Player Matchup

Loki
Loki
Bronze IV
CabraDicted
Loki
Bronze IV
Level 140
God Stats
0W - 3L
1,251 SR
Queue Stats
41W - 63L
1,095 MMR
Solo
Chiron
Chiron
Silver III
Gevhart
Chiron
Silver III
Level 148
God Stats
1W - 5L
1,500 SR
Queue Stats
64W - 62L
1,058 MMR
Solo
Ra
Ra
Silver II
Häsher
Ra
Silver II
Level 111
God Stats
5W - 9L
1,506 SR
Queue Stats
103W - 112L
1,092 MMR
Solo
Thanatos
Thanatos
Bronze IV
Kromha
Thanatos
Bronze IV
Level 116
God Stats
1W - 6L
1,052 SR
Queue Stats
14W - 32L
1,041 MMR
Solo
Bacchus
Bacchus
Silver II
Mitch8638
Bacchus
Silver II
Level 119
God Stats
3W - 4L
1,413 SR
Queue Stats
219W - 228L
1,023 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 127
1,344 SR
1,062 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,585 SR
1,253 MMR
Hera
Hera
Silver II
 
Hera
Silver II
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver II
 
Hou Yi
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver II
CrazyHubby
Cthulhu
Silver II
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 136L
1,041 MMR
Party 1
Bastet
Bastet
Silver IV
Crystofel
Bastet
Silver IV
Level 154
God Stats
5W - 0L
2,025 SR
Queue Stats
46W - 56L
1,186 MMR
Party 1
Bellona
Bellona
Bronze III
Stahlkissen
Bellona
Bronze III
Level 57
God Stats
8W - 4L
1,401 SR
Queue Stats
20W - 22L
1,039 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,012
501
4,512
15,322
5,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Gevhart
Chiron
15
2 / 3 / 3
8,620
539
7,726
11,231
3,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 7 / 1
8,115
507
4,001
10,948
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Kromha
Thanatos
12
2 / 6 / 3
7,344
459
6,389
14,053
3,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Mitch8638
Bacchus
11
2 / 3 / 5
7,133
446
4,925
14,695
14,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
GilgameshCliodhnaAthena

VS

Bans
GebFenrirIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
8 / 0 / 3
10,640
665
13,695
5,287
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
 
Hou Yi
13
0 / 4 / 3
7,732
483
3,678
9,140
2,729
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
CrazyHubby
Cthulhu
13
4 / 2 / 7
8,514
532
6,360
12,557
10,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Crystofel
Bastet
14
8 / 3 / 4
9,222
576
12,321
12,916
4,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
Stahlkissen
Bellona
16
2 / 0 / 5
9,453
591
11,457
8,776
8,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
9
Kills
22
24
Deaths
9
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
8
0
3
9.5
W
Hou Yi
 
Hou Yi
0
4
3
0.38
L
0
5
1
0.1
W
Cthulhu
CrazyHubby
Cthulhu
4
2
7
3.75
W
Bastet
Crystofel
Bastet
8
3
4
3.33
L
Chiron
Gevhart
Chiron
2
3
3
1.17
L
3
7
1
0.5
L
Thanatos
Kromha
Thanatos
2
6
3
0.58
L
Bacchus
Mitch8638
Bacchus
2
3
5
1.5
W
Bellona
Stahlkissen
Bellona
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,553
Damage
47,511
66,249
Taken
48,676
30,955
Mitigated
28,239
22,504
Healing
14,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
13,695
2,763
0
500
5,287
2,019
128
1,516
3,637
82,161
0
W
Hou Yi
 
Hou Yi
3,678
1,701
0
2,986
9,140
2,729
896
1,529
7,611
0
44,570
L
4,512
1,217
0
5,189
15,322
5,373
0
402
14,880
0
52,705
W
Cthulhu
CrazyHubby
Cthulhu
6,360
526
162
2,634
12,557
10,381
0
2,874
9,546
18,322
0
W
Bastet
Crystofel
Bastet
12,321
2,698
0
4,666
12,916
4,503
0
2,455
10,347
0
58,557
L
Chiron
Gevhart
Chiron
7,726
3,036
181
3,938
11,231
3,475
572
1,450
9,781
0
68,906
L
4,001
257
319
1,077
10,948
3,243
0
6,605
4,101
41,543
0
L
Thanatos
Kromha
Thanatos
6,389
2,066
0
8,873
14,053
3,907
0
4,442
9,387
0
39,981
L
Bacchus
Mitch8638
Bacchus
4,925
552
125
2,802
14,695
14,957
0
6,480
8,045
15,804
0
W
Bellona
Stahlkissen
Bellona
11,457
3,058
0
3,907
8,776
8,607
200
147
8,609
0
61,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,224
Gold Earned
45,561
426
Minions Killed
503
0
Camps Cleared
0
1,514,568
Distance Traveled
1,642,469
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,640
665
166
10
0
340,726
6
W
Hou Yi
7,732
483
97
6
0
267,246
3
L
Loki
8,012
501
115
7
0
297,967
2
W
Cthulhu
8,514
532
22
1
0
330,813
2
W
Bastet
9,222
576
88
6
0
348,816
1
L
Chiron
8,620
539
132
8
0
292,656
2
L
Ra
8,115
507
91
6
0
293,008
5
L
Thanatos
7,344
459
75
5
0
320,792
0
L
Bacchus
7,133
446
13
1
0
310,145
7
W
Bellona
9,453
591
130
8
0
354,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role