Player Matchup

Gilgamesh
Gilgamesh
AryanMafia1913
Gilgamesh
Level 28
God Stats
4W - 7L
1,548 SR
Queue Stats
104W - 124L
1,523 Elo+
Solo
Cthulhu
Cthulhu
Broozin1
Cthulhu
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 28L
1,424 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jhoyner1010
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,414 Elo+
Solo
King Arthur
King Arthur
oneill2005
King Arthur
Level 27
God Stats
0W - 3L
1,241 SR
Queue Stats
1W - 3L
1,471 Elo+
Solo
Olorun
Olorun
public078atreus
Olorun
Level 7
God Stats
0W - 2L
1,324 SR
Queue Stats
5W - 18L
1,465 Elo+
Solo
Team Averages
Level 15
1,423 SR
1,459 Elo+

VS

Team Averages
Level 103
1,519 SR
1,558 Elo+
Neith
Neith
DCS Pauly
Neith
Level 15
God Stats
1W - 1L
1,277 SR
Queue Stats
2W - 2L
1,368 Elo+
Solo
Gilgamesh
Gilgamesh
Don VinnyV
Gilgamesh
Level 149
God Stats
7W - 3L
1,498 SR
Queue Stats
197W - 184L
1,595 Elo+
Party 1
Nu Wa
Nu Wa
McEldridge
Nu Wa
Level 155
God Stats
3W - 3L
1,514 SR
Queue Stats
338W - 313L
1,638 Elo+
Party 1
Fenrir
Fenrir
godlikedeath10
Fenrir
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 77L
1,500 Elo+
Party 1
Khepri
Khepri
shabbott
Khepri
Level 149
God Stats
11W - 4L
1,804 SR
Queue Stats
358W - 346L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AryanMafia1913
Gilgamesh
17
1 / 7 / 3
9,884
659
15,173
20,750
11,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Broozin1
Cthulhu
19
4 / 6 / 2
11,846
790
15,219
23,687
23,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
Jhoyner1010
Tsukuyomi
16
1 / 9 / 1
9,829
655
3,218
14,710
5,023
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
oneill2005
King Arthur
18
4 / 9 / 2
11,567
771
16,580
25,189
12,594
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 1 / 2
8,637
576
0
3,862
616

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DCS Pauly
Neith
19
5 / 4 / 9
12,066
804
18,546
15,427
6,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Don VinnyV
Gilgamesh
20
8 / 1 / 14
12,643
843
20,698
24,634
19,147
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
18
4 / 3 / 11
11,836
789
20,635
11,242
4,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
9 / 2 / 8
11,916
794
8,591
10,768
7,905
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
shabbott
Khepri
19
6 / 1 / 12
12,662
844
6,628
11,445
12,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
86
10
Kills
32
32
Deaths
11
10
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AryanMafia1913
Gilgamesh
1
7
3
0.36
L
Cthulhu
Broozin1
Cthulhu
4
6
2
0.83
W
Neith
DCS Pauly
Neith
5
4
9
2.38
W
Gilgamesh
Don VinnyV
Gilgamesh
8
1
14
15
L
Tsukuyomi
Jhoyner1010
Tsukuyomi
1
9
1
0.17
W
Nu Wa
4
3
11
3.17
W
9
2
8
6.5
L
King Arthur
oneill2005
King Arthur
4
9
2
0.56
L
0
1
2
1
W
Khepri
shabbott
Khepri
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,190
Damage
75,098
88,198
Taken
73,516
53,652
Mitigated
50,698
11,623
Healing
19,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AryanMafia1913
Gilgamesh
15,173
3,420
0
267
20,750
11,802
0
5,369
15,156
0
33,799
L
Cthulhu
Broozin1
Cthulhu
15,219
1,187
714
5,207
23,687
23,617
0
8,163
15,234
47,997
0
W
Neith
DCS Pauly
Neith
18,546
6,662
26
4,496
15,427
6,048
4,578
2,442
12,985
0
55,986
W
Gilgamesh
Don VinnyV
Gilgamesh
20,698
8,195
0
9,848
24,634
19,147
0
5,821
18,799
0
44,765
L
Tsukuyomi
Jhoyner1010
Tsukuyomi
3,218
916
0
600
14,710
5,023
221
6,318
8,292
0
13,606
W
Nu Wa
20,635
5,734
0
605
11,242
4,772
3,304
3,617
7,513
52,874
0
W
8,591
2,273
0
1,720
10,768
7,905
0
1,587
9,181
0
28,045
L
King Arthur
oneill2005
King Arthur
16,580
2,697
0
4,835
25,189
12,594
0
3,733
21,370
0
42,842
L
0
0
0
0
3,862
616
0
3,395
467
0
0
W
Khepri
shabbott
Khepri
6,628
1,615
0
2,371
11,445
12,826
80
1,626
9,819
50,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,763
Gold Earned
61,123
160
Minions Killed
288
0
Camps Cleared
0
1,070,102
Distance Traveled
1,565,121
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,884
659
38
3
0
288,728
0
L
Cthulhu
11,846
790
56
4
0
289,898
1
W
Neith
12,066
804
85
6
0
306,856
2
W
Gilgamesh
12,643
843
48
3
0
324,186
0
L
Tsukuyomi
9,829
655
26
2
0
242,800
0
W
Nu Wa
11,836
789
74
5
0
316,347
0
W
Fenrir
11,916
794
29
2
0
293,727
2
L
King Arthur
11,567
771
40
3
0
247,518
1
L
Olorun
8,637
576
0
0
0
1,158
0
W
Khepri
12,662
844
52
3
0
324,005
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role