Player Matchup

Vamana
Vamana
Gold III
 
Vamana
Gold III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
LeatherFace666
Medusa
Silver I
Level 153
God Stats
2W - 2L
1,326 SR
Queue Stats
101W - 96L
1,590 MMR
Party 1
Thanatos
Thanatos
Gold III
Mаrsh
Thanatos
Gold III
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 91L
1,588 MMR
Solo
Persephone
Persephone
Gold I
Nectura
Persephone
Gold I
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 69L
1,562 MMR
Solo
Athena
Athena
Bronze III
TheDubstepGuy
Athena
Bronze III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,541 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,465 SR
1,556 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 100
1,614 SR
1,565 MMR
Tyr
Tyr
Silver I
DaRkFlAnDeS
Tyr
Silver I
Level 89
God Stats
30W - 27L
1,517 SR
Queue Stats
75W - 69L
1,432 MMR
Party 3
Cliodhna
Cliodhna
Silver II
Snoopydoo
Cliodhna
Silver II
Level 107
God Stats
5W - 3L
1,500 SR
Queue Stats
31W - 15L
1,585 MMR
Party 2
Fenrir
Fenrir
Silver II
TimeToSuffer
Fenrir
Silver II
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,585 MMR
Party 2
Ullr
Ullr
Gold III
botemel
Ullr
Gold III
Level 156
God Stats
12W - 2L
1,836 SR
Queue Stats
51W - 30L
1,575 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
elriser
Morgan Le Fay
Gold III
Level 80
God Stats
3W - 1L
1,716 SR
Queue Stats
39W - 37L
1,649 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
0 / 2 / 0
4,712
471
2,556
6,933
3,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
0 / 3 / 0
4,589
459
3,628
6,174
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Mаrsh
Thanatos
8
1 / 5 / 0
4,973
497
2,551
8,170
2,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Nectura
Persephone
9
0 / 5 / 0
5,341
534
2,864
6,744
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 4 / 0
4,187
419
1,823
8,954
3,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ArachneApolloSetAres

VS

Bans
AtlasAh Muzen CabThothBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
6,647
665
4,132
6,895
3,667
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
Snoopydoo
Cliodhna
11
7 / 1 / 5
6,813
681
7,384
7,411
2,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fenrir
10
2 / 0 / 11
6,226
623
5,862
6,212
4,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
botemel
Ullr
11
2 / 0 / 1
6,337
634
4,707
3,792
1,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morgan Le Fay
elriser
Morgan Le Fay
12
7 / 0 / 3
6,913
691
5,231
4,515
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
43
1
Kills
19
19
Deaths
1
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
2
0
0
W
1
0
4
3
L
0
3
0
0
L
Thanatos
Mаrsh
Thanatos
1
5
0
0.2
L
Persephone
Nectura
Persephone
0
5
0
0
W
Cliodhna
Snoopydoo
Cliodhna
7
1
5
9.5
L
0
4
0
0
W
Fenrir
2
0
11
7.5
W
Ullr
botemel
Ullr
2
0
1
2.5
W
Morgan Le Fay
elriser
Morgan Le Fay
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,422
Damage
27,316
36,975
Taken
28,825
12,323
Mitigated
12,832
11,110
Healing
9,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
2,556
708
0
2,542
6,933
3,475
0
0
6,933
0
26,645
W
4,132
139
0
4,017
6,895
3,667
0
164
6,480
0
40,831
L
3,628
1,423
0
1,469
6,174
1,291
0
617
5,557
0
22,348
L
Thanatos
Mаrsh
Thanatos
2,551
751
0
4,551
8,170
2,747
0
1,767
6,403
0
27,866
L
Persephone
Nectura
Persephone
2,864
83
0
722
6,744
1,587
0
1,653
5,086
32,191
0
W
Cliodhna
Snoopydoo
Cliodhna
7,384
1,297
0
545
7,411
2,135
0
1,103
6,050
0
37,848
L
1,823
614
0
1,826
8,954
3,223
0
1,193
7,761
5,162
0
W
Fenrir
5,862
1,422
0
2,174
6,212
4,615
0
973
4,858
0
16,928
W
Ullr
botemel
Ullr
4,707
2,105
0
2,149
3,792
1,045
1,110
416
3,376
0
41,311
W
Morgan Le Fay
elriser
Morgan Le Fay
5,231
589
0
685
4,515
1,370
0
2,031
2,260
38,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,802
Gold Earned
32,936
246
Minions Killed
353
0
Camps Cleared
0
1,024,787
Distance Traveled
1,115,048
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,712
471
51
5
0
213,722
4
W
Tyr
6,647
665
99
10
0
224,620
4
L
Medusa
4,589
459
56
6
0
191,076
2
L
Thanatos
4,973
497
59
6
0
207,006
3
L
Persephone
5,341
534
72
7
0
201,534
2
W
Cliodhna
6,813
681
69
7
0
255,140
2
L
Athena
4,187
419
8
1
0
211,449
5
W
Fenrir
6,226
623
26
3
0
228,280
0
W
Ullr
6,337
634
87
9
0
188,055
4
W
Morgan Le Fay
6,913
691
72
7
0
218,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role