Player Matchup

Bellona
Bellona
 
Bellona
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BattIefieIdMedic
Fenrir
Level 53
God Stats
19W - 15L
1,456 SR
Queue Stats
162W - 155L
1,476 Elo+
Solo
Poseidon
Poseidon
CitizensZer0
Poseidon
Level 18
God Stats
0W - 3L
1,240 SR
Queue Stats
0W - 10L
1,078 Elo+
Solo
Cerberus
Cerberus
HEADHUNTER20
Cerberus
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
187W - 203L
1,488 Elo+
Solo
Ullr
Ullr
Shrewmi
Ullr
Level 15
God Stats
19W - 18L
1,460 SR
Queue Stats
48W - 42L
1,463 Elo+
Party 1
Team Averages
Level 44
1,431 SR
1,401 Elo+

VS

Team Averages
Level 121
1,529 SR
1,501 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Bruel
Amaterasu
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
330W - 341L
1,507 Elo+
Solo
Vulcan
Vulcan
CoCo_Puffz_RuleS
Vulcan
Level 117
God Stats
12W - 8L
1,695 SR
Queue Stats
168W - 140L
1,540 Elo+
Solo
Cerberus
Cerberus
Takmayik
Cerberus
Level 138
God Stats
5W - 7L
1,452 SR
Queue Stats
49W - 63L
1,456 Elo+
Solo
Neith
Neith
existentialvoid
Neith
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 4 / 4
6,163
770
5,815
7,236
3,322
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 1 / 3
6,051
756
2,918
6,324
2,183
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Poseidon
CitizensZer0
Poseidon
8
0 / 0 / 0
5,002
625
984
1,554
405
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
HEADHUNTER20
Cerberus
11
1 / 5 / 2
5,878
735
4,946
12,091
6,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
Shrewmi
Ullr
13
2 / 2 / 3
6,316
790
6,677
5,636
1,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 1 / 4
6,542
818
4,953
3,555
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Bruel
Amaterasu
12
2 / 2 / 2
6,457
807
5,177
7,618
6,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
5 / 3 / 2
6,782
848
7,706
5,924
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Takmayik
Cerberus
12
2 / 1 / 7
6,557
820
3,720
9,221
3,912
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 0 / 3
6,552
819
3,727
3,909
1,249
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
7
Kills
12
12
Deaths
7
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
4
4
1
W
Nu Wa
 
Nu Wa
2
1
4
4
L
2
1
3
3.5
W
Amaterasu
Bruel
Amaterasu
2
2
2
1.5
L
Poseidon
CitizensZer0
Poseidon
0
0
0
0
W
5
3
2
2
L
Cerberus
HEADHUNTER20
Cerberus
1
5
2
0.4
L
Ullr
Shrewmi
Ullr
2
2
3
1.75
W
Cerberus
Takmayik
Cerberus
2
1
7
5.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,340
Damage
25,283
32,841
Taken
30,227
13,537
Mitigated
14,849
3,089
Healing
8,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,815
1,210
0
374
7,236
3,322
364
3,712
3,524
26
15,840
W
Nu Wa
 
Nu Wa
4,953
727
263
452
3,555
986
689
974
2,513
20,171
0
L
2,918
433
0
597
6,324
2,183
0
2,916
3,408
0
10,054
W
Amaterasu
Bruel
Amaterasu
5,177
2,289
187
1,956
7,618
6,432
308
1,049
6,459
0
17,643
L
Poseidon
CitizensZer0
Poseidon
984
329
134
521
1,554
405
0
1,134
420
2,177
0
W
7,706
2,621
0
952
5,924
2,270
573
1,186
4,629
19,913
0
L
Cerberus
HEADHUNTER20
Cerberus
4,946
384
0
1,400
12,091
6,065
137
5,806
6,285
15,275
0
L
Ullr
Shrewmi
Ullr
6,677
1,847
0
63
5,636
1,562
692
2,811
2,825
0
22,077
W
Cerberus
Takmayik
Cerberus
3,720
281
0
2,380
9,221
3,912
326
1,206
7,975
15,643
0
W
3,727
1,686
0
1,829
3,909
1,249
933
1,541
2,337
0
20,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,410
Gold Earned
32,890
111
Minions Killed
171
0
Camps Cleared
0
665,251
Distance Traveled
842,581
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,163
770
21
3
0
142,459
0
W
Nu Wa
6,542
818
30
4
0
157,074
2
L
Fenrir
6,051
756
14
2
0
174,077
3
W
Amaterasu
6,457
807
27
3
0
175,314
1
L
Poseidon
5,002
625
1
0
0
34,634
1
W
Vulcan
6,782
848
29
4
0
171,575
2
L
Cerberus
5,878
735
40
5
0
163,168
0
L
Ullr
6,316
790
35
4
0
150,913
0
W
Cerberus
6,557
820
33
4
0
169,740
2
W
Neith
6,552
819
52
7
0
168,878
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role