Player Matchup

Bacchus
Bacchus
Conofett2112
Bacchus
Level 80
God Stats
15W - 16L
1,517 SR
Queue Stats
18W - 25L
1,444 Elo+
Party 1
Izanami
Izanami
FutureDegree288
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,821 Elo+
Party 1
Poseidon
Poseidon
G Driv
Poseidon
Level 108
God Stats
1W - 1L
1,267 SR
Queue Stats
10W - 14L
1,574 Elo+
Party 1
Osiris
Osiris
TheKingSniper35
Osiris
Level 119
God Stats
3W - 11L
1,282 SR
Queue Stats
305W - 291L
1,553 Elo+
Party 1
Merlin
Merlin
Tunaman2
Merlin
Level 86
God Stats
6W - 3L
1,677 SR
Queue Stats
114W - 107L
1,459 Elo+
Party 1
Team Averages
Level 84
1,449 SR
1,570 Elo+

VS

Team Averages
Level 87
1,518 SR
1,515 Elo+
Cabrakan
Cabrakan
BBHazards
Cabrakan
Level 105
God Stats
9W - 6L
1,655 SR
Queue Stats
103W - 143L
1,425 Elo+
Solo
Poseidon
Poseidon
DaniHotProXX
Poseidon
Level 109
God Stats
19W - 12L
1,478 SR
Queue Stats
36W - 34L
1,562 Elo+
Party 2
Thor
Thor
IvarLodbrok8202
Thor
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 38L
1,558 Elo+
Party 2
Nike
Nike
Noble 066
Nike
Level 37
God Stats
11W - 10L
1,709 SR
Queue Stats
30W - 26L
1,512 Elo+
Party 2
Izanami
Izanami
ParchedCord2304
Izanami
Level 41
God Stats
3W - 4L
1,248 SR
Queue Stats
108W - 109L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Conofett2112
Bacchus
12
4 / 4 / 2
8,038
473
7,017
17,867
22,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
2 / 4 / 2
8,190
482
5,633
8,748
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
G Driv
Poseidon
13
1 / 5 / 1
7,581
446
5,795
11,370
4,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 3 / 1
8,913
524
10,191
13,835
15,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Tunaman2
Merlin
13
0 / 5 / 1
7,505
441
6,081
7,829
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BBHazards
Cabrakan
13
2 / 5 / 8
7,960
468
7,230
13,924
11,163
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
DaniHotProXX
Poseidon
16
5 / 0 / 5
9,803
577
7,564
6,861
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 0 / 2
10,199
600
8,224
14,495
5,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
14
0 / 3 / 4
8,353
491
8,954
13,925
10,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
6 / 1 / 3
9,360
551
11,480
9,771
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
9
Kills
21
21
Deaths
9
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BBHazards
Cabrakan
2
5
8
1.2
L
Bacchus
Conofett2112
Bacchus
4
4
2
1.25
W
Poseidon
DaniHotProXX
Poseidon
5
0
5
7.5
L
2
4
2
0.75
L
Poseidon
G Driv
Poseidon
1
5
1
0.3
W
8
0
2
9
W
Nike
0
3
4
0.67
W
6
1
3
7.5
L
2
3
1
0.83
L
Merlin
Tunaman2
Merlin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,717
Damage
43,452
59,649
Taken
58,976
47,755
Mitigated
32,942
16,176
Healing
23,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BBHazards
Cabrakan
7,230
1,173
781
2,837
13,924
11,163
0
5,699
8,225
28,838
0
L
Bacchus
Conofett2112
Bacchus
7,017
736
209
4,128
17,867
22,387
0
5,436
12,398
25,095
0
W
Poseidon
DaniHotProXX
Poseidon
7,564
1,115
0
1,596
6,861
2,205
61
3,342
3,519
79,893
0
L
5,633
3,904
0
2,482
8,748
2,733
0
2,839
5,909
0
53,901
L
Poseidon
G Driv
Poseidon
5,795
680
0
3,754
11,370
4,040
258
2,901
8,433
54,274
0
W
8,224
2,513
0
9,309
14,495
5,646
0
5,418
9,077
0
79,300
W
Nike
8,954
1,169
150
4,099
13,925
10,804
0
1,531
12,394
7,850
36,782
W
11,480
7,700
0
4,515
9,771
3,124
0
2,903
6,868
0
77,136
L
10,191
4,758
0
4,764
13,835
15,873
240
2,251
10,692
0
58,322
L
Merlin
Tunaman2
Merlin
6,081
264
0
839
7,829
2,722
0
3,919
3,910
53,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,227
Gold Earned
45,675
481
Minions Killed
532
0
Camps Cleared
0
1,509,763
Distance Traveled
1,694,955
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,960
468
27
2
0
289,644
3
L
Bacchus
8,038
473
29
2
0
321,132
3
W
Poseidon
9,803
577
148
9
0
361,001
9
L
Izanami
8,190
482
124
7
0
304,383
6
L
Poseidon
7,581
446
93
5
0
321,620
2
W
Thor
10,199
600
134
8
0
366,098
7
W
Nike
8,353
491
87
5
0
333,115
3
W
Izanami
9,360
551
136
8
0
345,097
3
L
Osiris
8,913
524
126
7
0
304,985
0
L
Merlin
7,505
441
109
6
0
257,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role