Player Matchup

Thoth
Thoth
Blze_Envy
Thoth
Level 49
God Stats
32W - 25L
1,600 SR
Queue Stats
383W - 380L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
CuzzBub
Ao Kuang
Level 109
God Stats
0W - 6L
1,114 SR
Queue Stats
146W - 145L
1,551 Elo+
Party 2
Sun Wukong
Sun Wukong
DingleMyBerrys2
Sun Wukong
Level 87
God Stats
1W - 1L
1,566 SR
Queue Stats
74W - 58L
1,469 Elo+
Party 2
Charybdis
Charybdis
ThEGREATsMoKes
Charybdis
Level 40
God Stats
8W - 4L
1,734 SR
Queue Stats
132W - 146L
1,503 Elo+
Party 2
Ares
Ares
bG Wisdom
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 58
1,503 SR
1,505 Elo+

VS

Team Averages
Level 94
1,623 SR
1,591 Elo+
Ra
Ra
BigFellaIvry
Ra
Level 126
God Stats
6W - 2L
1,500 SR
Queue Stats
302W - 284L
1,537 Elo+
Party 1
Ao Kuang
Ao Kuang
CG3K
Ao Kuang
Level 125
God Stats
8W - 7L
1,296 SR
Queue Stats
290W - 278L
1,542 Elo+
Party 1
Achilles
Achilles
HUNXHO3k
Achilles
Level 124
God Stats
15W - 17L
1,568 SR
Queue Stats
344W - 343L
1,704 Elo+
Party 1
Charybdis
Charybdis
HighItsCassie
Charybdis
Level 49
God Stats
7W - 1L
1,860 SR
Queue Stats
12W - 10L
1,528 Elo+
Solo
Artio
Artio
V1BEEZZ 3K
Artio
Level 48
God Stats
7W - 1L
1,893 SR
Queue Stats
26W - 35L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Blze_Envy
Thoth
19
2 / 5 / 6
11,510
548
14,516
11,452
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
CuzzBub
Ao Kuang
19
10 / 5 / 3
12,099
576
12,126
21,128
8,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
DingleMyBerrys2
Sun Wukong
15
2 / 5 / 0
9,814
467
9,716
18,513
16,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Charybdis
ThEGREATsMoKes
Charybdis
15
0 / 4 / 3
9,404
448
12,920
13,928
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
12
0 / 7 / 0
7,532
359
3,790
12,875
9,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 5
12,178
580
10,653
13,645
5,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
CG3K
Ao Kuang
20
7 / 1 / 1
13,066
622
18,027
19,973
17,850
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
HUNXHO3k
Achilles
20
5 / 4 / 7
12,030
573
7,345
14,770
5,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
HighItsCassie
Charybdis
17
6 / 3 / 5
10,839
516
8,988
15,271
4,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
17
4 / 3 / 6
10,577
504
8,972
17,353
13,794
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
14
Kills
26
26
Deaths
14
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
L
Thoth
Blze_Envy
Thoth
2
5
6
1
W
Ao Kuang
CG3K
Ao Kuang
7
1
1
7.5
L
Ao Kuang
CuzzBub
Ao Kuang
10
5
3
2.3
L
Sun Wukong
DingleMyBerrys2
Sun Wukong
2
5
0
0.4
W
Achilles
HUNXHO3k
Achilles
5
4
7
2.13
W
Charybdis
HighItsCassie
Charybdis
6
3
5
2.83
L
Charybdis
ThEGREATsMoKes
Charybdis
0
4
3
0.38
W
Artio
4
3
6
2.33
L
Ares
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,068
Damage
53,985
77,896
Taken
81,012
42,205
Mitigated
46,757
21,838
Healing
38,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,653
631
868
6,226
13,645
5,136
1,251
8,715
4,930
92,328
0
L
Thoth
Blze_Envy
Thoth
14,516
309
55
2,166
11,452
3,654
399
4,513
6,793
92,992
0
W
Ao Kuang
CG3K
Ao Kuang
18,027
4,956
0
15,581
19,973
17,850
2,008
3,100
15,752
94,207
0
L
Ao Kuang
CuzzBub
Ao Kuang
12,126
3,428
0
9,155
21,128
8,179
0
9,342
11,626
86,757
0
L
Sun Wukong
DingleMyBerrys2
Sun Wukong
9,716
2,544
0
4,940
18,513
16,983
0
12,677
5,836
35
51,543
W
Achilles
HUNXHO3k
Achilles
7,345
2,496
0
4,687
14,770
5,915
0
7,040
7,697
0
83,182
W
Charybdis
HighItsCassie
Charybdis
8,988
3,694
0
4,153
15,271
4,062
4,426
4,550
10,721
0
62,118
L
Charybdis
ThEGREATsMoKes
Charybdis
12,920
8,849
0
4,733
13,928
4,322
681
3,798
10,104
0
73,466
W
Artio
8,972
568
732
6,533
17,353
13,794
360
7,045
10,308
40,646
5,212
L
Ares
3,790
655
0
789
12,875
9,067
0
6,400
6,417
17,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,359
Gold Earned
58,690
507
Minions Killed
599
0
Camps Cleared
0
1,926,518
Distance Traveled
2,040,478
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,178
580
169
8
0
415,952
1
L
Thoth
11,510
548
159
8
0
395,791
6
W
Ao Kuang
13,066
622
142
7
0
406,800
1
L
Ao Kuang
12,099
576
117
6
0
417,496
9
L
Sun Wukong
9,814
467
87
4
0
370,876
4
W
Achilles
12,030
573
118
6
0
413,569
4
W
Charybdis
10,839
516
111
5
0
375,092
8
L
Charybdis
9,404
448
124
6
0
370,667
2
W
Artio
10,577
504
59
3
0
429,065
3
L
Ares
7,532
359
20
1
0
371,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role