Player Matchup

Danzaburou
Danzaburou
PrADx_JollyJoker
Danzaburou
Level 89
God Stats
1W - 1L
1,304 SR
Queue Stats
186W - 230L
1,410 Elo+
Party 1
Loki
Loki
PrADx_stevinarto
Loki
Level 127
God Stats
4W - 1L
1,811 SR
Queue Stats
232W - 263L
1,410 Elo+
Party 1
Atlas
Atlas
xRobo-zum-blokkx
Atlas
Level 126
God Stats
16W - 19L
1,487 SR
Queue Stats
222W - 239L
1,428 Elo+
Party 1
Team Averages
Level 114
1,534 SR
1,416 Elo+

VS

Team Averages
Level 103
1,347 SR
1,409 Elo+
Morgan Le Fay
Morgan Le Fay
Ace16164
Morgan Le Fay
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
181W - 249L
1,397 Elo+
Party 2
Cthulhu
Cthulhu
Emtianna
Cthulhu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,468 Elo+
Solo
Thanatos
Thanatos
JaMi SHOTTA
Thanatos
Level 88
God Stats
1W - 13L
1,041 SR
Queue Stats
394W - 601L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PrADx_JollyJoker
Danzaburou
11
0 / 0 / 9
6,801
680
4,290
3,224
1,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 1 / 7
7,884
788
7,520
4,370
1,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
7 / 0 / 5
8,239
824
10,921
4,918
1,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ace16164
Morgan Le Fay
10
0 / 5 / 1
6,121
612
3,553
7,990
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Emtianna
Cthulhu
10
1 / 2 / 0
6,356
636
4,850
11,141
5,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thanatos
JaMi SHOTTA
Thanatos
9
0 / 6 / 1
5,899
590
770
7,714
2,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
13
Kills
1
1
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Ace16164
Morgan Le Fay
0
5
1
0.1
L
Cthulhu
Emtianna
Cthulhu
1
2
0
0.5
L
Thanatos
JaMi SHOTTA
Thanatos
0
6
1
0.08
W
Danzaburou
PrADx_JollyJoker
Danzaburou
0
0
9
4.5
W
6
1
7
9.5
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,731
Damage
9,173
12,512
Taken
26,845
4,690
Mitigated
10,487
3,363
Healing
6,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Ace16164
Morgan Le Fay
3,553
148
234
920
7,990
2,433
0
3,219
4,490
19,635
0
L
Cthulhu
Emtianna
Cthulhu
4,850
304
310
3,138
11,141
5,356
0
5,911
5,060
14,430
0
L
Thanatos
JaMi SHOTTA
Thanatos
770
113
174
2,129
7,714
2,698
0
1,980
5,423
0
11,103
W
Danzaburou
PrADx_JollyJoker
Danzaburou
4,290
2,535
0
551
3,224
1,137
1,185
1,817
1,211
0
17,944
W
7,520
872
0
1,586
4,370
1,823
445
2,658
1,450
0
23,351
W
10,921
5,170
0
1,226
4,918
1,730
576
3,459
1,066
29,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,924
Gold Earned
18,376
118
Minions Killed
97
6
Camps Cleared
2
538,825
Distance Traveled
531,731
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,121
612
44
4
0
184,872
7
L
Cthulhu
6,356
636
17
2
0
178,344
0
L
Thanatos
5,899
590
36
4
2
168,515
2
W
Danzaburou
6,801
680
31
3
1
171,476
0
W
Loki
7,884
788
43
4
3
205,247
1
W
Atlas
8,239
824
44
4
2
162,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role