Player Matchup

Discordia
Discordia
FLINTGIVEN
Discordia
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
921W - 321L
1,858 Elo+
Party 2
Kali
Kali
Kuma_PandaChief
Kali
Level 155
God Stats
12W - 0L
1,859 SR
Queue Stats
534W - 53L
2,250 Elo+
Party 2
Charybdis
Charybdis
NinjahClown
Charybdis
Level 155
God Stats
5W - 6L
1,266 SR
Queue Stats
156W - 86L
1,726 Elo+
Party 2
Tyr
Tyr
StepNox
Tyr
Level 28
God Stats
117W - 9L
2,121 SR
Queue Stats
1,261W - 154L
2,170 Elo+
Party 2
Bacchus
Bacchus
ThyZeus-
Bacchus
Level 18
God Stats
36W - 0L
2,143 SR
Queue Stats
208W - 8L
2,278 Elo+
Party 2
Team Averages
Level 103
1,778 SR
2,056 Elo+

VS

Team Averages
Level 68
1,519 SR
1,485 Elo+
Anhur
Anhur
 
Anhur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
An Evilp0ptart
Guan Yu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,455 Elo+
Party 1
Khepri
Khepri
TheWetperm
Khepri
Level 29
God Stats
0W - 2L
1,342 SR
Queue Stats
216W - 248L
1,446 Elo+
Party 1
Zeus
Zeus
skill_rk7
Zeus
Level 36
God Stats
12W - 14L
1,629 SR
Queue Stats
377W - 435L
1,431 Elo+
Solo
Artemis
Artemis
zfairymmmm
Artemis
Level 48
God Stats
131W - 120L
1,624 SR
Queue Stats
136W - 123L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FLINTGIVEN
Discordia
16
11 / 2 / 19
10,033
1,254
15,902
3,912
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
10 / 0 / 26
12,184
1,523
17,272
10,527
5,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
NinjahClown
Charybdis
17
12 / 0 / 23
10,824
1,353
29,621
5,594
3,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tyr
16
8 / 0 / 28
11,304
1,413
10,300
7,664
8,574
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
ThyZeus-
Bacchus
16
4 / 0 / 32
9,723
1,215
10,318
6,557
9,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

436

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 8 / 0
7,985
998
6,422
18,804
8,962
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 6 / 0
7,709
964
3,041
14,561
14,142
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
TheWetperm
Khepri
13
0 / 9 / 1
8,127
1,016
2,973
19,814
19,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
13
0 / 16 / 1
8,115
1,014
3,568
19,886
7,328
Artemis
zfairymmmm
Artemis
12
1 / 6 / 0
8,052
1,007
7,743
15,044
5,557
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
4
45
Kills
2
2
Deaths
45
128
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
8
0
0.13
L
0
6
0
0
W
Discordia
FLINTGIVEN
Discordia
11
2
19
10.25
W
10
0
26
23
W
Charybdis
NinjahClown
Charybdis
12
0
23
23.5
W
Tyr
8
0
28
22
L
Khepri
TheWetperm
Khepri
0
9
1
0.06
W
Bacchus
ThyZeus-
Bacchus
4
0
32
20
L
Zeus
0
16
1
0.03
L
Artemis
zfairymmmm
Artemis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,413
Damage
23,747
34,254
Taken
88,109
28,831
Mitigated
55,019
13,519
Healing
2,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,422
4,789
262
439
18,804
8,962
0
4,848
13,622
0
10,802
L
3,041
508
240
698
14,561
14,142
0
3,889
10,317
0
10,428
W
Discordia
FLINTGIVEN
Discordia
15,902
2,506
0
25
3,912
1,836
0
279
3,633
26,712
0
W
17,272
9,814
0
5,990
10,527
5,509
0
2,444
8,083
0
30,695
W
Charybdis
NinjahClown
Charybdis
29,621
18,008
0
1,380
5,594
3,279
0
667
4,927
0
45,937
W
Tyr
10,300
2,277
1,548
3,314
7,664
8,574
0
1,987
5,677
0
14,895
L
Khepri
TheWetperm
Khepri
2,973
313
0
114
19,814
19,030
0
5,476
13,978
6,981
0
W
Bacchus
ThyZeus-
Bacchus
10,318
676
400
862
6,557
9,633
0
1,164
5,393
14,543
0
L
Zeus
3,568
217
0
0
19,886
7,328
0
5,437
13,714
10,156
0
L
Artemis
zfairymmmm
Artemis
7,743
3,394
0
262
15,044
5,557
0
4,831
9,957
0
14,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,068
Gold Earned
39,988
121
Minions Killed
50
6
Camps Cleared
3
805,991
Distance Traveled
608,434
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,985
998
9
1
0
100,440
0
L
Guan Yu
7,709
964
14
2
0
142,103
0
W
Discordia
10,033
1,254
23
3
0
127,029
3
W
Kali
12,184
1,523
35
4
1
193,686
2
W
Charybdis
10,824
1,353
47
6
3
135,645
1
W
Tyr
11,304
1,413
8
1
2
181,724
0
L
Khepri
8,127
1,016
0
0
0
133,863
0
W
Bacchus
9,723
1,215
8
1
0
167,907
3
L
Zeus
8,115
1,014
20
3
3
100,547
0
L
Artemis
8,052
1,007
7
1
0
131,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role