Player Matchup

Thoth
Thoth
Asier220016
Thoth
Level 42
God Stats
1W - 10L
1,307 SR
Queue Stats
515W - 726L
1,241 Elo+
Solo
Neith
Neith
TheBlank0000693
Neith
Level 4
God Stats
0W - 3L
1,179 SR
Queue Stats
0W - 3L
1,152 Elo+
Party 1
Hercules
Hercules
broly72406
Hercules
Level 129
God Stats
1W - 2L
1,327 SR
Queue Stats
53W - 54L
1,224 Elo+
Party 1
Team Averages
Level 58
1,271 SR
1,205 Elo+

VS

Team Averages
Level 73
1,570 SR
1,584 Elo+
Ares
Ares
DrDrunkman_
Ares
Level 79
God Stats
128W - 124L
1,407 SR
Queue Stats
276W - 335L
1,245 Elo+
Solo
Horus
Horus
TheWickedWookie
Horus
Level 126
God Stats
42W - 18L
1,803 SR
Queue Stats
192W - 86L
1,723 Elo+
Party 2
Ra
Ra
stinkytoes069
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 14L
1,784 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 2
10,034
669
5,614
14,187
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 7 / 3
9,795
653
5,964
8,258
1,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
broly72406
Hercules
16
7 / 7 / 1
10,843
723
17,470
22,831
16,877
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 16
12,290
819
7,002
13,443
14,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
14 / 2 / 7
13,037
869
16,863
12,896
16,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
6 / 6 / 12
11,713
781
14,988
12,425
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
10
Kills
23
23
Deaths
10
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
W
3
2
16
5.5
L
1
7
3
0.36
W
14
2
7
8.75
L
Hercules
broly72406
Hercules
7
7
1
1.07
W
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,048
Damage
38,853
45,276
Taken
38,764
22,652
Mitigated
34,068
5,807
Healing
13,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,614
562
21
1,557
14,187
3,990
24
5,984
7,800
31,784
0
W
7,002
801
0
1,490
13,443
14,191
496
2,546
10,897
18,966
0
L
5,964
3,550
0
490
8,258
1,785
180
4,223
3,788
0
16,507
W
16,863
6,214
1,765
3,610
12,896
16,297
781
2,770
10,126
0
32,744
L
Hercules
broly72406
Hercules
17,470
4,657
0
3,739
22,831
16,877
0
11,986
10,245
0
45,222
W
14,988
740
4,134
2,453
12,425
3,580
961
987
11,335
57,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,672
Gold Earned
37,040
131
Minions Killed
139
5
Camps Cleared
7
626,644
Distance Traveled
837,537
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,034
669
52
3
0
225,152
0
W
Ares
12,290
819
17
1
1
301,994
4
L
Neith
9,795
653
18
1
0
154,566
0
W
Horus
13,037
869
42
3
1
270,792
5
L
Hercules
10,843
723
61
4
5
246,926
0
W
Ra
11,713
781
80
5
5
264,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role