Player Matchup

Nemesis
Nemesis
GamaPlayz
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 35L
1,311 Elo+
Solo
Ah Puch
Ah Puch
Ninjasdf
Ah Puch
Level 67
God Stats
1W - 2L
1,298 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
korushima_
Cthulhu
Level 122
God Stats
12W - 11L
1,727 SR
Queue Stats
163W - 184L
1,458 Elo+
Party 3
Medusa
Medusa
korushimo_
Medusa
Level 14
God Stats
16W - 14L
1,580 SR
Queue Stats
20W - 23L
1,440 Elo+
Party 3
Chaac
Chaac
vicfre
Chaac
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 46
1,521 SR
1,442 Elo+

VS

Team Averages
Level 15
1,482 SR
1,394 Elo+
Kukulkan
Kukulkan
AsherLeeSheeran
Kukulkan
Level 4
God Stats
1W - 5L
1,287 SR
Queue Stats
2W - 7L
1,190 Elo+
Party 1
Hou Yi
Hou Yi
Jaceth3ac3
Hou Yi
Level 4
God Stats
1W - 2L
1,511 SR
Queue Stats
1W - 2L
1,476 Elo+
Solo
Ares
Ares
Jeff14s
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
Stewie4FG
Horus
Level 38
God Stats
7W - 3L
1,611 SR
Queue Stats
32W - 33L
1,526 Elo+
Solo
Set
Set
scrumtralescent4
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 23L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GamaPlayz
Nemesis
17
1 / 2 / 13
11,289
706
8,671
15,386
11,091
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
Ninjasdf
Ah Puch
19
4 / 3 / 9
12,333
771
17,407
7,741
3,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
korushima_
Cthulhu
20
14 / 3 / 6
13,560
848
20,093
31,154
19,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
korushimo_
Medusa
19
6 / 1 / 7
12,150
759
9,928
12,818
4,730
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
vicfre
Chaac
20
4 / 2 / 12
12,458
779
14,239
23,251
26,882
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
5 / 4 / 4
12,652
791
23,213
11,772
4,921
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Jaceth3ac3
Hou Yi
17
1 / 5 / 2
10,428
652
4,033
9,142
3,810
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Jeff14s
Ares
16
0 / 7 / 4
10,220
639
2,893
17,585
20,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
Stewie4FG
Horus
16
1 / 5 / 6
10,880
680
11,876
26,508
33,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
3 / 10 / 6
11,114
695
11,850
19,970
18,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
32
29
Kills
10
11
Deaths
31
47
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
5
4
4
1.75
W
Nemesis
GamaPlayz
Nemesis
1
2
13
3.75
L
Hou Yi
Jaceth3ac3
Hou Yi
1
5
2
0.4
L
Ares
Jeff14s
Ares
0
7
4
0.29
W
Ah Puch
Ninjasdf
Ah Puch
4
3
9
2.83
L
Horus
Stewie4FG
Horus
1
5
6
0.8
W
Cthulhu
korushima_
Cthulhu
14
3
6
5.67
W
Medusa
korushimo_
Medusa
6
1
7
9.5
L
3
10
6
0.6
W
Chaac
vicfre
Chaac
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,338
Damage
53,865
90,350
Taken
84,977
65,430
Mitigated
81,012
31,082
Healing
11,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
23,213
465
102
925
11,772
4,921
622
7,043
4,586
57,565
0
W
Nemesis
GamaPlayz
Nemesis
8,671
2,562
200
5,313
15,386
11,091
1,191
3,704
11,539
5,388
23,583
L
Hou Yi
Jaceth3ac3
Hou Yi
4,033
2,312
0
0
9,142
3,810
932
3,447
5,592
0
16,894
L
Ares
Jeff14s
Ares
2,893
628
0
632
17,585
20,683
140
6,180
11,249
14,781
0
W
Ah Puch
Ninjasdf
Ah Puch
17,407
1,091
0
776
7,741
3,092
2,732
2,424
5,317
50,563
0
L
Horus
Stewie4FG
Horus
11,876
4,733
2,332
5,488
26,508
33,431
31
10,417
15,505
401
26,968
W
Cthulhu
korushima_
Cthulhu
20,093
1,196
935
11,704
31,154
19,635
0
6,303
24,623
56,908
0
W
Medusa
korushimo_
Medusa
9,928
3,625
0
1,869
12,818
4,730
3,131
5,793
6,913
0
29,195
L
11,850
4,965
0
1,683
19,970
18,167
0
10,612
9,036
0
27,736
W
Chaac
vicfre
Chaac
14,239
2,133
0
10,285
23,251
26,882
3,035
8,283
14,897
0
35,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,790
Gold Earned
55,294
261
Minions Killed
215
0
Camps Cleared
0
1,553,479
Distance Traveled
1,248,832
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,652
791
100
6
0
299,343
0
W
Nemesis
11,289
706
29
2
0
273,770
1
L
Hou Yi
10,428
652
37
2
0
159,389
0
L
Ares
10,220
639
20
1
0
215,895
1
W
Ah Puch
12,333
771
67
4
0
259,214
0
L
Horus
10,880
680
16
1
0
309,077
8
W
Cthulhu
13,560
848
76
5
0
353,003
3
W
Medusa
12,150
759
45
3
0
361,448
0
L
Set
11,114
695
42
3
0
265,128
0
W
Chaac
12,458
779
44
3
0
306,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role