Player Matchup

Eset
Eset
Corhax
Eset
Level 128
God Stats
11W - 3L
1,500 SR
Queue Stats
524W - 532L
1,595 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IGotY
Ah Muzen Cab
Level 159
God Stats
16W - 10L
1,478 SR
Queue Stats
1,748W - 885L
1,543 Elo+
Solo
Achilles
Achilles
SLAYER2478
Achilles
Level 82
God Stats
8W - 9L
1,263 SR
Queue Stats
539W - 580L
1,578 Elo+
Solo
Hercules
Hercules
Salamaceras
Hercules
Level 118
God Stats
1W - 1L
1,280 SR
Queue Stats
58W - 43L
1,646 Elo+
Solo
Merlin
Merlin
primalsteel
Merlin
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 80L
1,639 Elo+
Solo
Team Averages
Level 119
1,404 SR
1,600 Elo+

VS

Team Averages
Level 150
1,560 SR
1,574 Elo+
Sol
Sol
DIADEMON
Sol
Level 154
God Stats
5W - 5L
1,507 SR
Queue Stats
392W - 370L
1,539 Elo+
Solo
Cliodhna
Cliodhna
Raistlint
Cliodhna
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,563 Elo+
Party 1
Thor
Thor
Rudhan
Thor
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 25L
1,553 Elo+
Party 1
Arachne
Arachne
WizeGoat
Arachne
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
820W - 820L
1,550 Elo+
Solo
Xbalanque
Xbalanque
Zymirius
Xbalanque
Level 160
God Stats
5W - 10L
1,795 SR
Queue Stats
527W - 404L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Corhax
Eset
17
5 / 8 / 15
11,354
710
16,462
14,901
7,743
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
IGotY
Ah Muzen Cab
20
13 / 3 / 15
14,860
929
27,903
17,621
10,009
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
SLAYER2478
Achilles
10
0 / 5 / 8
8,652
541
6,882
12,624
11,184
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hercules
Salamaceras
Hercules
20
4 / 3 / 26
13,096
819
16,833
31,408
51,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
20
12 / 5 / 16
13,705
857
16,344
13,765
6,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 10
12,994
812
16,332
17,119
6,267
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Cliodhna
Raistlint
Cliodhna
17
3 / 8 / 15
10,950
684
18,026
18,404
7,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
Rudhan
Thor
17
3 / 9 / 12
10,354
647
13,418
19,629
14,876
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
WizeGoat
Arachne
19
2 / 7 / 15
11,866
742
8,330
23,888
20,202
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
Zymirius
Xbalanque
19
10 / 6 / 8
12,081
755
26,473
15,322
6,485
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
84
34
Kills
24
24
Deaths
34
80
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Eset
Corhax
Eset
5
8
15
1.56
L
6
4
10
2.75
W
Ah Muzen Cab
IGotY
Ah Muzen Cab
13
3
15
6.83
L
Cliodhna
Raistlint
Cliodhna
3
8
15
1.31
L
Thor
Rudhan
Thor
3
9
12
1
W
Achilles
SLAYER2478
Achilles
0
5
8
0.8
W
Hercules
Salamaceras
Hercules
4
3
26
5.67
L
Arachne
WizeGoat
Arachne
2
7
15
1.36
L
Xbalanque
Zymirius
Xbalanque
10
6
8
2.33
W
Merlin
12
5
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,424
Damage
82,579
90,319
Taken
94,362
87,541
Mitigated
55,625
33,029
Healing
28,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Corhax
Eset
16,462
220
1,947
1,940
14,901
7,743
120
2,576
12,325
32,294
0
L
16,332
5,470
172
8,562
17,119
6,267
408
5,951
10,863
38,011
0
W
Ah Muzen Cab
IGotY
Ah Muzen Cab
27,903
8,472
0
6,976
17,621
10,009
5,239
3,420
14,201
0
72,651
L
Cliodhna
Raistlint
Cliodhna
18,026
1,867
1,477
3,345
18,404
7,795
100
5,713
12,506
0
31,136
L
Thor
Rudhan
Thor
13,418
1,564
29
352
19,629
14,876
218
7,479
11,943
0
26,975
W
Achilles
SLAYER2478
Achilles
6,882
1,639
584
1,999
12,624
11,184
0
1,228
11,396
0
11,166
W
Hercules
Salamaceras
Hercules
16,833
4,139
1,513
13,983
31,408
51,926
582
8,785
22,623
0
28,656
L
Arachne
WizeGoat
Arachne
8,330
5,186
2,427
6,051
23,888
20,202
14
7,362
16,156
2,352
10,327
L
Xbalanque
Zymirius
Xbalanque
26,473
8,944
2,599
3,036
15,322
6,485
1,085
5,471
9,584
0
51,035
W
Merlin
16,344
761
1,689
2,398
13,765
6,679
518
1,038
12,727
42,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,667
Gold Earned
58,245
236
Minions Killed
212
0
Camps Cleared
0
1,353,035
Distance Traveled
1,307,280
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,354
710
38
2
0
261,664
0
L
Sol
12,994
812
64
4
0
250,993
4
W
Ah Muzen Cab
14,860
929
102
6
0
314,973
0
L
Cliodhna
10,950
684
25
2
0
265,483
0
L
Thor
10,354
647
24
2
0
237,167
1
W
Achilles
8,652
541
8
1
0
179,383
1
W
Hercules
13,096
819
28
2
0
318,624
0
L
Arachne
11,866
742
16
1
0
306,408
0
L
Xbalanque
12,081
755
83
5
0
247,229
1
W
Merlin
13,705
857
60
4
0
278,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role