Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
FunesserXO
Zeus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,634 Elo+
Solo
Cliodhna
Cliodhna
MehdiChelski00
Cliodhna
Level 156
God Stats
10W - 9L
1,305 SR
Queue Stats
498W - 494L
1,697 Elo+
Party 2
Sun Wukong
Sun Wukong
meygas
Sun Wukong
Level 130
God Stats
67W - 52L
1,636 SR
Queue Stats
622W - 606L
1,592 Elo+
Solo
Team Averages
Level 118
1,488 SR
1,585 Elo+

VS

Team Averages
Level 124
1,535 SR
1,571 Elo+
Rama
Rama
CraQHOT
Rama
Level 100
God Stats
35W - 19L
1,344 SR
Queue Stats
359W - 171L
1,502 Elo+
Solo
Ravana
Ravana
EinAxolotl
Ravana
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,581 Elo+
Party 1
Athena
Athena
xKiritokun117x
Athena
Level 147
God Stats
2W - 1L
1,829 SR
Queue Stats
14W - 9L
1,688 Elo+
Party 1
Zeus
Zeus
xXEvolutionXx77
Zeus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,521 Elo+
Party 1
Bastet
Bastet
yassumi
Bastet
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
251W - 226L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
24 / 0 / 5
11,421
816
19,750
9,816
3,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
 
Izanami
17
2 / 1 / 6
9,857
704
9,012
9,658
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
0 / 0 / 0
5,036
360
0
67
8
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
15
9 / 3 / 7
9,408
672
12,256
10,369
6,268
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
meygas
Sun Wukong
16
2 / 1 / 5
9,238
660
5,013
12,963
8,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
CraQHOT
Rama
12
1 / 6 / 0
7,339
524
3,879
12,869
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
EinAxolotl
Ravana
11
0 / 7 / 1
6,432
459
3,757
10,554
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 6 / 3
6,183
442
3,073
11,995
6,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 12 / 1
6,555
468
2,642
10,052
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
yassumi
Bastet
13
3 / 6 / 0
8,244
589
9,796
11,664
3,447
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
37
Kills
5
5
Deaths
37
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
24
0
5
26.5
W
Izanami
 
Izanami
2
1
6
5
L
Rama
CraQHOT
Rama
1
6
0
0.17
L
Ravana
EinAxolotl
Ravana
0
7
1
0.07
W
0
0
0
0
W
Cliodhna
9
3
7
4.17
W
Sun Wukong
meygas
Sun Wukong
2
1
5
4.5
L
0
6
3
0.25
L
1
12
1
0.13
L
Bastet
yassumi
Bastet
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,031
Damage
23,147
42,873
Taken
57,134
22,144
Mitigated
16,538
26,294
Healing
8,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
19,750
7,822
0
13,861
9,816
3,781
0
1,709
8,029
0
73,470
W
Izanami
 
Izanami
9,012
5,004
0
5,003
9,658
3,694
3,628
1,173
8,439
0
85,305
L
Rama
CraQHOT
Rama
3,879
3,135
0
2,405
12,869
2,229
0
0
12,869
0
47,942
L
Ravana
EinAxolotl
Ravana
3,757
1,280
0
2,293
10,554
3,520
0
0
10,554
0
42,708
W
0
0
0
0
67
8
0
0
67
3,001
0
W
Cliodhna
12,256
1,882
0
954
10,369
6,268
0
2,559
7,660
0
58,389
W
Sun Wukong
meygas
Sun Wukong
5,013
1,257
0
6,476
12,963
8,393
1,375
0
12,963
599
56,171
L
3,073
1,301
0
804
11,995
6,113
0
0
11,995
12,469
0
L
2,642
69
0
160
10,052
1,229
0
0
10,052
26,615
0
L
Bastet
yassumi
Bastet
9,796
1,970
0
3,154
11,664
3,447
0
0
11,664
0
43,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,960
Gold Earned
34,753
546
Minions Killed
344
0
Camps Cleared
0
1,190,532
Distance Traveled
1,237,873
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,421
816
113
8
0
346,260
2
W
Izanami
9,857
704
177
13
0
254,421
2
L
Rama
7,339
524
113
8
0
254,745
5
L
Ravana
6,432
459
80
6
0
239,468
5
W
Zeus
5,036
360
10
1
0
29,995
0
W
Cliodhna
9,408
672
95
7
0
278,733
3
W
Sun Wukong
9,238
660
151
11
0
281,123
0
L
Athena
6,183
442
15
1
0
277,096
6
L
Zeus
6,555
468
55
4
0
213,328
2
L
Bastet
8,244
589
81
6
0
253,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role