Player Matchup

Thoth
Thoth
Alteratedd
Thoth
Level 147
God Stats
1W - 0L
1,578 SR
Queue Stats
3W - 8L
1,254 Elo+
Solo
Neith
Neith
Harvestr555
Neith
Level 145
God Stats
30W - 29L
1,362 SR
Queue Stats
225W - 215L
1,509 Elo+
Party 1
Bacchus
Bacchus
WodBks
Bacchus
Level 121
God Stats
5W - 2L
2,000 SR
Queue Stats
64W - 62L
1,551 Elo+
Solo
Amaterasu
Amaterasu
kaseys15
Amaterasu
Level 146
God Stats
10W - 9L
1,503 SR
Queue Stats
230W - 219L
1,527 Elo+
Party 1
Ne Zha
Ne Zha
sptheghost40
Ne Zha
Level 160
God Stats
37W - 33L
1,790 SR
Queue Stats
390W - 429L
1,531 Elo+
Solo
Team Averages
Level 144
1,646 SR
1,475 Elo+

VS

Team Averages
Level 112
1,490 SR
1,554 Elo+
Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Toxxicality
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,544 Elo+
Solo
Bellona
Bellona
UmadCuzUbad01
Bellona
Level 125
God Stats
16W - 9L
1,703 SR
Queue Stats
85W - 64L
1,653 Elo+
Solo
Pele
Pele
WielderOfNarsil
Pele
Level 128
God Stats
8W - 11L
1,350 SR
Queue Stats
162W - 182L
1,528 Elo+
Solo
Yemoja
Yemoja
marcqemiras69
Yemoja
Level 131
God Stats
9W - 24L
1,399 SR
Queue Stats
416W - 463L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
19
10 / 1 / 7
11,679
834
22,690
11,120
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 4 / 5
9,391
671
8,244
8,316
2,860
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
WodBks
Bacchus
18
2 / 3 / 17
10,405
743
12,438
17,154
21,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
kaseys15
Amaterasu
19
7 / 0 / 7
10,888
778
10,503
13,212
14,749
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
18
4 / 1 / 10
10,211
729
14,019
11,907
6,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
1 / 5 / 1
9,815
701
12,874
14,315
5,090
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
16
0 / 4 / 3
9,280
663
9,424
12,628
4,605
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
16
3 / 5 / 0
9,968
712
9,524
21,488
17,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
4 / 6 / 1
10,155
725
10,162
15,944
7,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 3 / 6
9,586
685
5,636
13,402
11,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
23
Kills
8
9
Deaths
23
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
5
1
0.3
W
Thoth
10
1
7
13.5
W
0
4
5
0.63
L
Merlin
0
4
3
0.38
L
Bellona
3
5
0
0.6
L
4
6
1
0.75
W
Bacchus
WodBks
Bacchus
2
3
17
3.5
W
Amaterasu
kaseys15
Amaterasu
7
0
7
10.5
L
0
3
6
1
W
Ne Zha
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,894
Damage
47,620
61,709
Taken
77,777
49,398
Mitigated
46,368
13,632
Healing
17,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
12,874
3,730
689
4,033
14,315
5,090
486
6,034
7,831
0
44,916
W
Thoth
22,690
571
87
2,297
11,120
4,221
791
3,441
7,679
59,108
0
W
8,244
1,937
0
761
8,316
2,860
1,578
2,097
6,219
0
33,069
L
Merlin
9,424
314
0
1,138
12,628
4,605
0
5,812
6,577
36,947
0
L
Bellona
9,524
4,044
1,382
2,366
21,488
17,072
491
8,286
12,625
0
25,137
L
10,162
2,390
0
2,517
15,944
7,886
801
6,126
9,098
0
39,742
W
Bacchus
WodBks
Bacchus
12,438
1,736
699
2,864
17,154
21,550
382
3,851
13,303
25,908
0
W
Amaterasu
kaseys15
Amaterasu
10,503
3,149
0
4,373
13,212
14,749
0
2,576
10,636
203
29,145
L
5,636
735
3,218
1,718
13,402
11,715
0
7,967
5,040
14,122
0
W
Ne Zha
14,019
2,368
0
2,551
11,907
6,018
650
3,095
8,812
0
34,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,574
Gold Earned
48,804
244
Minions Killed
256
0
Camps Cleared
0
1,518,217
Distance Traveled
1,319,126
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,815
701
68
5
0
270,943
3
W
Thoth
11,679
834
86
6
0
307,397
0
W
Neith
9,391
671
52
4
0
260,193
4
L
Merlin
9,280
663
60
4
0
253,630
1
L
Bellona
9,968
712
40
3
0
266,302
1
L
Pele
10,155
725
66
5
0
274,982
3
W
Bacchus
10,405
743
36
3
0
291,555
0
W
Amaterasu
10,888
778
34
2
0
342,421
4
L
Yemoja
9,586
685
22
2
0
253,269
0
W
Ne Zha
10,211
729
36
3
0
316,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role