Player Matchup

Vamana
Vamana
GimliG375
Vamana
Level 92
God Stats
6W - 7L
1,624 SR
Queue Stats
101W - 84L
1,559 Elo+
Party 1
He Bo
He Bo
MilitantFir3168
He Bo
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
221W - 195L
1,555 Elo+
Party 1
Awilix
Awilix
beeskneezitem9
Awilix
Level 160
God Stats
3W - 1L
1,654 SR
Queue Stats
345W - 325L
1,579 Elo+
Party 1
Team Averages
Level 125
1,593 SR
1,564 Elo+

VS

Team Averages
Level 102
1,480 SR
1,486 Elo+
Odin
Odin
FG Inviktugz
Odin
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 46L
1,304 Elo+
Solo
Vulcan
Vulcan
jarius6
Vulcan
Level 115
God Stats
2W - 1L
1,481 SR
Queue Stats
25W - 24L
1,560 Elo+
Party 2
Arachne
Arachne
realkjrobinson
Arachne
Level 116
God Stats
7W - 3L
1,458 SR
Queue Stats
54W - 46L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GimliG375
Vamana
11
1 / 4 / 2
6,998
700
7,882
13,930
10,203
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 5 / 2
6,190
619
4,874
7,126
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 5 / 1
6,587
659
2,927
8,539
3,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 12
7,266
727
3,099
5,206
5,112
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
jarius6
Vulcan
13
7 / 1 / 7
8,391
839
12,792
5,838
2,303
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
6 / 2 / 7
7,945
795
8,054
9,386
4,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
14
14
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
0
12
7
L
Vamana
GimliG375
Vamana
1
4
2
0.5
L
0
5
2
0.2
L
2
5
1
0.5
W
Vulcan
jarius6
Vulcan
7
1
7
10.5
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,683
Damage
23,945
29,595
Taken
20,430
15,758
Mitigated
11,441
5,498
Healing
4,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,099
1,253
0
0
5,206
5,112
58
1,649
3,451
0
11,552
L
Vamana
GimliG375
Vamana
7,882
3,117
345
3,261
13,930
10,203
0
6,395
7,535
4,670
19,044
L
4,874
124
240
965
7,126
1,832
0
3,356
3,770
19,622
0
L
2,927
1,188
0
687
8,539
3,723
0
3,335
5,204
0
12,694
W
Vulcan
jarius6
Vulcan
12,792
4,011
0
2,220
5,838
2,303
177
2,292
3,436
37,231
0
W
8,054
4,205
0
2,692
9,386
4,026
480
2,648
6,604
0
19,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,775
Gold Earned
23,602
122
Minions Killed
98
4
Camps Cleared
5
523,995
Distance Traveled
561,509
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,266
727
14
1
2
181,472
1
L
Vamana
6,998
700
37
4
1
190,183
4
L
He Bo
6,190
619
55
6
1
157,175
0
L
Awilix
6,587
659
30
3
2
176,637
3
W
Vulcan
8,391
839
54
5
2
190,061
2
W
Arachne
7,945
795
30
3
1
189,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role