Player Matchup

Fenrir
Fenrir
D3XTERbad
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,070 Elo+
Party 2
Thor
Thor
JLKZnn
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,070 Elo+
Party 2
Nike
Nike
Jacques0154
Nike
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 77L
1,479 Elo+
Solo
Cerberus
Cerberus
JoaodoLanche
Cerberus
Level 4
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 2L
1,509 Elo+
Solo
Ra
Ra
hibrido_cobicado
Ra
Level 42
God Stats
3W - 3L
1,447 SR
Queue Stats
29W - 47L
1,376 Elo+
Solo
Team Averages
Level 16
1,446 SR
1,301 Elo+

VS

Team Averages
Level 158
1,623 SR
1,732 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
TheB3stBr
Ra
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 30L
1,672 Elo+
Party 1
Cliodhna
Cliodhna
leokikuchi
Cliodhna
Level 160
God Stats
6W - 1L
1,900 SR
Queue Stats
42W - 41L
1,584 Elo+
Party 1
Anhur
Anhur
oJackal
Anhur
Level 155
God Stats
1W - 0L
1,715 SR
Queue Stats
16W - 8L
2,044 Elo+
Party 1
Mulan
Mulan
ΞKingofIceΞ
Mulan
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,862 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D3XTERbad
Fenrir
15
2 / 7 / 0
9,039
695
7,647
29,480
16,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
JLKZnn
Thor
13
0 / 14 / 1
7,715
593
5,996
17,634
4,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 9 / 1
8,905
685
13,653
22,085
18,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
JoaodoLanche
Cerberus
13
0 / 6 / 0
7,664
590
2,359
13,021
7,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 8 / 2
8,878
683
8,349
12,207
4,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
4 / 1 / 27
10,818
832
8,603
12,875
12,620
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
12 / 1 / 12
11,897
915
19,487
8,968
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
leokikuchi
Cliodhna
17
5 / 1 / 20
10,551
812
16,208
13,888
6,983
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
oJackal
Anhur
17
6 / 2 / 24
10,566
813
17,432
13,695
6,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
17 / 0 / 18
12,110
932
26,803
17,178
20,838
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
145
5
Kills
44
44
Deaths
5
4
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
1
27
17.5
L
Fenrir
D3XTERbad
Fenrir
2
7
0
0.29
L
Thor
JLKZnn
Thor
0
14
1
0.04
L
3
9
1
0.39
L
Cerberus
JoaodoLanche
Cerberus
0
6
0
0
W
12
1
12
18
L
0
8
2
0.13
W
Cliodhna
leokikuchi
Cliodhna
5
1
20
15
W
Anhur
oJackal
Anhur
6
2
24
9
W
17
0
18
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,004
Damage
88,533
94,427
Taken
66,604
52,948
Mitigated
50,988
11,508
Healing
31,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,603
2,743
8,061
5,589
12,875
12,620
1,616
2,643
10,014
24,353
0
L
Fenrir
D3XTERbad
Fenrir
7,647
1,728
0
4,845
29,480
16,861
0
9,563
19,561
0
14,706
L
Thor
JLKZnn
Thor
5,996
483
0
571
17,634
4,965
0
4,357
13,175
0
12,101
L
13,653
1,098
65
1,402
22,085
18,984
0
7,864
13,951
0
25,168
L
Cerberus
JoaodoLanche
Cerberus
2,359
24
105
1,520
13,021
7,677
0
2,772
10,139
8,614
0
W
19,487
1,830
5,100
3,172
8,968
3,814
1,755
1,182
7,438
60,248
0
L
8,349
80
1,254
1,746
12,207
4,461
205
2,590
9,511
36,607
0
W
Cliodhna
leokikuchi
Cliodhna
16,208
1,827
0
906
13,888
6,983
427
2,543
11,073
0
44,612
W
Anhur
oJackal
Anhur
17,432
9,347
778
2,074
13,695
6,733
3,929
794
12,576
0
33,922
W
26,803
4,430
0
5,400
17,178
20,838
941
2,718
13,831
0
50,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,201
Gold Earned
55,942
142
Minions Killed
267
0
Camps Cleared
0
1,011,704
Distance Traveled
1,466,870
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,818
832
19
1
0
257,054
1
L
Fenrir
9,039
695
9
1
0
248,492
0
L
Thor
7,715
593
12
1
0
169,139
4
L
Nike
8,905
685
28
2
0
217,110
1
L
Cerberus
7,664
590
30
2
0
149,022
0
W
Ra
11,897
915
92
7
0
282,550
2
L
Ra
8,878
683
63
5
0
227,941
2
W
Cliodhna
10,551
812
62
5
0
294,621
2
W
Anhur
10,566
813
40
3
0
303,674
2
W
Mulan
12,110
932
54
4
0
328,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role