Player Matchup

Izanami
Izanami
EXCALIBUR AE
Izanami
Level 64
God Stats
33W - 24L
1,570 SR
Queue Stats
113W - 114L
1,428 Elo+
Solo
Tyr
Tyr
ErickPhelipeBR
Tyr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Thor
Thor
TheFecesMan
Thor
Level 42
God Stats
1W - 7L
1,205 SR
Queue Stats
25W - 38L
1,460 Elo+
Solo
Ra
Ra
kevingonzxlez666
Ra
Level 54
God Stats
31W - 40L
1,498 SR
Queue Stats
610W - 667L
1,417 Elo+
Solo
Achilles
Achilles
lXxWRATHxX1
Achilles
Level 47
God Stats
1W - 6L
1,719 SR
Queue Stats
139W - 128L
1,661 Elo+
Solo
Team Averages
Level 53
1,498 SR
1,493 Elo+

VS

Team Averages
Level 71
1,498 SR
1,427 Elo+
Thanatos
Thanatos
Robert2381
Thanatos
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
247W - 248L
1,526 Elo+
Solo
Cthulhu
Cthulhu
Skdxs
Cthulhu
Level 109
God Stats
9W - 8L
1,647 SR
Queue Stats
129W - 151L
1,483 Elo+
Party 1
Izanami
Izanami
WhyMiio
Izanami
Level 41
God Stats
5W - 9L
1,070 SR
Queue Stats
307W - 351L
1,302 Elo+
Solo
Ymir
Ymir
plAsmanate3290
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
tobirama_kin1
Tiamat
Level 47
God Stats
9W - 8L
1,771 SR
Queue Stats
404W - 429L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EXCALIBUR AE
Izanami
10
3 / 3 / 1
6,088
507
3,546
6,864
1,338
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

7
0 / 3 / 2
4,576
381
2,727
6,149
2,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

2
0 / 0 / 0
3,864
322
225
1,279
274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
2 / 2 / 1
6,422
535
4,597
4,537
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
lXxWRATHxX1
Achilles
6
0 / 3 / 0
4,648
387
1,851
4,790
2,021
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Robert2381
Thanatos
10
0 / 1 / 1
5,990
499
1,242
7,283
2,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Skdxs
Cthulhu
12
8 / 0 / 0
7,583
632
6,568
6,108
6,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
WhyMiio
Izanami
12
2 / 3 / 1
6,979
582
5,253
8,914
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 0 / 0
5,923
494
1,254
4,392
4,111
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 1 / 1
6,305
525
1,463
6,351
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
11
11
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
EXCALIBUR AE
Izanami
3
3
1
1.17
L
0
3
2
0.33
W
Thanatos
Robert2381
Thanatos
0
1
1
0.5
W
Cthulhu
Skdxs
Cthulhu
8
0
0
8
L
0
0
0
0
W
Izanami
WhyMiio
Izanami
2
3
1
0.83
L
2
2
1
1.25
L
Achilles
lXxWRATHxX1
Achilles
0
3
0
0
W
1
0
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,946
Damage
15,780
23,619
Taken
33,048
7,644
Mitigated
18,136
5,915
Healing
12,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
EXCALIBUR AE
Izanami
3,546
2,171
0
1,680
6,864
1,338
0
1,773
4,957
0
27,628
L
2,727
522
218
1,418
6,149
2,789
0
2,683
3,368
0
10,128
W
Thanatos
Robert2381
Thanatos
1,242
41
0
5,930
7,283
2,175
289
519
6,638
0
27,651
W
Cthulhu
Skdxs
Cthulhu
6,568
967
0
2,230
6,108
6,387
565
0
6,035
28,234
0
L
225
74
0
410
1,279
274
0
326
907
0
2,760
W
Izanami
WhyMiio
Izanami
5,253
2,620
0
2,394
8,914
2,706
0
1,898
6,853
0
53,963
L
4,597
110
41
1,068
4,537
1,222
42
1,537
2,864
33,361
0
L
Achilles
lXxWRATHxX1
Achilles
1,851
541
0
1,080
4,790
2,021
0
2,241
2,238
0
11,883
W
1,254
513
0
0
4,392
4,111
746
0
4,259
13,448
0
W
1,463
0
0
2,108
6,351
2,757
468
1,882
4,349
26,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,598
Gold Earned
32,780
179
Minions Killed
302
0
Camps Cleared
0
778,229
Distance Traveled
1,134,925
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,088
507
59
5
0
191,495
4
L
Tyr
4,576
381
12
1
0
206,589
1
W
Thanatos
5,990
499
68
6
0
247,984
1
W
Cthulhu
7,583
632
53
4
0
244,581
0
L
Thor
3,864
322
6
1
0
49,744
0
W
Izanami
6,979
582
99
8
0
198,155
1
L
Ra
6,422
535
69
6
0
209,411
0
L
Achilles
4,648
387
33
3
0
120,990
2
W
Ymir
5,923
494
27
2
0
220,424
0
W
Tiamat
6,305
525
55
5
0
223,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role