Player Matchup

Tsukuyomi
Tsukuyomi
LastAbdy
Tsukuyomi
Level 160
God Stats
3W - 6L
1,301 SR
Queue Stats
145W - 121L
1,504 Elo+
Party 2
Osiris
Osiris
jokerine
Osiris
Level 159
God Stats
2W - 0L
1,778 SR
Queue Stats
187W - 110L
1,795 Elo+
Party 2
Baron Samedi
Baron Samedi
zagor00
Baron Samedi
Level 126
God Stats
8W - 9L
1,341 SR
Queue Stats
69W - 69L
1,583 Elo+
Solo
Team Averages
Level 148
1,474 SR
1,628 Elo+

VS

Team Averages
Level 122
1,564 SR
1,646 Elo+
The Morrigan
The Morrigan
FrizZzZz
The Morrigan
Level 149
God Stats
61W - 51L
1,656 SR
Queue Stats
770W - 512L
1,687 Elo+
Party 1
Thor
Thor
bucc0
Thor
Level 61
God Stats
0W - 2L
1,419 SR
Queue Stats
5W - 8L
1,505 Elo+
Solo
Atlas
Atlas
Армез
Atlas
Level 155
God Stats
192W - 147L
1,617 SR
Queue Stats
354W - 254L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LastAbdy
Tsukuyomi
20
6 / 9 / 17
17,659
706
23,744
38,667
33,449
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
jokerine
Osiris
20
10 / 5 / 13
17,829
713
23,432
33,429
51,302
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
zagor00
Baron Samedi
20
11 / 5 / 13
18,809
752
31,516
24,157
11,496
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FrizZzZz
The Morrigan
20
8 / 6 / 7
18,679
747
29,930
20,915
11,281
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
bucc0
Thor
20
8 / 18 / 6
18,512
740
24,521
37,565
15,403
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Atlas
20
2 / 3 / 13
17,120
685
24,198
30,913
30,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
44
27
Kills
18
19
Deaths
27
43
Assists
26
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
FrizZzZz
The Morrigan
8
6
7
1.92
W
Tsukuyomi
LastAbdy
Tsukuyomi
6
9
17
1.61
L
Thor
bucc0
Thor
8
18
6
0.61
W
Osiris
jokerine
Osiris
10
5
13
3.3
W
Baron Samedi
zagor00
Baron Samedi
11
5
13
3.5
L
Atlas
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,692
Damage
78,649
96,253
Taken
89,393
96,247
Mitigated
57,491
26,939
Healing
15,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
FrizZzZz
The Morrigan
29,930
2,379
0
5,270
20,915
11,281
1,226
5,287
14,968
83,705
11,511
W
Tsukuyomi
LastAbdy
Tsukuyomi
23,744
4,607
0
2,149
38,667
33,449
438
16,485
21,825
0
102,592
L
Thor
bucc0
Thor
24,521
5,916
0
707
37,565
15,403
226
14,456
22,366
285
65,616
W
Osiris
jokerine
Osiris
23,432
5,445
1,335
8,453
33,429
51,302
1,067
17,276
15,644
0
56,084
W
Baron Samedi
zagor00
Baron Samedi
31,516
1,617
5,403
9,599
24,157
11,496
371
10,410
13,571
105,648
0
L
Atlas
24,198
7,019
0
9,675
30,913
30,807
1,041
12,312
18,003
58,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,297
Gold Earned
54,311
302
Minions Killed
267
10
Camps Cleared
10
1,324,442
Distance Traveled
1,186,054
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
18,679
747
147
6
7
420,159
0
W
Tsukuyomi
17,659
706
118
5
2
429,877
7
L
Thor
18,512
740
84
3
3
338,926
1
W
Osiris
17,829
713
40
2
4
472,424
4
W
Baron Samedi
18,809
752
144
6
4
422,141
7
L
Atlas
17,120
685
36
1
0
426,969
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role