Player Matchup

Kukulkan
Kukulkan
BigHuff
Kukulkan
Level 47
God Stats
6W - 2L
1,591 SR
Queue Stats
14W - 15L
1,505 Elo+
Party 3
Xbalanque
Xbalanque
Go-Go_Mumbo
Xbalanque
Level 160
God Stats
97W - 71L
1,528 SR
Queue Stats
413W - 422L
1,436 Elo+
Party 2
Bacchus
Bacchus
Imperial_Temp34
Bacchus
Level 13
God Stats
1W - 0L
1,373 SR
Queue Stats
2W - 3L
1,192 Elo+
Party 2
Thor
Thor
htienoM
Thor
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
238W - 209L
1,461 Elo+
Party 2
Tyr
Tyr
stozen1
Tyr
Level 47
God Stats
4W - 1L
1,630 SR
Queue Stats
18W - 8L
1,710 Elo+
Party 3
Team Averages
Level 82
1,524 SR
1,461 Elo+

VS

Team Averages
Level 46
1,480 SR
1,513 Elo+
Thanatos
Thanatos
 
Thanatos
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
JoyasaurasRex
Arachne
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 14L
1,315 Elo+
Party 1
Cthulhu
Cthulhu
Staticmjcm
Cthulhu
Level 28
God Stats
33W - 48L
1,401 SR
Queue Stats
35W - 55L
1,283 Elo+
Solo
Chernobog
Chernobog
rodomaxton68
Chernobog
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,811 Elo+
Party 4
Tiamat
Tiamat
s3_kshUn_8
Tiamat
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigHuff
Kukulkan
20
10 / 2 / 15
13,123
875
18,743
9,384
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
Go-Go_Mumbo
Xbalanque
20
16 / 2 / 20
13,852
923
24,704
12,791
5,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 2 / 28
12,416
828
5,870
15,217
17,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thor
htienoM
Thor
20
10 / 1 / 16
12,545
836
15,695
10,405
5,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tyr
20
13 / 1 / 23
13,193
880
20,795
13,929
17,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
1 / 14 / 2
9,061
604
2,991
16,202
5,348
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
14
1 / 15 / 2
9,471
631
3,394
18,276
5,049
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Staticmjcm
Cthulhu
16
0 / 10 / 2
9,619
641
9,865
23,745
22,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
rodomaxton68
Chernobog
20
5 / 4 / 1
12,625
842
12,364
21,003
8,953
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
s3_kshUn_8
Tiamat
16
1 / 11 / 2
9,705
647
6,976
18,172
6,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
17
54
Kills
8
8
Deaths
54
102
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
14
2
0.14
W
Kukulkan
BigHuff
Kukulkan
10
2
15
8.75
W
Xbalanque
Go-Go_Mumbo
Xbalanque
16
2
20
13
W
5
2
28
9.5
L
Arachne
1
15
2
0.13
L
Cthulhu
Staticmjcm
Cthulhu
0
10
2
0.1
W
Thor
htienoM
Thor
10
1
16
18
L
Chernobog
rodomaxton68
Chernobog
5
4
1
1.38
L
Tiamat
s3_kshUn_8
Tiamat
1
11
2
0.18
W
Tyr
13
1
23
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,807
Damage
35,590
61,726
Taken
97,398
50,278
Mitigated
48,217
13,814
Healing
9,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,991
1,026
0
1,868
16,202
5,348
13
3,758
12,055
0
5,977
W
Kukulkan
BigHuff
Kukulkan
18,743
2,061
0
222
9,384
3,733
1,573
3,648
5,439
64,406
0
W
Xbalanque
Go-Go_Mumbo
Xbalanque
24,704
9,897
0
4,109
12,791
5,359
6,249
3,852
8,581
0
78,549
W
5,870
403
578
2,774
15,217
17,505
258
2,070
12,838
20,133
0
L
Arachne
3,394
2,707
0
603
18,276
5,049
0
4,135
13,835
0
7,010
L
Cthulhu
Staticmjcm
Cthulhu
9,865
311
256
1,166
23,745
22,084
0
6,516
16,889
35,075
0
W
Thor
htienoM
Thor
15,695
3,427
0
1,626
10,405
5,832
491
2,723
7,401
0
52,082
L
Chernobog
rodomaxton68
Chernobog
12,364
7,144
0
4,168
21,003
8,953
0
5,266
15,158
0
63,980
L
Tiamat
s3_kshUn_8
Tiamat
6,976
1,150
0
1,638
18,172
6,783
0
5,150
12,690
18,519
0
W
Tyr
20,795
3,450
0
4,505
13,929
17,849
1,558
2,936
10,626
476
42,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,129
Gold Earned
50,481
345
Minions Killed
192
0
Camps Cleared
0
1,644,577
Distance Traveled
1,235,251
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,061
604
8
1
0
221,056
3
W
Kukulkan
13,123
875
87
6
0
304,016
0
W
Xbalanque
13,852
923
108
7
0
325,822
2
W
Bacchus
12,416
828
30
2
0
309,975
0
L
Arachne
9,471
631
9
1
0
223,384
0
L
Cthulhu
9,619
641
44
3
0
268,492
3
W
Thor
12,545
836
74
5
0
328,352
3
L
Chernobog
12,625
842
114
8
0
288,655
2
L
Tiamat
9,705
647
17
1
0
233,664
0
W
Tyr
13,193
880
46
3
0
376,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role