Player Matchup

Apollo
Apollo
 
Apollo
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
FaraohBr
Kali
Level 62
God Stats
1W - 2L
1,482 SR
Queue Stats
16W - 21L
1,415 Elo+
Solo
Poseidon
Poseidon
Poisoned_Dog
Poseidon
Level 61
God Stats
12W - 14L
1,432 SR
Queue Stats
45W - 51L
1,382 Elo+
Solo
Nemesis
Nemesis
zaroel
Nemesis
Level 87
God Stats
5W - 10L
1,621 SR
Queue Stats
337W - 357L
1,471 Elo+
Solo
Team Averages
Level 85
1,507 SR
1,454 Elo+

VS

Team Averages
Level 103
1,488 SR
1,586 Elo+
Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ElchoriReturn
Arachne
Level 146
God Stats
14W - 7L
1,500 SR
Queue Stats
487W - 462L
1,579 Elo+
Solo
Tiamat
Tiamat
JSargentoMayson
Tiamat
Level 106
God Stats
2W - 2L
1,490 SR
Queue Stats
37W - 37L
1,686 Elo+
Party 1
Geb
Geb
UsuarioBr
Geb
Level 34
God Stats
2W - 1L
1,449 SR
Queue Stats
20W - 18L
1,482 Elo+
Solo
Izanami
Izanami
math2305assis
Izanami
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 27L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
5 / 5 / 4
8,500
531
10,819
12,372
3,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
 
Atlas
10
3 / 6 / 6
7,123
445
5,768
15,950
10,769
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
14
0 / 7 / 2
7,892
493
3,972
16,158
5,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Poisoned_Dog
Poseidon
14
3 / 8 / 0
8,813
551
6,213
12,251
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
zaroel
Nemesis
13
1 / 8 / 1
7,730
483
5,089
14,835
9,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
10 / 2 / 3
10,476
655
8,104
12,475
5,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
17
15 / 1 / 0
11,488
718
17,863
13,287
8,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 0 / 9
8,978
561
7,598
4,700
3,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 14
8,584
537
3,901
11,838
8,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
13
4 / 7 / 5
8,537
534
12,352
10,494
3,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
12
Kills
32
34
Deaths
12
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
5
4
1.4
L
Atlas
 
Atlas
3
6
6
1
W
Fenrir
 
Fenrir
10
2
3
5.75
W
Arachne
15
1
0
15
L
Kali
0
7
2
0.14
W
3
0
9
7.5
L
Poseidon
Poisoned_Dog
Poseidon
3
8
0
0.38
W
0
2
14
3.5
W
Izanami
4
7
5
0.93
L
Nemesis
zaroel
Nemesis
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,861
Damage
49,818
71,566
Taken
52,794
32,133
Mitigated
29,337
17,831
Healing
19,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
10,819
7,255
0
2,482
12,372
3,641
178
2,552
9,753
0
48,724
L
Atlas
 
Atlas
5,768
1,760
260
1,760
15,950
10,769
54
3,660
11,887
19,150
0
W
Fenrir
 
Fenrir
8,104
2,559
0
6,058
12,475
5,382
0
2,704
9,665
0
59,833
W
Arachne
17,863
12,964
0
7,856
13,287
8,568
1,793
1,729
11,382
0
71,371
L
Kali
3,972
2,144
0
7,384
16,158
5,250
0
944
15,102
0
43,715
W
7,598
945
0
1,414
4,700
3,788
1,725
1,185
3,361
39,837
0
L
Poseidon
Poisoned_Dog
Poseidon
6,213
606
0
2,268
12,251
3,118
0
2,024
9,917
43,300
3,188
W
3,901
801
0
2,704
11,838
8,248
246
3,577
8,151
20,033
1,399
W
Izanami
12,352
9,167
473
1,291
10,494
3,351
1,997
2,037
8,415
0
43,479
L
Nemesis
zaroel
Nemesis
5,089
1,983
0
3,677
14,835
9,355
279
1,700
13,086
0
32,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,058
Gold Earned
48,063
391
Minions Killed
413
0
Camps Cleared
0
1,325,333
Distance Traveled
1,555,620
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,500
531
89
6
0
281,217
3
L
Atlas
7,123
445
24
2
0
251,921
2
W
Fenrir
10,476
655
113
7
0
319,755
6
W
Arachne
11,488
718
126
8
0
349,385
2
L
Kali
7,892
493
91
6
0
269,168
0
W
Tiamat
8,978
561
79
5
0
307,672
1
L
Poseidon
8,813
551
104
7
0
263,921
3
W
Geb
8,584
537
23
1
0
319,797
3
W
Izanami
8,537
534
72
5
0
259,011
1
L
Nemesis
7,730
483
83
5
0
259,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role