Player Matchup

Raijin
Raijin
MunibSantoro
Raijin
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 72L
1,287 Elo+
Party 2
Chernobog
Chernobog
Sitishe
Chernobog
Level 113
God Stats
5W - 4L
1,245 SR
Queue Stats
271W - 290L
1,449 Elo+
Solo
Yemoja
Yemoja
badr_hari1988
Yemoja
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
hu-ang-zong
Hun Batz
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,274 Elo+
Party 2
Discordia
Discordia
nov3l
Discordia
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 83L
1,477 Elo+
Solo
Team Averages
Level 78
1,449 SR
1,397 Elo+

VS

Team Averages
Level 77
1,516 SR
1,474 Elo+
Izanami
Izanami
Bhdryldrm
Izanami
Level 107
God Stats
1W - 1L
1,703 SR
Queue Stats
54W - 55L
1,510 Elo+
Solo
Yemoja
Yemoja
GudokFive
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,376 Elo+
Party 1
Merlin
Merlin
Ky3HeU
Merlin
Level 40
God Stats
1W - 2L
1,285 SR
Queue Stats
60W - 87L
1,377 Elo+
Party 1
Odin
Odin
LordMazsola
Odin
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,658 Elo+
Solo
Fenrir
Fenrir
Stark999
Fenrir
Level 109
God Stats
3W - 3L
1,590 SR
Queue Stats
49W - 51L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
2 / 5 / 6
10,558
660
6,470
12,562
5,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Sitishe
Chernobog
19
2 / 4 / 9
11,628
727
13,708
15,115
7,826
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
1 / 1 / 14
11,796
737
6,684
11,390
17,044
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
hu-ang-zong
Hun Batz
20
11 / 6 / 6
12,786
799
27,767
17,241
10,038
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
nov3l
Discordia
20
5 / 1 / 9
12,276
767
16,372
11,737
5,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bhdryldrm
Izanami
16
2 / 8 / 10
9,961
623
11,042
15,256
6,977
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
GudokFive
Yemoja
16
3 / 2 / 9
9,566
598
6,300
11,822
11,205
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
Ky3HeU
Merlin
19
3 / 7 / 7
10,975
686
13,012
13,815
5,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 1 / 11
10,512
657
13,271
21,568
19,065
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Stark999
Fenrir
15
5 / 3 / 6
9,690
606
8,434
17,169
13,998
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
59
21
Kills
16
17
Deaths
21
44
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bhdryldrm
Izanami
2
8
10
0.88
L
Yemoja
GudokFive
Yemoja
3
2
9
3.75
L
Merlin
Ky3HeU
Merlin
3
7
7
0.93
L
3
1
11
8.5
W
Raijin
2
5
6
1
W
Chernobog
Sitishe
Chernobog
2
4
9
1.63
L
Fenrir
Stark999
Fenrir
5
3
6
2.67
W
1
1
14
8
W
Hun Batz
hu-ang-zong
Hun Batz
11
6
6
2.33
W
Discordia
nov3l
Discordia
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,001
Damage
52,059
68,045
Taken
79,630
46,517
Mitigated
56,681
31,779
Healing
30,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bhdryldrm
Izanami
11,042
6,395
2,048
1,715
15,256
6,977
0
6,485
8,771
0
38,409
L
Yemoja
GudokFive
Yemoja
6,300
753
6,600
973
11,822
11,205
0
5,036
6,786
13,075
0
L
Merlin
Ky3HeU
Merlin
13,012
94
1,214
854
13,815
5,436
0
4,158
9,657
33,788
0
L
13,271
1,840
1,693
9,015
21,568
19,065
0
8,116
13,452
0
26,788
W
Raijin
6,470
986
734
1,845
12,562
5,895
770
3,680
8,882
15,549
0
W
Chernobog
Sitishe
Chernobog
13,708
6,606
1,343
2,979
15,115
7,826
2,553
4,708
10,407
0
27,540
L
Fenrir
Stark999
Fenrir
8,434
1,148
1,549
4,808
17,169
13,998
0
5,731
11,438
0
11,594
W
6,684
1,340
10,758
3,687
11,390
17,044
358
3,516
7,874
11,647
0
W
Hun Batz
hu-ang-zong
Hun Batz
27,767
5,051
1,692
3,060
17,241
10,038
871
2,647
14,594
0
55,766
W
Discordia
nov3l
Discordia
16,372
547
1,762
3,919
11,737
5,714
1,216
4,761
6,976
38,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,044
Gold Earned
50,704
179
Minions Killed
153
0
Camps Cleared
0
1,487,049
Distance Traveled
1,379,918
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,961
623
61
4
0
263,968
1
L
Yemoja
9,566
598
8
1
0
246,588
0
L
Merlin
10,975
686
48
3
0
233,856
1
L
Odin
10,512
657
32
2
0
329,119
3
W
Raijin
10,558
660
21
1
0
277,088
1
W
Chernobog
11,628
727
44
3
0
273,003
3
L
Fenrir
9,690
606
4
0
0
306,387
0
W
Yemoja
11,796
737
10
1
0
287,290
2
W
Hun Batz
12,786
799
53
3
0
310,792
2
W
Discordia
12,276
767
51
3
0
338,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role