Player Matchup

Fenrir
Fenrir
SANTYTERRY
Fenrir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 67L
1,500 Elo+
Party 1
Mulan
Mulan
Tuetaron
Mulan
Level 24
God Stats
7W - 6L
1,500 SR
Queue Stats
171W - 158L
1,572 Elo+
Party 1
Thoth
Thoth
Xuflaes
Thoth
Level 52
God Stats
4W - 2L
1,527 SR
Queue Stats
39W - 39L
1,485 Elo+
Party 1
Izanami
Izanami
jeriikow
Izanami
Level 28
God Stats
7W - 12L
1,502 SR
Queue Stats
8W - 15L
1,405 Elo+
Party 3
Bacchus
Bacchus
Ðjìnx
Bacchus
Level 43
God Stats
1W - 2L
1,297 SR
Queue Stats
30W - 41L
1,449 Elo+
Party 3
Team Averages
Level 47
1,465 SR
1,482 Elo+

VS

Team Averages
Level 83
1,605 SR
1,504 Elo+
Ne Zha
Ne Zha
DobZeNn
Ne Zha
Level 87
God Stats
4W - 6L
1,517 SR
Queue Stats
97W - 101L
1,573 Elo+
Party 2
Sol
Sol
ElizarI
Sol
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,306 Elo+
Solo
Anubis
Anubis
Kripmandawg
Anubis
Level 18
God Stats
10W - 6L
1,699 SR
Queue Stats
12W - 8L
1,546 Elo+
Party 2
King Arthur
King Arthur
RMickyy
King Arthur
Level 103
God Stats
13W - 13L
1,532 SR
Queue Stats
134W - 133L
1,550 Elo+
Party 2
Bakasura
Bakasura
XrayPandaZ213
Bakasura
Level 121
God Stats
1W - 1L
1,777 SR
Queue Stats
162W - 169L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SANTYTERRY
Fenrir
11
2 / 1 / 2
6,804
567
3,042
8,252
2,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
Tuetaron
Mulan
12
4 / 2 / 2
7,766
647
5,157
10,992
6,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Xuflaes
Thoth
13
1 / 2 / 2
7,622
635
4,383
5,860
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
jeriikow
Izanami
12
2 / 1 / 4
7,184
599
6,220
6,134
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Ðjìnx
Bacchus
10
4 / 1 / 2
6,992
583
4,966
9,278
5,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DobZeNn
Ne Zha
9
1 / 7 / 1
5,818
485
5,270
12,477
3,324
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sol
10
0 / 2 / 0
5,837
486
2,344
6,517
1,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
4
0 / 1 / 0
4,450
371
785
2,099
815
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
RMickyy
King Arthur
13
2 / 2 / 2
7,498
625
6,391
7,139
3,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
XrayPandaZ213
Bakasura
13
4 / 2 / 2
7,507
626
7,896
10,865
3,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
13
Kills
7
7
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
DobZeNn
Ne Zha
1
7
1
0.21
L
Sol
0
2
0
0
L
Anubis
0
1
0
0
L
King Arthur
RMickyy
King Arthur
2
2
2
1.5
W
Fenrir
SANTYTERRY
Fenrir
2
1
2
3
W
Mulan
Tuetaron
Mulan
4
2
2
2.5
L
Bakasura
XrayPandaZ213
Bakasura
4
2
2
2.5
W
Thoth
Xuflaes
Thoth
1
2
2
1
W
Izanami
jeriikow
Izanami
2
1
4
4
W
Bacchus
Ðjìnx
Bacchus
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,768
Damage
22,686
40,516
Taken
39,097
17,831
Mitigated
13,030
9,887
Healing
9,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
DobZeNn
Ne Zha
5,270
1,152
133
971
12,477
3,324
0
2,700
9,744
0
30,297
L
Sol
2,344
625
0
2,953
6,517
1,630
1,230
1,329
5,155
24,156
3,256
L
Anubis
785
100
0
523
2,099
815
0
888
1,211
8,805
0
L
King Arthur
RMickyy
King Arthur
6,391
1,732
0
1,503
7,139
3,894
0
914
5,972
0
41,611
W
Fenrir
SANTYTERRY
Fenrir
3,042
894
0
1,494
8,252
2,292
0
270
7,442
0
37,853
W
Mulan
Tuetaron
Mulan
5,157
1,273
105
4,037
10,992
6,253
0
188
9,899
80
29,074
L
Bakasura
XrayPandaZ213
Bakasura
7,896
5,663
0
3,010
10,865
3,367
0
3,018
7,715
0
40,453
W
Thoth
Xuflaes
Thoth
4,383
335
0
466
5,860
1,600
18
515
4,985
49,707
0
W
Izanami
jeriikow
Izanami
6,220
3,889
0
1,969
6,134
1,792
1,882
709
5,210
0
51,451
W
Bacchus
Ðjìnx
Bacchus
4,966
847
127
1,689
9,278
5,894
0
1,222
6,980
16,446
5,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,368
Gold Earned
31,110
377
Minions Killed
304
0
Camps Cleared
0
1,217,100
Distance Traveled
1,004,411
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,818
485
44
4
0
217,244
0
L
Sol
5,837
486
65
5
0
195,758
2
L
Anubis
4,450
371
16
1
0
78,624
0
L
King Arthur
7,498
625
86
7
0
224,876
3
W
Fenrir
6,804
567
72
6
0
265,903
0
W
Mulan
7,766
647
74
6
0
241,222
3
L
Bakasura
7,507
626
93
8
0
287,909
6
W
Thoth
7,622
635
106
9
0
230,950
3
W
Izanami
7,184
599
89
7
0
217,790
1
W
Bacchus
6,992
583
36
3
0
261,235
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role