Player Matchup

Amaterasu
Amaterasu
Deeluv1996
Amaterasu
Level 126
God Stats
3W - 5L
1,476 SR
Queue Stats
182W - 197L
1,513 Elo+
Party 2
Cerberus
Cerberus
SEYVANHEL
Cerberus
Level 145
God Stats
6W - 15L
1,500 SR
Queue Stats
1,472W - 1,621L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
UltimateGamer904
Gilgamesh
Level 43
God Stats
3W - 4L
1,244 SR
Queue Stats
113W - 119L
1,442 Elo+
Solo
Apollo
Apollo
ViolatedGrandma
Apollo
Level 28
God Stats
7W - 4L
1,827 SR
Queue Stats
57W - 53L
1,461 Elo+
Party 2
Vulcan
Vulcan
yedgrftvbc9i0nm
Vulcan
Level 32
God Stats
0W - 3L
1,521 SR
Queue Stats
15W - 22L
1,369 Elo+
Solo
Team Averages
Level 75
1,513 SR
1,447 Elo+

VS

Team Averages
Level 105
1,722 SR
1,660 Elo+
Jormungandr
Jormungandr
Final New York
Jormungandr
Level 45
God Stats
4W - 1L
1,943 SR
Queue Stats
37W - 19L
1,757 Elo+
Party 1
Hachiman
Hachiman
NAMEAREHARD
Hachiman
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 32L
1,686 Elo+
Party 1
Achilles
Achilles
TheMuerteBlanca
Achilles
Level 69
God Stats
10W - 9L
1,656 SR
Queue Stats
79W - 80L
1,632 Elo+
Party 1
Anubis
Anubis
XxThiagoxX8461
Anubis
Level 135
God Stats
3W - 3L
1,679 SR
Queue Stats
100W - 90L
1,496 Elo+
Solo
Cabrakan
Cabrakan
capnbodacious
Cabrakan
Level 131
God Stats
3W - 0L
1,829 SR
Queue Stats
54W - 30L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Deeluv1996
Amaterasu
8
1 / 3 / 1
5,079
508
2,814
7,404
3,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
SEYVANHEL
Cerberus
7
0 / 4 / 0
4,328
433
1,544
5,340
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
9
0 / 3 / 1
5,179
518
2,321
5,437
3,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 3 / 0
4,590
459
2,876
6,096
1,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 0
5,950
595
2,495
4,600
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Final New York
Jormungandr
11
2 / 0 / 4
6,308
631
2,754
4,766
3,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
NAMEAREHARD
Hachiman
11
4 / 0 / 2
5,900
590
5,546
3,926
967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
10
2 / 1 / 2
6,018
602
3,694
5,766
2,907
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 1
6,124
612
2,427
4,110
1,743
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
capnbodacious
Cabrakan
11
4 / 1 / 3
6,534
653
4,895
6,166
3,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
15
15
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Deeluv1996
Amaterasu
1
3
1
0.5
W
Jormungandr
Final New York
Jormungandr
2
0
4
4
W
Hachiman
NAMEAREHARD
Hachiman
4
0
2
5
L
Cerberus
SEYVANHEL
Cerberus
0
4
0
0
W
Achilles
2
1
2
3
L
Gilgamesh
0
3
1
0.17
L
0
3
0
0
W
3
0
1
3.5
W
Cabrakan
capnbodacious
Cabrakan
4
1
3
5.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,050
Damage
19,316
28,877
Taken
24,734
13,148
Mitigated
12,134
5,547
Healing
11,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Deeluv1996
Amaterasu
2,814
1,012
0
885
7,404
3,706
0
2,224
5,180
0
21,310
W
Jormungandr
Final New York
Jormungandr
2,754
466
0
1,287
4,766
3,317
0
979
3,751
31,166
0
W
Hachiman
NAMEAREHARD
Hachiman
5,546
3,183
0
1,754
3,926
967
0
904
2,891
0
34,723
L
Cerberus
SEYVANHEL
Cerberus
1,544
0
0
527
5,340
3,129
0
2,334
3,006
14,723
0
W
Achilles
3,694
731
0
2,024
5,766
2,907
0
319
5,208
0
26,608
L
Gilgamesh
2,321
806
0
1,081
5,437
3,265
0
669
4,768
0
23,127
L
2,876
1,544
0
1,820
6,096
1,112
0
1,313
4,783
0
22,532
W
2,427
151
85
2,796
4,110
1,743
233
568
3,542
34,189
0
W
Cabrakan
capnbodacious
Cabrakan
4,895
868
0
3,223
6,166
3,200
0
1,087
5,012
28,904
2,443
L
2,495
400
0
1,234
4,600
1,936
0
3,292
1,308
37,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,126
Gold Earned
30,884
279
Minions Killed
336
0
Camps Cleared
0
936,713
Distance Traveled
929,256
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,079
508
47
5
0
208,621
1
W
Jormungandr
6,308
631
61
6
0
177,269
1
W
Hachiman
5,900
590
75
8
0
175,685
1
L
Cerberus
4,328
433
48
5
0
176,687
1
W
Achilles
6,018
602
54
5
0
205,762
3
L
Gilgamesh
5,179
518
49
5
0
185,322
4
L
Apollo
4,590
459
53
5
0
170,485
3
W
Anubis
6,124
612
76
8
0
166,187
0
W
Cabrakan
6,534
653
70
7
0
204,353
2
L
Vulcan
5,950
595
82
8
0
195,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role