Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AlvaroMtnez
Discordia
Level 160
God Stats
3W - 1L
1,756 SR
Queue Stats
217W - 74L
1,796 Elo+
Party 1
Arachne
Arachne
IRONQT
Arachne
Level 111
God Stats
1W - 0L
1,300 SR
Queue Stats
6W - 6L
1,798 Elo+
Solo
Nu Wa
Nu Wa
Perfectk8
Nu Wa
Level 120
God Stats
4W - 2L
1,718 SR
Queue Stats
293W - 330L
1,621 Elo+
Solo
Mercury
Mercury
joni300000
Mercury
Level 160
God Stats
6W - 3L
1,836 SR
Queue Stats
323W - 122L
1,726 Elo+
Party 1
Team Averages
Level 128
1,622 SR
1,688 Elo+

VS

Team Averages
Level 138
1,633 SR
1,716 Elo+
Mercury
Mercury
ReyRith
Mercury
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,564 Elo+
Solo
Geb
Geb
Sargdena
Geb
Level 158
God Stats
4W - 2L
1,605 SR
Queue Stats
35W - 40L
1,804 Elo+
Party 2
Charybdis
Charybdis
SirViper
Charybdis
Level 89
God Stats
2W - 4L
1,423 SR
Queue Stats
58W - 31L
1,704 Elo+
Party 2
Chang'e
Chang'e
Wowowest
Chang'e
Level 156
God Stats
30W - 8L
1,923 SR
Queue Stats
65W - 36L
1,705 Elo+
Party 2
Ra
Ra
kastrul
Ra
Level 137
God Stats
4W - 1L
1,713 SR
Queue Stats
44W - 19L
1,800 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
3 / 2 / 16
11,458
818
12,706
16,743
28,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
AlvaroMtnez
Discordia
19
4 / 1 / 17
11,510
822
20,105
7,944
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Arachne
IRONQT
Arachne
16
3 / 9 / 9
10,635
760
9,701
17,121
7,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Perfectk8
Nu Wa
18
3 / 2 / 12
10,934
781
15,033
8,041
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
joni300000
Mercury
20
13 / 3 / 7
13,252
947
21,099
14,077
6,836
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ReyRith
Mercury
18
9 / 5 / 5
11,507
822
13,896
15,892
7,264
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 5 / 10
9,511
679
7,290
22,329
22,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
SirViper
Charybdis
16
1 / 4 / 6
9,678
691
7,104
18,576
9,003
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Wowowest
Chang'e
17
3 / 5 / 6
9,902
707
9,781
17,129
7,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 7 / 6
10,519
751
10,870
14,990
6,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
50
26
Kills
17
17
Deaths
26
61
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
16
5.5
W
Discordia
AlvaroMtnez
Discordia
4
1
17
12.5
W
Arachne
IRONQT
Arachne
3
9
9
0.83
W
Nu Wa
Perfectk8
Nu Wa
3
2
12
4.5
L
Mercury
ReyRith
Mercury
9
5
5
2.3
L
0
5
10
1
L
Charybdis
SirViper
Charybdis
1
4
6
1
L
Chang'e
Wowowest
Chang'e
3
5
6
1.2
W
Mercury
joni300000
Mercury
13
3
7
5.5
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,644
Damage
48,941
63,926
Taken
88,916
49,672
Mitigated
53,495
8,783
Healing
14,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
12,706
1,975
0
1,711
16,743
28,560
417
7,770
8,973
23,765
0
W
Discordia
AlvaroMtnez
Discordia
20,105
758
0
1,262
7,944
3,473
502
3,981
3,963
59,166
0
W
Arachne
IRONQT
Arachne
9,701
6,253
0
1,759
17,121
7,589
33
5,881
11,240
0
20,547
W
Nu Wa
Perfectk8
Nu Wa
15,033
3,913
0
1,489
8,041
3,214
4,572
3,750
4,291
44,919
0
L
Mercury
ReyRith
Mercury
13,896
7,522
0
250
15,892
7,264
0
6,701
9,191
0
50,778
L
7,290
1,103
125
3,156
22,329
22,676
0
15,261
7,068
15,771
0
L
Charybdis
SirViper
Charybdis
7,104
3,518
0
90
18,576
9,003
831
7,729
10,847
0
30,074
L
Chang'e
Wowowest
Chang'e
9,781
296
3,362
4,183
17,129
7,904
204
10,555
6,574
41,985
0
W
Mercury
joni300000
Mercury
21,099
11,601
0
2,562
14,077
6,836
4,393
6,559
7,518
0
53,222
L
10,870
939
1,668
1,850
14,990
6,648
282
7,598
7,392
50,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,789
Gold Earned
51,117
256
Minions Killed
301
0
Camps Cleared
0
1,604,975
Distance Traveled
1,375,230
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,458
818
27
2
0
314,934
4
W
Discordia
11,510
822
81
6
0
323,084
2
W
Arachne
10,635
760
11
1
0
304,801
4
W
Nu Wa
10,934
781
66
5
0
292,409
5
L
Mercury
11,507
822
77
6
0
293,964
2
L
Geb
9,511
679
6
0
0
266,464
4
L
Charybdis
9,678
691
49
4
0
273,259
3
L
Chang'e
9,902
707
82
6
0
280,432
2
W
Mercury
13,252
947
71
5
0
369,747
1
L
Ra
10,519
751
87
6
0
261,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role