Player Matchup

Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Gpereira1994
Sobek
Level 96
God Stats
15W - 8L
1,755 SR
Queue Stats
260W - 128L
1,691 Elo+
Party 1
Medusa
Medusa
UsuarioBr
Medusa
Level 34
God Stats
13W - 12L
1,516 SR
Queue Stats
20W - 18L
1,464 Elo+
Solo
Gilgamesh
Gilgamesh
ofugi10
Gilgamesh
Level 27
God Stats
6W - 1L
1,690 SR
Queue Stats
136W - 77L
1,656 Elo+
Party 1
Sol
Sol
pluks2
Sol
Level 99
God Stats
34W - 8L
1,633 SR
Queue Stats
436W - 279L
1,656 Elo+
Party 1
Team Averages
Level 81
1,619 SR
1,594 Elo+

VS

Team Averages
Level 62
1,666 SR
1,423 Elo+
King Arthur
King Arthur
AGONxx
King Arthur
Level 86
God Stats
1W - 1L
1,680 SR
Queue Stats
15W - 15L
1,344 Elo+
Solo
Ares
Ares
NicoSoria24
Ares
Level 44
God Stats
2W - 3L
1,724 SR
Queue Stats
69W - 110L
1,391 Elo+
Party 2
Cliodhna
Cliodhna
alexiscapo01
Cliodhna
Level 45
God Stats
14W - 12L
1,856 SR
Queue Stats
177W - 210L
1,434 Elo+
Party 2
Heimdallr
Heimdallr
yHak4shi_-
Heimdallr
Level 47
God Stats
30W - 31L
1,571 SR
Queue Stats
611W - 636L
1,466 Elo+
Solo
Sol
Sol
zaroel
Sol
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
337W - 357L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 3 / 6
5,730
573
2,419
7,288
2,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 7
5,916
592
2,617
6,797
3,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
UsuarioBr
Medusa
11
4 / 2 / 0
6,341
634
2,568
3,981
902
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ofugi10
Gilgamesh
12
8 / 2 / 0
7,690
769
8,440
9,528
6,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sol
pluks2
Sol
13
8 / 0 / 1
7,608
761
8,907
6,394
2,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AGONxx
King Arthur
7
1 / 7 / 1
4,981
498
2,412
8,081
5,130
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 4 / 2
4,461
446
2,014
8,006
3,147
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
alexiscapo01
Cliodhna
9
4 / 4 / 3
5,740
574
3,519
7,347
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
yHak4shi_-
Heimdallr
10
1 / 2 / 4
5,570
557
5,460
5,670
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
zaroel
Sol
9
1 / 4 / 0
5,165
517
4,940
7,082
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
21
Kills
8
8
Deaths
21
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
3
6
1
L
King Arthur
AGONxx
King Arthur
1
7
1
0.21
W
1
1
7
4.5
L
1
4
2
0.5
W
Medusa
UsuarioBr
Medusa
4
2
0
2
L
Cliodhna
alexiscapo01
Cliodhna
4
4
3
1.38
W
Gilgamesh
ofugi10
Gilgamesh
8
2
0
4
W
Sol
pluks2
Sol
8
0
1
8.5
L
Heimdallr
yHak4shi_-
Heimdallr
1
2
4
1.5
L
Sol
zaroel
Sol
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,951
Damage
18,345
33,988
Taken
36,186
15,989
Mitigated
14,684
12,321
Healing
8,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,419
446
0
2,434
7,288
2,510
0
1,628
5,660
25,600
0
L
King Arthur
AGONxx
King Arthur
2,412
507
0
1,009
8,081
5,130
0
0
8,081
0
13,758
W
2,617
532
0
1,899
6,797
3,956
0
1,598
5,199
6,838
0
L
2,014
278
0
645
8,006
3,147
0
3,739
4,267
7,296
0
W
Medusa
UsuarioBr
Medusa
2,568
1,129
0
920
3,981
902
1,430
203
3,778
0
30,080
L
Cliodhna
alexiscapo01
Cliodhna
3,519
761
0
2,425
7,347
1,980
0
2,522
4,825
0
23,948
W
Gilgamesh
ofugi10
Gilgamesh
8,440
3,641
0
3,550
9,528
6,577
0
433
9,095
0
44,707
W
Sol
pluks2
Sol
8,907
4,570
0
3,518
6,394
2,044
3,614
3,092
3,302
46,394
0
L
Heimdallr
yHak4shi_-
Heimdallr
5,460
2,980
0
1,633
5,670
2,106
0
2,121
3,549
0
29,025
L
Sol
zaroel
Sol
4,940
1,901
0
2,577
7,082
2,321
0
5,561
1,521
25,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,285
Gold Earned
25,917
297
Minions Killed
199
0
Camps Cleared
0
1,039,674
Distance Traveled
923,876
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,730
573
51
5
0
232,265
2
L
King Arthur
4,981
498
24
2
0
199,483
3
W
Sobek
5,916
592
9
1
0
214,603
2
L
Ares
4,461
446
10
1
0
184,062
0
W
Medusa
6,341
634
62
6
0
182,841
2
L
Cliodhna
5,740
574
46
5
0
201,577
0
W
Gilgamesh
7,690
769
86
9
0
219,244
4
W
Sol
7,608
761
89
9
0
190,721
2
L
Heimdallr
5,570
557
63
6
0
168,853
0
L
Sol
5,165
517
56
6
0
169,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role