Player Matchup

The Morrigan
The Morrigan
Platinum III
 
The Morrigan
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum V
ChuChuComCH
Fenrir
Platinum V
Level 153
God Stats
1W - 2L
1,140 SR
Queue Stats
370W - 356L
1,701 MMR
Solo
Jormungandr
Jormungandr
Gold III
EstouFeliz
Jormungandr
Gold III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 115L
1,693 MMR
Solo
Horus
Horus
Gold IV
MascoteDoSiylva
Horus
Gold IV
Level 160
God Stats
5W - 0L
1,936 SR
Queue Stats
48W - 18L
1,764 MMR
Party 2
Cernunnos
Cernunnos
Silver I
QinShii
Cernunnos
Silver I
Level 123
God Stats
5W - 2L
1,500 SR
Queue Stats
83W - 57L
1,638 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,515 SR
1,659 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,596 SR
1,627 MMR
Ares
Ares
Gold II
ClaraAlvez
Ares
Gold II
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 58L
1,726 MMR
Solo
Apollo
Apollo
Silver I
Matachangos606
Apollo
Silver I
Level 157
God Stats
11W - 4L
1,844 SR
Queue Stats
75W - 78L
1,419 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
TheSniper415
Ne Zha
Gold IV
Level 88
God Stats
6W - 2L
1,500 SR
Queue Stats
56W - 44L
1,741 MMR
Solo
Ra
Ra
Gold IV
TomasPotter
Ra
Gold IV
Level 62
God Stats
5W - 6L
1,611 SR
Queue Stats
22W - 26L
1,740 MMR
Solo
Nike
Nike
Gold V
Zqii
Nike
Gold V
Level 155
God Stats
2W - 3L
1,524 SR
Queue Stats
109W - 130L
1,512 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
7
1 / 0 / 3
4,373
729
1,308
1,480
521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
7
1 / 0 / 1
4,233
706
1,387
2,238
631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
EstouFeliz
Jormungandr
7
0 / 0 / 0
4,004
667
2,199
2,277
1,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
4 / 1 / 4
4,664
777
4,207
4,229
1,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cernunnos
QinShii
Cernunnos
8
4 / 1 / 2
4,957
826
3,603
4,114
1,050
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bans
OdinBastetCliodhna

VS

Bans
AtlasGebThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 1
3,098
516
1,344
4,094
1,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 3 / 1
3,722
620
1,794
5,456
814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
7
1 / 3 / 1
3,943
657
1,426
4,355
1,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 1 / 0
3,799
633
938
1,579
206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
Zqii
Nike
6
0 / 0 / 0
3,593
599
1,277
3,459
1,469
Breastplate

Breastplate

+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
10
Kills
2
2
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
1
0
3
2.5
W
Fenrir
1
0
1
1.5
L
0
3
1
0.17
W
Jormungandr
EstouFeliz
Jormungandr
0
0
0
0
W
4
1
4
6
L
1
3
1
0.5
W
Cernunnos
QinShii
Cernunnos
4
1
2
5
L
Ne Zha
1
3
1
0.5
L
0
1
0
0
L
Nike
Zqii
Nike
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,704
Damage
6,779
14,338
Taken
18,943
5,740
Mitigated
4,639
7,470
Healing
4,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
1,308
454
0
556
1,480
521
0
69
1,401
20,377
3,804
W
Fenrir
1,387
253
0
1,684
2,238
631
0
260
1,926
0
16,075
L
1,344
152
0
629
4,094
1,095
0
437
3,657
4,819
0
W
Jormungandr
EstouFeliz
Jormungandr
2,199
1,072
0
928
2,277
1,832
0
0
2,277
19,245
0
W
4,207
2,280
217
1,905
4,229
1,706
0
1,315
2,814
0
9,741
L
1,794
1,325
0
2,435
5,456
814
0
0
5,456
0
18,571
W
Cernunnos
QinShii
Cernunnos
3,603
2,154
0
2,180
4,114
1,050
326
476
3,638
0
24,868
L
Ne Zha
1,426
306
0
498
4,355
1,055
0
630
3,725
0
17,600
L
938
82
158
288
1,579
206
0
0
1,579
19,557
0
L
Nike
Zqii
Nike
1,277
481
0
712
3,459
1,469
0
2,199
1,260
0
12,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,231
Gold Earned
18,155
200
Minions Killed
164
0
Camps Cleared
0
618,056
Distance Traveled
568,507
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
4,373
729
46
8
0
120,300
2
W
Fenrir
4,233
706
41
7
0
138,133
2
L
Ares
3,098
516
9
2
0
85,056
1
W
Jormungandr
4,004
667
45
8
0
109,423
3
W
Horus
4,664
777
11
2
0
122,531
1
L
Apollo
3,722
620
33
6
0
99,646
2
W
Cernunnos
4,957
826
57
10
0
127,669
1
L
Ne Zha
3,943
657
45
8
0
140,172
1
L
Ra
3,799
633
41
7
0
122,400
2
L
Nike
3,593
599
36
6
0
121,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role