Player Matchup

Neith
Neith
TheBootyPirate
Neith
Level 116
God Stats
5W - 6L
1,187 SR
Queue Stats
116W - 149L
1,394 Elo+
Solo
Janus
Janus
Xenafoe
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,330 Elo+
Party 2
Atlas
Atlas
metalberseker9
Atlas
Level 151
God Stats
1W - 1L
1,830 SR
Queue Stats
31W - 28L
1,346 Elo+
Party 2
Team Averages
Level 98
1,506 SR
1,357 Elo+

VS

Team Averages
Level 87
1,546 SR
1,530 Elo+
Sun Wukong
Sun Wukong
Br0fessor
Sun Wukong
Level 107
God Stats
12W - 7L
1,759 SR
Queue Stats
115W - 104L
1,540 Elo+
Party 1
Hachiman
Hachiman
Spellsmith
Hachiman
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
115W - 108L
1,529 Elo+
Party 1
Ra
Ra
TronaldDump911
Ra
Level 13
God Stats
1W - 1L
1,379 SR
Queue Stats
13W - 10L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
9,087
699
10,457
12,273
4,666
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
Xenafoe
Janus
12
0 / 5 / 3
7,967
613
7,291
11,095
3,206
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 2 / 4
9,110
701
9,927
13,781
15,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Br0fessor
Sun Wukong
14
0 / 2 / 11
9,077
698
11,226
16,411
14,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Spellsmith
Hachiman
16
8 / 2 / 3
10,906
839
13,657
12,087
5,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 7
9,738
749
7,259
6,345
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
11
11
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Br0fessor
Sun Wukong
0
2
11
2.75
W
Hachiman
Spellsmith
Hachiman
8
2
3
4.75
L
4
4
1
1.13
W
3
2
7
3.25
L
Janus
Xenafoe
Janus
0
5
3
0.3
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,675
Damage
32,142
37,149
Taken
34,843
23,455
Mitigated
22,352
6,314
Healing
14,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Br0fessor
Sun Wukong
11,226
2,150
0
4,979
16,411
14,874
307
7,524
8,887
0
32,093
W
Hachiman
Spellsmith
Hachiman
13,657
8,727
0
4,944
12,087
5,291
1,663
7,101
4,986
0
41,070
L
10,457
3,512
0
1,841
12,273
4,666
0
1,945
9,887
0
30,253
W
7,259
346
2,303
1,797
6,345
2,187
369
3,068
3,277
30,059
0
L
Janus
Xenafoe
Janus
7,291
893
120
1,500
11,095
3,206
0
2,197
8,637
29,406
0
L
9,927
3,183
715
2,138
13,781
15,583
0
3,411
10,095
29,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,164
Gold Earned
29,721
130
Minions Killed
166
4
Camps Cleared
8
653,699
Distance Traveled
729,624
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,077
698
40
3
4
266,336
3
W
Hachiman
10,906
839
77
6
4
240,021
5
L
Neith
9,087
699
52
4
1
222,221
1
W
Ra
9,738
749
49
4
0
223,267
1
L
Janus
7,967
613
46
4
1
214,427
0
L
Atlas
9,110
701
32
2
2
217,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role