Player Matchup

Bacchus
Bacchus
JNII
Bacchus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 9L
1,746 Elo+
Party 1
Izanami
Izanami
Nea09
Izanami
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,722 Elo+
Party 4
Nike
Nike
SB3xQ
Nike
Level 107
God Stats
6W - 4L
1,584 SR
Queue Stats
206W - 166L
1,571 Elo+
Party 1
Loki
Loki
Zer0positivoEsp
Loki
Level 12
God Stats
1W - 4L
1,581 SR
Queue Stats
3W - 9L
1,722 Elo+
Party 4
Vulcan
Vulcan
Zouman1
Vulcan
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
209W - 174L
1,567 Elo+
Party 1
Team Averages
Level 80
1,533 SR
1,666 Elo+

VS

Team Averages
Level 48
1,482 SR
1,347 Elo+
Arachne
Arachne
CallMeEnvy
Arachne
Level 68
God Stats
16W - 15L
1,428 SR
Queue Stats
273W - 346L
1,385 Elo+
Party 2
Yemoja
Yemoja
Elmothesloth
Yemoja
Level 63
God Stats
29W - 40L
1,482 SR
Queue Stats
114W - 165L
1,389 Elo+
Party 2
Hachiman
Hachiman
Fuzemute
Hachiman
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,285 Elo+
Party 3
Anubis
Anubis
Wizok08
Anubis
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,285 Elo+
Party 3
Thanatos
Thanatos
iaelmo
Thanatos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 174L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JNII
Bacchus
9
5 / 0 / 9
6,491
649
6,024
7,690
7,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Nea09
Izanami
11
10 / 1 / 3
7,117
712
8,796
6,703
1,938
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Nike
SB3xQ
Nike
11
7 / 1 / 1
6,837
684
7,178
6,639
6,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 1 / 2
4,679
468
656
4,372
814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Zouman1
Vulcan
11
3 / 1 / 7
6,376
638
7,822
4,426
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CallMeEnvy
Arachne
9
2 / 6 / 0
5,799
580
6,106
9,600
3,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
8
1 / 3 / 0
4,999
500
1,115
8,230
1,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Fuzemute
Hachiman
6
0 / 7 / 1
4,261
426
2,788
7,118
1,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Wizok08
Anubis
8
1 / 4 / 0
4,870
487
4,287
7,762
2,973
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
iaelmo
Thanatos
6
0 / 5 / 1
4,476
448
2,035
6,998
2,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
25
Kills
4
4
Deaths
25
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
CallMeEnvy
Arachne
2
6
0
0.33
L
Yemoja
1
3
0
0.33
L
Hachiman
Fuzemute
Hachiman
0
7
1
0.07
W
Bacchus
JNII
Bacchus
5
0
9
9.5
W
Izanami
Nea09
Izanami
10
1
3
11.5
W
Nike
SB3xQ
Nike
7
1
1
7.5
L
Anubis
Wizok08
Anubis
1
4
0
0.25
W
0
1
2
1
W
Vulcan
Zouman1
Vulcan
3
1
7
6.5
L
Thanatos
iaelmo
Thanatos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,476
Damage
16,331
29,830
Taken
39,708
18,234
Mitigated
12,108
8,512
Healing
10,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CallMeEnvy
Arachne
6,106
3,707
0
2,417
9,600
3,484
0
963
8,260
0
27,067
L
Yemoja
1,115
546
1,415
2,169
8,230
1,951
0
3,170
5,060
9,573
0
L
Hachiman
Fuzemute
Hachiman
2,788
1,774
0
268
7,118
1,447
0
2,239
4,879
0
13,173
W
Bacchus
JNII
Bacchus
6,024
1,254
107
2,293
7,690
7,463
0
2,416
5,274
10,352
0
W
Izanami
Nea09
Izanami
8,796
6,829
0
2,482
6,703
1,938
604
899
5,804
0
43,058
W
Nike
SB3xQ
Nike
7,178
1,578
0
2,304
6,639
6,505
0
0
6,639
0
30,998
L
Anubis
Wizok08
Anubis
4,287
196
0
1,431
7,762
2,973
0
5,414
2,348
22,266
0
W
656
0
0
428
4,372
814
0
634
3,738
0
13,714
W
Vulcan
Zouman1
Vulcan
7,822
1,376
0
898
4,426
1,514
340
1,453
2,973
39,972
0
L
Thanatos
iaelmo
Thanatos
2,035
812
0
3,125
6,998
2,253
0
2,060
4,789
0
17,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,500
Gold Earned
24,405
273
Minions Killed
161
0
Camps Cleared
0
1,008,192
Distance Traveled
913,178
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,799
580
49
5
0
213,739
2
L
Yemoja
4,999
500
13
1
0
151,559
0
L
Hachiman
4,261
426
22
2
0
185,594
1
W
Bacchus
6,491
649
6
1
0
225,018
0
W
Izanami
7,117
712
78
8
0
178,011
1
W
Nike
6,837
684
87
9
0
191,311
4
L
Anubis
4,870
487
46
5
0
162,908
0
W
Loki
4,679
468
29
3
0
213,332
0
W
Vulcan
6,376
638
73
7
0
200,520
3
L
Thanatos
4,476
448
31
3
0
199,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role