Player Matchup

Sun Wukong
Sun Wukong
Feyjawn
Sun Wukong
Level 36
God Stats
17W - 17L
1,418 SR
Queue Stats
75W - 78L
1,360 Elo+
Solo
Baron Samedi
Baron Samedi
JrDouglas666
Baron Samedi
Level 97
God Stats
1W - 2L
1,176 SR
Queue Stats
47W - 57L
1,255 Elo+
Party 1
Neith
Neith
Only-Ants
Neith
Level 47
God Stats
18W - 22L
1,339 SR
Queue Stats
59W - 71L
1,375 Elo+
Solo
Geb
Geb
carlos_chelseafc
Geb
Level 80
God Stats
7W - 6L
1,564 SR
Queue Stats
29W - 29L
1,457 Elo+
Party 1
Cernunnos
Cernunnos
srgcoomer
Cernunnos
Level 46
God Stats
4W - 2L
1,687 SR
Queue Stats
5W - 4L
1,495 Elo+
Solo
Team Averages
Level 61
1,437 SR
1,388 Elo+

VS

Team Averages
Level 46
1,496 SR
1,366 Elo+
Set
Set
Crispier
Set
Level 25
God Stats
0W - 5L
1,199 SR
Queue Stats
153W - 191L
1,338 Elo+
Solo
Cernunnos
Cernunnos
RAWGNER
Cernunnos
Level 8
God Stats
1W - 1L
1,709 SR
Queue Stats
3W - 6L
1,309 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ShakeyShakes
Morgan Le Fay
Level 40
God Stats
3W - 3L
1,499 SR
Queue Stats
259W - 282L
1,368 Elo+
Solo
Zeus
Zeus
TacoPounder44
Zeus
Level 68
God Stats
30W - 19L
1,575 SR
Queue Stats
315W - 331L
1,364 Elo+
Solo
Atlas
Atlas
Vortex2
Atlas
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 129L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Feyjawn
Sun Wukong
18
6 / 1 / 21
10,787
830
15,230
15,516
12,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
JrDouglas666
Baron Samedi
19
10 / 1 / 10
11,538
888
14,483
10,104
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Only-Ants
Neith
18
11 / 2 / 15
11,332
872
15,142
10,642
3,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 6 / 22
10,812
832
6,984
19,624
17,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
srgcoomer
Cernunnos
19
13 / 0 / 20
11,861
912
20,776
11,468
4,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 3
9,645
742
6,813
14,881
10,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
RAWGNER
Cernunnos
14
1 / 9 / 4
8,641
665
6,572
15,525
4,415
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
ShakeyShakes
Morgan Le Fay
14
1 / 10 / 6
8,443
649
11,522
18,523
5,262
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 10 / 3
10,198
784
15,650
13,251
3,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
Vortex2
Atlas
14
1 / 5 / 2
8,490
653
9,690
18,648
19,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
28
41
Kills
10
10
Deaths
41
88
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
Sun Wukong
Feyjawn
Sun Wukong
6
1
21
16.5
W
Baron Samedi
JrDouglas666
Baron Samedi
10
1
10
15
W
Neith
Only-Ants
Neith
11
2
15
9.25
L
Cernunnos
RAWGNER
Cernunnos
1
9
4
0.33
L
Morgan Le Fay
ShakeyShakes
Morgan Le Fay
1
10
6
0.4
L
4
10
3
0.55
L
Atlas
Vortex2
Atlas
1
5
2
0.4
W
1
6
22
2
W
Cernunnos
srgcoomer
Cernunnos
13
0
20
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,615
Damage
50,247
67,354
Taken
80,828
42,865
Mitigated
43,805
25,682
Healing
7,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,813
2,355
0
821
14,881
10,872
0
3,544
11,186
0
31,722
W
Sun Wukong
Feyjawn
Sun Wukong
15,230
3,502
292
4,741
15,516
12,218
918
10,016
5,404
3,231
25,590
W
Baron Samedi
JrDouglas666
Baron Samedi
14,483
1,068
1,742
4,930
10,104
4,540
1,454
4,735
5,261
50,837
0
W
Neith
Only-Ants
Neith
15,142
6,626
390
3,092
10,642
3,683
3,429
6,445
4,197
0
31,057
L
Cernunnos
RAWGNER
Cernunnos
6,572
2,166
171
1,076
15,525
4,415
700
4,323
11,003
0
18,824
L
Morgan Le Fay
ShakeyShakes
Morgan Le Fay
11,522
1,615
113
2,154
18,523
5,262
0
5,832
12,414
21,418
0
L
15,650
4,213
495
759
13,251
3,728
0
4,394
8,743
38,054
0
L
Atlas
Vortex2
Atlas
9,690
2,921
152
1,269
18,648
19,528
0
5,341
12,869
22,196
0
W
6,984
621
2,721
4,667
19,624
17,833
189
9,638
9,730
22,942
0
W
Cernunnos
srgcoomer
Cernunnos
20,776
11,797
0
3,107
11,468
4,591
3,969
6,028
5,354
0
41,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,330
Gold Earned
45,417
210
Minions Killed
178
0
Camps Cleared
0
1,322,964
Distance Traveled
1,070,819
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,645
742
69
5
0
221,135
1
W
Sun Wukong
10,787
830
32
2
0
267,654
0
W
Baron Samedi
11,538
888
75
6
0
243,743
0
W
Neith
11,332
872
41
3
0
278,265
1
L
Cernunnos
8,641
665
26
2
0
194,245
1
L
Morgan Le Fay
8,443
649
14
1
0
220,657
0
L
Zeus
10,198
784
54
4
0
202,137
0
L
Atlas
8,490
653
15
1
0
232,645
1
W
Geb
10,812
832
19
1
0
244,924
1
W
Cernunnos
11,861
912
43
3
0
288,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role