Player Matchup

Achilles
Achilles
Azirine
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 129L
1,377 Elo+
Solo
Neith
Neith
Jazoi_03
Neith
Level 16
God Stats
8W - 7L
1,465 SR
Queue Stats
27W - 36L
1,361 Elo+
Party 2
Atlas
Atlas
MeyniacIsANoob
Atlas
Level 43
God Stats
3W - 1L
1,525 SR
Queue Stats
21W - 12L
1,582 Elo+
Solo
Medusa
Medusa
Terrible01
Medusa
Level 39
God Stats
5W - 1L
1,535 SR
Queue Stats
6W - 6L
1,359 Elo+
Solo
Thanatos
Thanatos
Zabayy
Thanatos
Level 26
God Stats
28W - 28L
1,448 SR
Queue Stats
31W - 42L
1,383 Elo+
Party 2
Team Averages
Level 28
1,494 SR
1,412 Elo+

VS

Team Averages
Level 42
1,528 SR
1,461 Elo+
Da Ji
Da Ji
DarkP4nic_88
Da Ji
Level 27
God Stats
2W - 4L
1,452 SR
Queue Stats
4W - 13L
1,341 Elo+
Party 1
Raijin
Raijin
Harrymush
Raijin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,463 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KuehlesPilz
Ah Muzen Cab
Level 24
God Stats
3W - 3L
1,689 SR
Queue Stats
15W - 34L
1,373 Elo+
Party 1
Cupid
Cupid
XCherryHeadX
Cupid
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,630 Elo+
Party 3
Jormungandr
Jormungandr
lau_balau527
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Azirine
Achilles
17
6 / 1 / 18
10,665
820
6,988
12,889
17,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Jazoi_03
Neith
18
4 / 1 / 12
10,848
834
11,252
8,585
3,566
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

19
2 / 0 / 15
11,154
858
9,232
11,856
14,962
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Terrible01
Medusa
19
11 / 2 / 11
11,680
898
15,445
11,289
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Zabayy
Thanatos
18
13 / 1 / 14
11,237
864
15,269
8,715
4,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
7,777
598
3,450
11,934
3,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
Harrymush
Raijin
18
3 / 4 / 1
10,701
823
17,619
11,327
4,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
KuehlesPilz
Ah Muzen Cab
16
1 / 9 / 2
9,426
725
7,183
13,781
4,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 7 / 1
8,960
689
3,510
11,902
2,606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
lau_balau527
Jormungandr
13
0 / 10 / 1
8,007
616
1,416
15,826
5,614

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
10
36
Kills
5
5
Deaths
36
70
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
Azirine
Achilles
6
1
18
15
L
0
6
0
0
L
Raijin
Harrymush
Raijin
3
4
1
0.88
W
Neith
Jazoi_03
Neith
4
1
12
10
L
Ah Muzen Cab
KuehlesPilz
Ah Muzen Cab
1
9
2
0.22
W
2
0
15
9.5
W
Medusa
Terrible01
Medusa
11
2
11
8.25
L
1
7
1
0.21
W
Thanatos
Zabayy
Thanatos
13
1
14
20
L
Jormungandr
lau_balau527
Jormungandr
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,186
Damage
33,178
53,334
Taken
64,770
44,619
Mitigated
20,183
19,187
Healing
4,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Azirine
Achilles
6,988
1,859
230
3,809
12,889
17,475
359
3,017
9,684
0
16,112
L
3,450
272
0
560
11,934
3,735
0
1,898
9,955
0
13,229
L
Raijin
Harrymush
Raijin
17,619
393
0
960
11,327
4,031
0
2,855
8,395
53,344
0
W
Neith
Jazoi_03
Neith
11,252
3,094
0
1,918
8,585
3,566
4,299
2,790
5,665
0
51,558
L
Ah Muzen Cab
KuehlesPilz
Ah Muzen Cab
7,183
3,017
0
1,653
13,781
4,197
288
956
12,724
0
32,509
W
9,232
3,832
586
3,645
11,856
14,962
697
3,488
8,148
52,731
0
W
Medusa
Terrible01
Medusa
15,445
7,242
0
3,093
11,289
4,369
4,469
4,568
6,458
0
51,210
L
3,510
721
33
841
11,902
2,606
107
690
11,033
0
22,649
W
Thanatos
Zabayy
Thanatos
15,269
3,370
0
5,906
8,715
4,247
1,070
4,185
4,344
0
25,083
L
Jormungandr
lau_balau527
Jormungandr
1,416
896
0
0
15,826
5,614
65
2,833
12,749
2,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,584
Gold Earned
44,871
311
Minions Killed
205
0
Camps Cleared
0
1,383,515
Distance Traveled
1,171,611
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,665
820
24
2
0
286,904
1
L
Da Ji
7,777
598
17
1
0
237,124
2
L
Raijin
10,701
823
82
6
0
245,482
1
W
Neith
10,848
834
94
7
0
216,761
3
L
Ah Muzen Cab
9,426
725
58
4
0
213,442
0
W
Atlas
11,154
858
93
7
0
294,589
4
W
Medusa
11,680
898
73
6
0
273,745
2
L
Cupid
8,960
689
46
4
0
242,238
0
W
Thanatos
11,237
864
27
2
0
311,516
0
L
Jormungandr
8,007
616
2
0
0
233,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role