Player Matchup

Izanami
Izanami
BiologicOC
Izanami
Level 149
God Stats
8W - 7L
1,226 SR
Queue Stats
132W - 130L
1,518 Elo+
Solo
Geb
Geb
Santa_Palisa
Geb
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,530 Elo+
Party 1
Olorun
Olorun
Sochiguiro
Olorun
Level 95
God Stats
10W - 6L
1,500 SR
Queue Stats
536W - 511L
1,569 Elo+
Solo
Hercules
Hercules
mauricioel22xdlo
Hercules
Level 122
God Stats
2W - 4L
1,369 SR
Queue Stats
117W - 112L
1,538 Elo+
Party 1
Awilix
Awilix
nontoxicBOI
Awilix
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
106W - 95L
1,567 Elo+
Solo
Team Averages
Level 98
1,419 SR
1,544 Elo+

VS

Team Averages
Level 54
1,446 SR
1,468 Elo+
Achilles
Achilles
Elit3Nileek
Achilles
Level 48
God Stats
5W - 13L
1,500 SR
Queue Stats
91W - 105L
1,251 Elo+
Solo
Xbalanque
Xbalanque
Specialegend
Xbalanque
Level 17
God Stats
0W - 1L
1,524 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Geb
Geb
TaughtBunion1
Geb
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
ZxMACHETExZ
Amaterasu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 134L
1,530 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
herculoidlunch
Morgan Le Fay
Level 46
God Stats
0W - 3L
1,205 SR
Queue Stats
131W - 151L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BiologicOC
Izanami
15
1 / 2 / 4
8,865
633
7,745
7,468
2,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 1 / 4
8,175
584
5,048
11,224
10,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Sochiguiro
Olorun
15
0 / 1 / 3
8,860
633
3,244
7,842
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 3 / 5
7,979
570
5,628
12,189
7,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Awilix
14
9 / 1 / 3
9,463
676
9,104
7,831
2,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Elit3Nileek
Achilles
12
2 / 3 / 1
7,094
507
6,695
9,595
4,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Xbalanque
Specialegend
Xbalanque
11
3 / 1 / 0
6,653
475
3,920
7,475
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 3 / 3
6,225
445
2,265
8,684
3,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
ZxMACHETExZ
Amaterasu
12
1 / 3 / 0
6,691
478
4,062
12,831
5,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
herculoidlunch
Morgan Le Fay
13
2 / 3 / 0
7,749
554
5,107
7,537
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
13
Kills
8
8
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
BiologicOC
Izanami
1
2
4
1.5
L
Achilles
Elit3Nileek
Achilles
2
3
1
0.83
W
3
1
4
5
W
Olorun
Sochiguiro
Olorun
0
1
3
1.5
L
Xbalanque
Specialegend
Xbalanque
3
1
0
3
L
0
3
3
0.5
L
Amaterasu
ZxMACHETExZ
Amaterasu
1
3
0
0.33
L
Morgan Le Fay
herculoidlunch
Morgan Le Fay
2
3
0
0.67
W
0
3
5
0.83
W
Awilix
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,769
Damage
22,049
46,554
Taken
46,122
25,791
Mitigated
17,436
14,277
Healing
10,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BiologicOC
Izanami
7,745
4,577
0
1,896
7,468
2,256
439
1,255
6,213
0
76,648
L
Achilles
Elit3Nileek
Achilles
6,695
2,412
0
1,545
9,595
4,482
0
1,267
8,328
0
33,603
W
5,048
178
428
2,209
11,224
10,371
180
2,027
9,061
16,749
5,753
W
Olorun
Sochiguiro
Olorun
3,244
741
498
4,485
7,842
2,602
728
2,609
5,233
67,547
0
L
Xbalanque
Specialegend
Xbalanque
3,920
2,007
0
1,230
7,475
1,607
0
995
6,480
0
35,628
L
2,265
250
0
1,570
8,684
3,714
0
742
7,942
14,478
0
L
Amaterasu
ZxMACHETExZ
Amaterasu
4,062
1,739
0
4,400
12,831
5,061
0
2,899
9,932
0
36,013
L
Morgan Le Fay
herculoidlunch
Morgan Le Fay
5,107
433
0
1,836
7,537
2,572
0
2,781
4,756
44,091
0
W
5,628
2,293
137
4,134
12,189
7,689
452
421
11,388
4,790
33,691
W
Awilix
9,104
3,179
0
490
7,831
2,873
66
1,060
6,748
0
56,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,342
Gold Earned
34,412
473
Minions Killed
318
0
Camps Cleared
0
1,459,980
Distance Traveled
1,418,927
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,865
633
135
10
0
251,941
3
L
Achilles
7,094
507
70
5
0
279,325
1
W
Geb
8,175
584
54
4
0
300,598
0
W
Olorun
8,860
633
126
9
0
272,223
4
L
Xbalanque
6,653
475
70
5
0
263,033
0
L
Geb
6,225
445
12
1
0
282,342
3
L
Amaterasu
6,691
478
81
6
0
328,359
2
L
Morgan Le Fay
7,749
554
85
6
0
265,868
3
W
Hercules
7,979
570
66
5
0
281,059
4
W
Awilix
9,463
676
92
7
0
354,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role