Player Matchup

Sylvanus
Sylvanus
Dochniak23
Sylvanus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,156 Elo+
Party 1
Artemis
Artemis
ExponentList444
Artemis
Level 48
God Stats
14W - 18L
1,449 SR
Queue Stats
37W - 64L
1,323 Elo+
Solo
Nemesis
Nemesis
Phillips9988
Nemesis
Level 22
God Stats
0W - 3L
1,248 SR
Queue Stats
1W - 11L
1,193 Elo+
Party 1
King Arthur
King Arthur
jdog on earth
King Arthur
Level 7
God Stats
0W - 2L
1,217 SR
Queue Stats
0W - 6L
1,176 Elo+
Party 1
Agni
Agni
reaperking2112
Agni
Level 62
God Stats
3W - 3L
1,500 SR
Queue Stats
23W - 28L
1,460 Elo+
Party 1
Team Averages
Level 32
1,383 SR
1,262 Elo+

VS

Team Averages
Level 57
1,567 SR
1,420 Elo+
Serqet
Serqet
 
Serqet
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Andreshdz2301
Hachiman
Level 49
God Stats
1W - 2L
1,414 SR
Queue Stats
5W - 14L
1,240 Elo+
Solo
Thanatos
Thanatos
GingerKangaroo
Thanatos
Level 81
God Stats
7W - 10L
1,767 SR
Queue Stats
487W - 472L
1,457 Elo+
Party 2
Bellona
Bellona
KeysIQ
Bellona
Level 47
God Stats
146W - 150L
1,613 SR
Queue Stats
492W - 616L
1,442 Elo+
Solo
Ra
Ra
ZombiApocolyps6
Ra
Level 29
God Stats
19W - 20L
1,541 SR
Queue Stats
201W - 218L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dochniak23
Sylvanus
8
0 / 0 / 1
4,961
496
2,175
5,086
2,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

4
0 / 2 / 0
3,741
374
1,705
2,035
361
Mace

Mace

+10
Physical Power

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nemesis
Phillips9988
Nemesis
7
0 / 4 / 2
4,588
459
2,146
6,210
2,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

King Arthur
jdog on earth
King Arthur
6
0 / 4 / 1
4,324
432
561
6,480
1,759
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
3 / 5 / 0
5,654
565
5,702
6,473
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
1 / 0 / 1
5,534
553
2,180
7,168
2,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Andreshdz2301
Hachiman
9
1 / 0 / 1
5,126
513
3,643
4,500
1,087
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
11
6 / 1 / 3
6,653
665
4,435
5,395
1,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
KeysIQ
Bellona
10
5 / 1 / 1
6,350
635
3,826
4,686
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 2
5,947
595
1,733
2,947
899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
15
15
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
0
1
1.5
W
Hachiman
Andreshdz2301
Hachiman
1
0
1
1.5
L
Sylvanus
Dochniak23
Sylvanus
0
0
1
0.5
L
0
2
0
0
W
Thanatos
6
1
3
7.5
W
Bellona
KeysIQ
Bellona
5
1
1
5.5
L
Nemesis
Phillips9988
Nemesis
0
4
2
0.25
W
2
1
2
3
L
King Arthur
jdog on earth
King Arthur
0
4
1
0.13
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,289
Damage
15,817
26,284
Taken
24,696
8,519
Mitigated
9,515
3,599
Healing
12,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,180
604
75
2,150
7,168
2,920
336
2,106
5,062
0
14,274
W
Hachiman
Andreshdz2301
Hachiman
3,643
1,634
0
1,491
4,500
1,087
648
1,530
2,970
0
21,939
L
Sylvanus
Dochniak23
Sylvanus
2,175
883
317
1,371
5,086
2,604
0
0
4,984
14,570
0
L
1,705
861
0
160
2,035
361
0
0
2,035
0
7,522
W
Thanatos
4,435
1,785
0
5,673
5,395
1,951
0
2,008
3,387
0
31,717
W
Bellona
KeysIQ
Bellona
3,826
1,114
0
1,896
4,686
2,658
416
433
4,253
0
31,884
L
Nemesis
Phillips9988
Nemesis
2,146
617
0
989
6,210
2,154
0
327
5,781
0
20,298
W
1,733
322
32
1,396
2,947
899
694
1,800
1,147
26,472
0
L
King Arthur
jdog on earth
King Arthur
561
149
0
0
6,480
1,759
75
0
6,480
0
12,823
L
5,702
634
0
762
6,473
1,641
26
1,406
5,067
26,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,268
Gold Earned
29,610
143
Minions Killed
259
0
Camps Cleared
0
788,878
Distance Traveled
1,040,577
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,534
553
20
2
0
215,597
2
W
Hachiman
5,126
513
51
5
0
179,783
3
L
Sylvanus
4,961
496
27
3
0
158,575
0
L
Artemis
3,741
374
16
2
0
67,143
0
W
Thanatos
6,653
665
62
6
0
227,629
2
W
Bellona
6,350
635
72
7
0
207,044
4
L
Nemesis
4,588
459
38
4
0
188,037
3
W
Ra
5,947
595
54
5
0
210,524
1
L
King Arthur
4,324
432
23
2
0
188,053
0
L
Agni
5,654
565
39
4
0
187,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role