Player Matchup

Hel
Hel
DivineArkay
Hel
Level 28
God Stats
2W - 4L
1,219 SR
Queue Stats
118W - 124L
1,477 Elo+
Party 4
Ne Zha
Ne Zha
Juampo99
Ne Zha
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
92W - 102L
1,390 Elo+
Party 1
Ganesha
Ganesha
Logoj
Ganesha
Level 82
God Stats
7W - 8L
1,639 SR
Queue Stats
29W - 28L
1,391 Elo+
Party 1
Neith
Neith
Salinauh
Neith
Level 69
God Stats
13W - 10L
1,528 SR
Queue Stats
125W - 138L
1,469 Elo+
Party 4
Mulan
Mulan
jvnaufrago
Mulan
Level 68
God Stats
7W - 4L
1,790 SR
Queue Stats
15W - 17L
1,416 Elo+
Party 1
Team Averages
Level 67
1,535 SR
1,429 Elo+

VS

Team Averages
Level 82
1,472 SR
1,441 Elo+
Erlang Shen
Erlang Shen
AnitaMan
Erlang Shen
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,392 Elo+
Party 2
Fenrir
Fenrir
Norwean
Fenrir
Level 28
God Stats
20W - 13L
1,302 SR
Queue Stats
42W - 45L
1,407 Elo+
Party 3
Hel
Hel
SUPERxSUNNY
Hel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,413 Elo+
Party 2
Chaac
Chaac
WatchmanX
Chaac
Level 152
God Stats
5W - 7L
1,500 SR
Queue Stats
62W - 58L
1,508 Elo+
Solo
Chiron
Chiron
gonzalo2438
Chiron
Level 103
God Stats
31W - 38L
1,560 SR
Queue Stats
182W - 206L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 19
11,622
1,162
6,124
10,838
6,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ne Zha
Juampo99
Ne Zha
19
12 / 0 / 11
13,496
1,350
18,587
10,336
5,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Logoj
Ganesha
19
0 / 0 / 28
12,827
1,283
9,939
16,020
23,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Salinauh
Neith
19
10 / 0 / 20
13,686
1,369
32,189
8,732
5,270
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
18
6 / 2 / 19
12,460
1,246
17,521
11,976
15,237
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

266

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AnitaMan
Erlang Shen
16
1 / 8 / 3
10,743
1,074
12,392
23,679
20,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Norwean
Fenrir
16
2 / 7 / 0
10,479
1,048
4,344
17,414
12,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 10 / 3
10,833
1,083
12,169
18,892
6,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
WatchmanX
Chaac
17
0 / 0 / 6
10,850
1,085
13,230
10,927
11,245
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
16
2 / 7 / 2
10,895
1,090
12,777
18,939
6,293
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
20
32
Kills
6
6
Deaths
32
97
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AnitaMan
Erlang Shen
1
8
3
0.31
W
4
4
19
3.38
W
Ne Zha
Juampo99
Ne Zha
12
0
11
17.5
W
Ganesha
Logoj
Ganesha
0
0
28
14
L
Fenrir
Norwean
Fenrir
2
7
0
0.29
L
1
10
3
0.25
W
Neith
Salinauh
Neith
10
0
20
20
L
Chaac
WatchmanX
Chaac
0
0
6
3
L
Chiron
2
7
2
0.43
W
Mulan
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,360
Damage
54,912
57,902
Taken
89,851
56,142
Mitigated
57,194
25,141
Healing
11,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AnitaMan
Erlang Shen
12,392
4,522
0
1,389
23,679
20,810
0
3,643
20,036
8,920
21,590
W
6,124
649
6,882
3,699
10,838
6,586
0
1,706
9,132
9,367
0
W
Ne Zha
Juampo99
Ne Zha
18,587
5,365
0
1,946
10,336
5,800
0
2,986
7,350
0
35,999
W
Ganesha
Logoj
Ganesha
9,939
972
3,970
3,649
16,020
23,249
0
4,880
11,140
27,520
0
L
Fenrir
Norwean
Fenrir
4,344
605
0
117
17,414
12,273
0
3,745
13,669
0
12,292
L
12,169
789
3,233
2,472
18,892
6,573
0
2,952
15,940
34,615
0
W
Neith
Salinauh
Neith
32,189
19,808
0
3,666
8,732
5,270
0
1,446
7,286
0
63,386
L
Chaac
WatchmanX
Chaac
13,230
560
0
1,740
10,927
11,245
0
1,389
9,538
0
37,736
L
Chiron
12,777
3,141
1,142
1,574
18,939
6,293
0
4,334
14,516
0
26,426
W
Mulan
17,521
3,467
0
1,329
11,976
15,237
0
3,976
8,000
0
26,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,091
Gold Earned
53,800
193
Minions Killed
184
7
Camps Cleared
6
991,268
Distance Traveled
1,032,533
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,743
1,074
39
4
3
202,094
0
W
Hel
11,622
1,162
14
1
2
172,321
0
W
Ne Zha
13,496
1,350
49
5
4
230,258
0
W
Ganesha
12,827
1,283
2
0
0
204,069
1
L
Fenrir
10,479
1,048
14
1
1
206,050
0
L
Hel
10,833
1,083
54
5
2
193,718
0
W
Neith
13,686
1,369
100
10
0
177,468
0
L
Chaac
10,850
1,085
44
4
0
246,693
0
L
Chiron
10,895
1,090
33
3
0
183,978
1
W
Mulan
12,460
1,246
28
3
1
207,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role