,491 Elo+
Party 3
Chaac
Chaac
joka28
Chaac
Level 18
God Stats
2W - 8L
1,500 SR
Queue Stats
36W - 54L
1,500 Elo+
Party 2
Team Averages
Level 54
1,532 SR
1,458 Elo+

VS

Team Averages
Level 69
1,454 SR
1,452 Elo+
Artio
Artio
 
Artio
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Aniswilliam
Kukulkan
Level 99
God Stats
10W - 7L
1,521 SR
Queue Stats
94W - 93L
1,487 Elo+
Party 1
Neith
Neith
Antho_Brkl
Neith
Level 44
God Stats
14W - 10L
1,626 SR
Queue Stats
18W - 23L
1,423 Elo+
Party 1
Sun Wukong
Sun Wukong
jourdab
Sun Wukong
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 56L
1,452 Elo+
Party 1
Fenrir
Fenrir
menebak
Fenrir
Level 59
God Stats
2W - 8L
1,122 SR
Queue Stats
53W - 68L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 1 / 1
4,582
458
1,664
5,822
2,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

The Morrigan
Ghost-Xtremee-
The Morrigan
11
3 / 2 / 0
6,395
640
2,638
5,028
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Kequoche
Neith
8
1 / 3 / 1
5,083
508
3,446
5,057
1,048
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 1
5,082
508
2,536
7,576
1,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
joka28
Chaac
10
1 / 2 / 0
5,759
576
3,245
6,823
3,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 1 / 5
6,124
612
2,327
7,782
4,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Aniswilliam
Kukulkan
12
2 / 0 / 1
6,628
663
3,138
1,818
502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
10
4 / 1 / 2
5,899
590
6,084
4,442
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
jourdab
Sun Wukong
8
3 / 2 / 0
5,768
577
4,765
6,935
4,189
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
menebak
Fenrir
10
1 / 1 / 2
5,760
576
2,941
5,647
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
11
11
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
1
5
3.5
L
Ymir
0
1
1
0.5
W
Kukulkan
Aniswilliam
Kukulkan
2
0
1
2.5
W
Neith
4
1
2
5
L
The Morrigan
Ghost-Xtremee-
The Morrigan
3
2
0
1.5
L
Neith
Kequoche
Neith
1
3
1
0.5
L
0
3
1
0.17
L
Chaac
joka28
Chaac
1
2
0
0.5
W
Sun Wukong
jourdab
Sun Wukong
3
2
0
1.5
W
Fenrir
menebak
Fenrir
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,529
Damage
19,255
30,306
Taken
26,624
11,184
Mitigated
12,279
6,097
Healing
9,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,327
767
322
2,416
7,782
4,538
113
920
6,862
19,749
0
L
Ymir
1,664
652
0
1,458
5,822
2,469
0
991
4,831
12,297
0
W
Kukulkan
Aniswilliam
Kukulkan
3,138
118
0
429
1,818
502
0
562
1,256
39,683
0
W
Neith
6,084
2,765
0
1,881
4,442
1,343
721
744
3,698
0
28,714
L
The Morrigan
Ghost-Xtremee-
The Morrigan
2,638
470
0
343
5,028
2,005
0
1,772
3,256
35,850
792
L
Neith
Kequoche
Neith
3,446
1,291
177
1,046
5,057
1,048
120
1,382
3,675
0
21,839
L
2,536
463
0
929
7,576
1,858
0
1,320
6,256
0
24,303
L
Chaac
joka28
Chaac
3,245
966
0
2,144
6,823
3,804
243
0
6,823
0
24,090
W
Sun Wukong
jourdab
Sun Wukong
4,765
993
0
1,543
6,935
4,189
0
710
6,225
0
21,163
W
Fenrir
menebak
Fenrir
2,941
793
0
2,746
5,647
1,707
559
796
4,851
0
31,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,901
Gold Earned
30,179
243
Minions Killed
291
0
Camps Cleared
0
988,912
Distance Traveled
981,357
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,124
612
25
3
0
197,622
5
L
Ymir
4,582
458
17
2
0
168,220
0
W
Kukulkan
6,628
663
102
10
0
217,418
2
W
Neith
5,899
590
57
6
0
165,334
0
L
The Morrigan
6,395
640
77
8
0
193,961
2
L
Neith
5,083
508
38
4
0
187,330
0
L
Bastet
5,082
508
56
6
0
238,184
0
L
Chaac
5,759
576
55
6
0
201,217
3
W
Sun Wukong
5,768
577
44
4
0
187,721
2
W
Fenrir
5,760
576
63
6
0
213,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role