Player Matchup

Susano
Susano
 
Susano
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Costalpz
Apollo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,689 Elo+
Party 2
Bacchus
Bacchus
LyfePlayer
Bacchus
Level 45
God Stats
11W - 4L
1,555 SR
Queue Stats
44W - 50L
1,528 Elo+
Party 2
Ravana
Ravana
fatisolam
Ravana
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 51L
1,614 Elo+
Party 2
Chang'e
Chang'e
louisfrey
Chang'e
Level 64
God Stats
2W - 3L
1,457 SR
Queue Stats
99W - 112L
1,575 Elo+
Party 2
Team Averages
Level 55
1,503 SR
1,581 Elo+

VS

Team Averages
Level 96
1,542 SR
1,531 Elo+
Amaterasu
Amaterasu
BRseraph
Amaterasu
Level 121
God Stats
4W - 7L
1,677 SR
Queue Stats
231W - 215L
1,543 Elo+
Party 1
Sol
Sol
MissStellaBell
Sol
Level 26
God Stats
1W - 5L
1,410 SR
Queue Stats
162W - 163L
1,478 Elo+
Party 1
Erlang Shen
Erlang Shen
Spantik
Erlang Shen
Level 133
God Stats
2W - 7L
1,678 SR
Queue Stats
237W - 215L
1,548 Elo+
Party 1
Sylvanus
Sylvanus
Thormadn3ss
Sylvanus
Level 125
God Stats
16W - 12L
1,679 SR
Queue Stats
228W - 180L
1,579 Elo+
Party 1
Discordia
Discordia
o0_FocusOnMeh_0o
Discordia
Level 73
God Stats
3W - 7L
1,265 SR
Queue Stats
150W - 138L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
5 / 3 / 6
9,734
512
12,497
12,570
8,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Costalpz
Apollo
17
5 / 0 / 2
10,711
564
10,216
10,620
4,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
LyfePlayer
Bacchus
15
3 / 1 / 12
9,265
488
11,799
16,958
24,727
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
fatisolam
Ravana
17
7 / 2 / 9
10,491
552
10,113
12,360
5,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
louisfrey
Chang'e
15
8 / 4 / 6
9,970
525
15,941
14,093
5,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BRseraph
Amaterasu
15
5 / 6 / 1
10,134
533
7,938
18,789
14,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 5 / 3
8,540
449
3,698
11,001
2,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Spantik
Erlang Shen
16
3 / 4 / 3
9,720
512
10,615
15,703
8,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Thormadn3ss
Sylvanus
11
1 / 5 / 5
8,205
432
6,501
19,536
14,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
13
1 / 8 / 4
8,533
449
7,199
11,622
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
28
Kills
10
10
Deaths
28
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
5
3
6
2.67
L
Amaterasu
BRseraph
Amaterasu
5
6
1
0.92
W
Apollo
Costalpz
Apollo
5
0
2
6
W
Bacchus
LyfePlayer
Bacchus
3
1
12
9
L
0
5
3
0.3
L
Erlang Shen
Spantik
Erlang Shen
3
4
3
1.13
L
Sylvanus
Thormadn3ss
Sylvanus
1
5
5
0.7
W
Ravana
fatisolam
Ravana
7
2
9
5.75
W
Chang'e
louisfrey
Chang'e
8
4
6
2.75
L
Discordia
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,566
Damage
35,951
66,601
Taken
76,651
48,428
Mitigated
42,732
19,063
Healing
22,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
12,497
2,938
220
2,956
12,570
8,427
1,004
1,270
11,300
0
57,418
L
Amaterasu
BRseraph
Amaterasu
7,938
3,796
0
5,970
18,789
14,286
747
4,311
13,884
0
49,580
W
Apollo
Costalpz
Apollo
10,216
5,582
0
4,209
10,620
4,527
1,251
3,107
7,513
0
82,042
W
Bacchus
LyfePlayer
Bacchus
11,799
1,330
627
5,041
16,958
24,727
162
6,255
10,703
33,412
0
L
3,698
984
0
3,227
11,001
2,738
0
3,088
7,889
45,951
0
L
Erlang Shen
Spantik
Erlang Shen
10,615
5,741
0
2,616
15,703
8,153
353
3,676
11,730
0
76,952
L
Sylvanus
Thormadn3ss
Sylvanus
6,501
1,511
3,382
5,949
19,536
14,452
230
11,268
7,736
22,971
0
W
Ravana
fatisolam
Ravana
10,113
3,340
0
621
12,360
5,743
1,332
1,477
10,883
0
77,694
W
Chang'e
louisfrey
Chang'e
15,941
1,424
958
4,431
14,093
5,004
277
5,289
8,804
49,503
0
L
Discordia
7,199
489
201
1,522
11,622
3,103
0
4,487
6,898
41,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,171
Gold Earned
45,132
490
Minions Killed
417
0
Camps Cleared
0
1,872,770
Distance Traveled
1,627,143
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,734
512
101
5
0
366,387
0
L
Amaterasu
10,134
533
87
5
0
309,801
4
W
Apollo
10,711
564
150
8
0
365,106
3
W
Bacchus
9,265
488
38
2
0
395,582
1
L
Sol
8,540
449
93
5
0
286,621
0
L
Erlang Shen
9,720
512
128
7
0
406,548
1
L
Sylvanus
8,205
432
30
2
0
295,935
0
W
Ravana
10,491
552
124
7
0
419,855
0
W
Chang'e
9,970
525
77
4
0
325,840
0
L
Discordia
8,533
449
79
4
0
328,238
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role