Player Matchup

Bakasura
Bakasura
Platinum V
 
Bakasura
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold I
King Babatola
Sobek
Gold I
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 238L
1,640 MMR
Solo
Chiron
Chiron
Silver I
Sk1nnyBean
Chiron
Silver I
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 15L
1,642 MMR
Party 3
Awilix
Awilix
Gold V
TubbyBean
Awilix
Gold V
Level 145
God Stats
5W - 3L
1,667 SR
Queue Stats
17W - 11L
1,687 MMR
Party 3
Sol
Sol
Gold II
zKarmaV3--
Sol
Gold II
Level 103
God Stats
7W - 5L
1,619 SR
Queue Stats
29W - 28L
1,734 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,557 SR
1,641 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,646 SR
1,686 MMR
Medusa
Medusa
Gold III
RUNinyo
Medusa
Gold III
Level 133
God Stats
7W - 11L
1,702 SR
Queue Stats
208W - 219L
1,717 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold III
Rpaul06
Cu Chulainn
Gold III
Level 119
God Stats
4W - 4L
1,697 SR
Queue Stats
207W - 218L
1,717 MMR
Party 2
Susano
Susano
Gold II
itsAlejandro887
Susano
Gold II
Level 113
God Stats
12W - 14L
1,661 SR
Queue Stats
236W - 228L
1,627 MMR
Solo
Ares
Ares
Gold V
s6tn
Ares
Gold V
Level 103
God Stats
2W - 1L
1,524 SR
Queue Stats
39W - 26L
1,685 MMR
Party 1
Agni
Agni
Gold V
zX7T
Agni
Gold V
Level 126
God Stats
0W - 2L
1,648 SR
Queue Stats
184W - 177L
1,685 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
9 / 4 / 2
13,915
605
19,196
19,726
13,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 2 / 13
11,794
513
7,475
17,747
17,473
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
Sk1nnyBean
Chiron
20
6 / 6 / 6
13,830
601
21,747
18,196
7,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
TubbyBean
Awilix
20
6 / 2 / 3
12,852
559
9,413
12,919
4,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 2 / 2
13,177
573
8,260
14,910
4,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
EsetAthenaArtio

VS

Bans
KaliBastetLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
RUNinyo
Medusa
19
1 / 6 / 5
11,461
498
7,719
17,262
6,342
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Rpaul06
Cu Chulainn
19
2 / 6 / 1
11,792
513
10,336
20,505
17,440
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 6 / 1
10,883
473
7,300
18,023
6,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
s6tn
Ares
16
4 / 4 / 7
10,598
461
16,540
20,919
21,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
zX7T
Agni
19
4 / 3 / 4
11,501
500
13,736
13,598
5,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
25
Kills
16
16
Deaths
25
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
9
4
2
2.5
W
1
2
13
3.75
L
Medusa
RUNinyo
Medusa
1
6
5
0.58
L
Cu Chulainn
Rpaul06
Cu Chulainn
2
6
1
0.42
W
Chiron
Sk1nnyBean
Chiron
6
6
6
1.5
W
Awilix
TubbyBean
Awilix
6
2
3
3.75
L
5
6
1
0.92
L
Ares
s6tn
Ares
4
4
7
1.88
W
3
2
2
2
L
Agni
zX7T
Agni
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,091
Damage
55,631
83,498
Taken
90,307
47,747
Mitigated
57,559
30,529
Healing
17,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
19,196
11,604
246
7,229
19,726
13,863
2,163
6,139
13,587
0
82,645
W
7,475
875
0
5,109
17,747
17,473
136
9,110
8,499
26,018
0
L
Medusa
RUNinyo
Medusa
7,719
2,809
0
3,478
17,262
6,342
0
2,240
15,022
0
87,561
L
Cu Chulainn
Rpaul06
Cu Chulainn
10,336
1,325
0
4,121
20,505
17,440
316
1,606
16,978
7,507
78,415
W
Chiron
Sk1nnyBean
Chiron
21,747
7,842
204
6,212
18,196
7,034
1,861
5,779
12,273
0
124,490
W
Awilix
TubbyBean
Awilix
9,413
2,706
0
3,346
12,919
4,924
832
3,166
9,639
0
86,311
L
7,300
1,297
0
6,058
18,023
6,793
0
1,459
16,182
0
84,972
L
Ares
s6tn
Ares
16,540
882
0
2,454
20,919
21,616
0
6,448
13,902
33,118
6,756
W
8,260
3,888
0
8,183
14,910
4,453
2,180
9,393
5,517
104,604
0
L
Agni
zX7T
Agni
13,736
934
0
1,000
13,598
5,368
0
3,982
9,546
86,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,568
Gold Earned
56,235
689
Minions Killed
644
0
Camps Cleared
0
2,289,156
Distance Traveled
2,246,797
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,915
605
151
7
0
472,321
0
W
Sobek
11,794
513
27
1
0
499,063
7
L
Medusa
11,461
498
158
7
0
451,652
5
L
Cu Chulainn
11,792
513
160
7
0
423,140
7
W
Chiron
13,830
601
190
8
0
404,605
3
W
Awilix
12,852
559
126
5
0
506,926
3
L
Susano
10,883
473
128
6
0
484,051
1
L
Ares
10,598
461
39
2
0
450,940
6
W
Sol
13,177
573
195
8
0
406,241
9
L
Agni
11,501
500
159
7
0
437,014
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role