Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BigBass8473
Horus
Level 66
God Stats
9W - 11L
1,556 SR
Queue Stats
51W - 71L
1,350 Elo+
Solo
Anubis
Anubis
Wil_Gaming32
Anubis
Level 53
God Stats
21W - 24L
1,495 SR
Queue Stats
289W - 327L
1,392 Elo+
Solo
Cthulhu
Cthulhu
iceguy_
Cthulhu
Level 154
God Stats
2W - 1L
1,733 SR
Queue Stats
272W - 303L
1,355 Elo+
Solo
Team Averages
Level 79
1,557 SR
1,419 Elo+

VS

Team Averages
Level 53
1,463 SR
1,434 Elo+
Izanami
Izanami
FUTGHIL_
Izanami
Level 48
God Stats
1W - 4L
1,449 SR
Queue Stats
55W - 57L
1,467 Elo+
Solo
Achilles
Achilles
II85I024
Achilles
Level 42
God Stats
35W - 36L
1,464 SR
Queue Stats
847W - 913L
1,446 Elo+
Solo
Kali
Kali
Krillin11
Kali
Level 41
God Stats
10W - 7L
1,570 SR
Queue Stats
12W - 10L
1,492 Elo+
Solo
Merlin
Merlin
fonsforo
Merlin
Level 81
God Stats
6W - 8L
1,334 SR
Queue Stats
164W - 190L
1,385 Elo+
Solo
Rama
Rama
miojoloko
Rama
Level 53
God Stats
3W - 4L
1,500 SR
Queue Stats
707W - 778L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
3 / 1 / 1
6,408
641
2,724
5,840
1,686
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
 
Skadi
9
1 / 2 / 2
5,531
553
4,963
5,258
1,258
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 2
6,361
636
4,745
5,610
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
13
5 / 1 / 1
7,233
723
3,634
4,936
2,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
iceguy_
Cthulhu
9
2 / 1 / 0
5,715
572
4,130
7,267
6,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FUTGHIL_
Izanami
9
2 / 0 / 0
5,281
528
4,451
7,347
2,129
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
II85I024
Achilles
8
0 / 5 / 1
4,918
492
3,399
7,354
3,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
7
0 / 2 / 0
4,665
467
1,188
7,320
1,785
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
fonsforo
Merlin
10
1 / 4 / 0
5,617
562
3,174
5,869
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
8
0 / 2 / 2
5,045
505
1,912
5,299
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
13
Kills
3
5
Deaths
13
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
3
1
1
3.5
W
Skadi
 
Skadi
1
2
2
1
W
2
0
2
3
L
Izanami
FUTGHIL_
Izanami
2
0
0
2
L
Achilles
II85I024
Achilles
0
5
1
0.1
L
Kali
0
2
0
0
W
Anubis
5
1
1
5.5
L
Merlin
fonsforo
Merlin
1
4
0
0.25
W
Cthulhu
iceguy_
Cthulhu
2
1
0
2
L
Rama
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,196
Damage
14,124
28,911
Taken
33,189
14,832
Mitigated
10,284
10,952
Healing
7,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
2,724
229
0
750
5,840
1,686
0
167
5,669
0
38,014
W
Skadi
 
Skadi
4,963
2,634
0
770
5,258
1,258
480
282
4,946
0
27,174
W
4,745
3,263
87
3,102
5,610
3,334
230
0
5,610
0
29,924
L
Izanami
FUTGHIL_
Izanami
4,451
3,453
132
2,839
7,347
2,129
58
2,573
4,774
0
30,247
L
Achilles
II85I024
Achilles
3,399
1,032
0
201
7,354
3,495
0
0
7,354
0
17,634
L
Kali
1,188
668
141
491
7,320
1,785
0
849
6,471
0
22,276
W
Anubis
3,634
63
0
2,974
4,936
2,162
804
2,335
2,245
38,971
5,231
L
Merlin
fonsforo
Merlin
3,174
179
0
1,465
5,869
1,401
439
2,453
3,416
24,883
0
W
Cthulhu
iceguy_
Cthulhu
4,130
320
311
2,958
7,267
6,392
0
0
7,267
18,938
0
L
Rama
1,912
1,728
82
1,723
5,299
1,474
550
1,557
3,742
0
17,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,248
Gold Earned
25,526
304
Minions Killed
241
0
Camps Cleared
0
1,076,296
Distance Traveled
871,512
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,408
641
78
8
0
246,732
2
W
Skadi
5,531
553
41
4
0
193,408
0
W
Horus
6,361
636
57
6
0
218,597
0
L
Izanami
5,281
528
55
6
0
205,158
2
L
Achilles
4,918
492
35
4
0
165,454
1
L
Kali
4,665
467
47
5
0
186,873
0
W
Anubis
7,233
723
95
10
0
198,892
5
L
Merlin
5,617
562
61
6
0
155,499
1
W
Cthulhu
5,715
572
33
3
0
218,667
1
L
Rama
5,045
505
43
4
0
158,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role