Player Matchup

Neith
Neith
K9UnitJoeBro
Neith
Level 80
God Stats
10W - 9L
1,539 SR
Queue Stats
13W - 11L
1,629 Elo+
Party 1
He Bo
He Bo
LoneVortex
He Bo
Level 158
God Stats
3W - 4L
1,267 SR
Queue Stats
176W - 152L
1,659 Elo+
Party 1
Athena
Athena
M0rbidM3rcy
Athena
Level 43
God Stats
42W - 40L
1,554 SR
Queue Stats
72W - 81L
1,576 Elo+
Party 1
Nemesis
Nemesis
MismagiusOW
Nemesis
Level 124
God Stats
2W - 1L
1,494 SR
Queue Stats
40W - 53L
1,515 Elo+
Party 1
Tyr
Tyr
Pierseus
Tyr
Level 128
God Stats
4W - 3L
1,640 SR
Queue Stats
105W - 89L
1,540 Elo+
Party 1
Team Averages
Level 107
1,499 SR
1,584 Elo+

VS

Team Averages
Level 101
1,330 SR
1,627 Elo+
Mercury
Mercury
Empyreanx
Mercury
Level 43
God Stats
1W - 3L
1,235 SR
Queue Stats
35W - 33L
1,570 Elo+
Solo
Ymir
Ymir
FattyCanTruffle
Ymir
Level 140
God Stats
13W - 21L
1,131 SR
Queue Stats
625W - 626L
1,607 Elo+
Solo
Baron Samedi
Baron Samedi
Loki Reborne
Baron Samedi
Level 28
God Stats
3W - 1L
1,770 SR
Queue Stats
37W - 29L
1,840 Elo+
Solo
Chiron
Chiron
Macdooff
Chiron
Level 157
God Stats
7W - 3L
1,313 SR
Queue Stats
192W - 181L
1,558 Elo+
Party 2
King Arthur
King Arthur
SoloDrip79
King Arthur
Level 135
God Stats
10W - 16L
1,202 SR
Queue Stats
114W - 100L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 6
10,910
682
13,392
21,244
9,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
20
11 / 7 / 2
13,814
863
28,806
21,423
13,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
16
1 / 10 / 7
10,848
678
8,097
33,946
39,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
MismagiusOW
Nemesis
16
1 / 10 / 6
10,393
650
14,981
23,194
19,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
1 / 9 / 8
10,581
661
15,087
26,823
33,103
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Empyreanx
Mercury
20
14 / 6 / 11
14,900
931
23,405
22,525
8,494
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 1 / 27
13,366
835
16,447
34,781
38,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Loki Reborne
Baron Samedi
20
6 / 3 / 17
13,267
829
17,452
16,407
6,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
Macdooff
Chiron
20
17 / 1 / 15
14,031
877
38,327
13,620
5,501
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
SoloDrip79
King Arthur
19
3 / 4 / 23
12,130
758
15,808
21,614
24,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
139
15
Kills
46
46
Deaths
15
29
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Mercury
Empyreanx
Mercury
14
6
11
3.25
W
6
1
27
19.5
L
1
10
6
0.4
W
Baron Samedi
Loki Reborne
Baron Samedi
6
3
17
4.83
L
He Bo
11
7
2
1.71
L
Athena
1
10
7
0.45
W
Chiron
Macdooff
Chiron
17
1
15
24.5
L
Nemesis
MismagiusOW
Nemesis
1
10
6
0.4
L
1
9
8
0.56
W
King Arthur
SoloDrip79
King Arthur
3
4
23
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,363
Damage
111,439
126,630
Taken
108,947
115,498
Mitigated
83,328
13,850
Healing
53,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Empyreanx
Mercury
23,405
14,794
0
6,847
22,525
8,494
1,539
7,787
14,445
0
72,188
W
16,447
3,015
4,700
15,222
34,781
38,258
228
9,362
25,058
24,497
0
L
13,392
5,383
0
3,946
21,244
9,699
705
4,914
16,118
0
40,670
W
Baron Samedi
Loki Reborne
Baron Samedi
17,452
893
4,779
8,557
16,407
6,961
433
6,782
9,434
69,072
0
L
He Bo
28,806
1,378
0
2,265
21,423
13,046
508
6,245
14,983
49,073
0
L
Athena
8,097
1,600
0
859
33,946
39,710
13
8,333
25,077
21,496
0
W
Chiron
Macdooff
Chiron
38,327
16,455
2,482
4,847
13,620
5,501
2,603
4,736
8,739
0
79,911
L
Nemesis
MismagiusOW
Nemesis
14,981
6,257
0
4,501
23,194
19,940
522
7,210
15,779
0
36,582
L
15,087
1,797
0
2,279
26,823
33,103
0
7,197
18,054
0
28,897
W
King Arthur
SoloDrip79
King Arthur
15,808
537
0
5,887
21,614
24,114
120
8,236
13,179
0
34,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,546
Gold Earned
67,694
199
Minions Killed
335
0
Camps Cleared
0
1,487,625
Distance Traveled
1,730,707
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,900
931
97
6
0
392,268
0
W
Ymir
13,366
835
8
1
0
349,587
0
L
Neith
10,910
682
53
3
0
271,121
1
W
Baron Samedi
13,267
829
102
6
0
322,047
2
L
He Bo
13,814
863
51
3
0
299,067
1
L
Athena
10,848
678
33
2
0
297,519
6
W
Chiron
14,031
877
91
6
0
309,472
0
L
Nemesis
10,393
650
44
3
0
290,787
0
L
Tyr
10,581
661
18
1
0
329,131
3
W
King Arthur
12,130
758
37
2
0
357,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role